C# 二叉树GetEnumerator()方法实现非递归中序遍历

using System;

using System.Collections.Generic;

using System.Collections;

 

namespace MyPractise.TreePractise

{

    /// <summary>

    /// Abstract node

    /// </summary>

    /// <typeparam name="T">Node instance</typeparam>

    abstract class TreeNode<T> where T : TreeNode<T>

    {

        public T LeftNode { get; set; }

        public T RightNode { get; set; }

    }

    /// <summary>

    /// Tree class

    /// </summary>

    /// <typeparam name="T">Node instance</typeparam>

    class Tree<T> where T : TreeNode<T>

    {

        /// <summary>

        /// Root node

        /// </summary>

        public T RootNode { get; set; }

        public IEnumerator GetEnumerator()

        {

            //Reserve nodes which have right node.

            Stack<T> stack = new Stack<T>();

            //Current node instance

            T currentNode = RootNode;

            //When current node was set as the last node's right node, exit the cycle

            while(currentNode!=null)

            {

                //When current still has left node, add current node to stack and set current node as the his left node, do the cycle again

                while (currentNode.LeftNode != null)

                {

                    stack.Push(currentNode);

                    currentNode = currentNode.LeftNode;

                }

                //Add current node to stack

                stack.Push(currentNode);

                //Set current node as the output of the stack, output the node

                do

                {

                    if (stack.Count != 0)

                    {

                        currentNode = (T)stack.Pop();

                        yield return currentNode;

                    }

                    else

                    {

                        break;

                    }

                }

                //Do this cycle, until right node of current node was not empty

                while (currentNode.RightNode == null);

                //Set current node as the right node and go on the big cycle

                currentNode = currentNode.RightNode;

            }

         }

    }

}

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 1
    评论
评论 1
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值