条件队列实现生产者消费者

public static void main(String [] args){
        Say say = new Say();
        new Thread(new Runnable() {
            @Override
            public void run() {
                while (true) {
                    say.add();
                }
            }
        }).start();
        new Thread(new Runnable(){
            public void run(){
                while (true) {
                    say.get();
                }
            }
        }).start();
        new Thread(new Runnable(){
            public void run(){
                while (true) {
                    say.get();
                }
            }
        }).start();

    }
public class Test {
    private AtomicInteger num = new AtomicInteger();
    private int size = 10;
    private Lock lock = new ReentrantLock();
    private Condition add = lock.newCondition();
    private Condition get = lock.newCondition();

    public void add(){
        lock.lock();
        try {
            if(num.get() == size){
                try {
                    add.await();
                    System.out.println("生产等待");
                }catch (InterruptedException e){
                    e.printStackTrace();
                }
            }else {
                num.getAndIncrement();
                System.out.println("生产" + num.get());
            }
            get.signalAll();
        }finally{
            lock.unlock();
        }
    }
    public void get(){
        lock.lock();
        try {
            if(num.get() == 0){
                try {
                    get.await();
                    System.out.println("消费等待");
                }catch(InterruptedException e){
                    e.printStackTrace();
                }
            }else {
                num.getAndDecrement();
                System.out.println("消费" + num.get());
            }
            add.signalAll();

        }finally{
            lock.unlock();
        }
    }
}
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值