效果:
1. 运行
2.点击图中叹号浮窗
代码如下:
1.AndroidManifest.xml
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="net.xsmile.fv"
android:versionCode="1"
android:versionName="1.0">
<uses-sdk android:minSdkVersion="8" />
<application android:name=".MyApplication" android:icon="@drawable/icon" android:label="@string/app_name">
<activity android:name=".MyFloatViewActivity"
android:label="@string/app_name">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
<uses-permission android:name="android.permission.SYSTEM_ALERT_WINDOW" />
</manifest>
2.MyApplication.java
package net.xsmile.fv;
import android.app.Application;
import android.view.WindowManager;
public class MyApplication extends Application {
/**
* 创建全局变量
* 全局变量一般都比较倾向于创建一个单独的数据类文件,并使用static静态变量
*
* 这里使用了在Application中添加数据的方法实现全局变量
* 注意在AndroidManifest.xml中的Application节点添加android:name=".MyApplication"属性
*
*/
private WindowManager.LayoutParams wmParams=new WindowManager.LayoutParams();
public WindowManager.LayoutParams getMywmParams(){
return wmParams;
}
}
3.MyFloatViewActivity.java
package net.xsmile.fv;
import android.app.Activity;
import android.graphics.PixelFormat;
import android.os.Bundle;
import android.view.Gravity;
import android.view.WindowManager;
import android.view.WindowManager.LayoutParams;
public class MyFloatViewActivity extends Activity {
/** Called when the activity is first created. */
/*用windowManager创建的View,当不需要时,务必记住使用windowManager的removeView方法来移除,请在Activity相关生命周期中自行添加扫尾工作*/
private WindowManager wm=null;
/*悬浮窗口坐标的移动实际是windowMananager.LayoutParams中x和y的变换,但是要注意设置相应的gravity*/
private WindowManager.LayoutParams wmParams=null;
/*悬浮View的代码,这里用一个ImageView作为演示*/
private MyFloatView myFV=null;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
//创建悬浮窗口
createView();
}
private void createView(){
myFV=new MyFloatView(getApplicationContext());
myFV.setImageResource(R.drawable.warn);
//获取WindowManager
wm=(WindowManager)getApplicationContext().getSystemService("window");
//设置LayoutParams(全局变量)相关参数
wmParams = ((MyApplication)getApplication()).getMywmParams();
/**
*以下都是WindowManager.LayoutParams的相关属性
* 具体用途可参考SDK文档
*/
wmParams.type=LayoutParams.TYPE_PHONE; //设置window type
wmParams.format=PixelFormat.RGBA_8888; //设置图片格式,效果为背景透明
//设置Window flag
/*
* FLAG_NOT_TOUCH_MODAL = 0x00000020;(十六进制)-->32(十进制)-->100000(二进制)
* FLAG_NOT_FOCUSABLE = 0x00000008;(十六进制)--> 8(十进制)-->001000(二进制)
* LayoutParams.FLAG_NOT_TOUCH_MODAL | LayoutParams.FLAG_NOT_FOCUSABLE = 101000(二进制)-->40(十进制)-->0x0028(十六进制)
**/
wmParams.flags=LayoutParams.FLAG_NOT_TOUCH_MODAL
| LayoutParams.FLAG_NOT_FOCUSABLE;
/*
* 下面的flags属性的效果形同“锁定”。
* 悬浮窗不可触摸,不接受任何事件,同时不影响后面的事件响应。
wmParams.flags=LayoutParams.FLAG_NOT_TOUCH_MODAL
| LayoutParams.FLAG_NOT_FOCUSABLE
| LayoutParams.FLAG_NOT_TOUCHABLE;
*/
wmParams.gravity=Gravity.LEFT|Gravity.TOP; //调整悬浮窗口至左上角
//以屏幕左上角为原点,设置x、y初始值
wmParams.x=0;
wmParams.y=0;
//设置悬浮窗口长宽数据
wmParams.width=80;
wmParams.height=80;
//显示myFloatView图像
wm.addView(myFV, wmParams);
}
@Override
public void onDestroy(){
super.onDestroy();
//在程序退出(Activity销毁)时销毁悬浮窗口
wm.removeView(myFV);
}
}
4.MyFloatView.java
package net.xsmile.fv;
import android.content.Context;
import android.util.Log;
import android.view.LayoutInflater;
import android.view.MotionEvent;
import android.view.View;
import android.view.WindowManager;
import android.widget.ImageView;
import android.widget.TextView;
import android.widget.Toast;
public class MyFloatView extends ImageView {
Context context = null;
private float mTouchStartX;
private float mTouchStartY;
private float x;
private float y;
private WindowManager wm=(WindowManager)getContext().getApplicationContext().getSystemService("window");
//此wmParams为获取的全局变量,用以保存悬浮窗口的属性
private WindowManager.LayoutParams wmParams = ((MyApplication)getContext().getApplicationContext()).getMywmParams();
public MyFloatView(Context context) {
super(context);
this.context = context;
// TODO Auto-generated constructor stub
}
@Override
public boolean onTouchEvent(MotionEvent event) {
//获取相对屏幕的坐标,即以屏幕左上角为原点
x = event.getRawX();
y = event.getRawY()-25; //25是系统状态栏的高度
Log.i("currP", "currX"+x+"====currY"+y);
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
//获取相对View的坐标,即以此View左上角为原点
mTouchStartX = event.getX();
mTouchStartY = event.getY();
Log.i("startP", "startX"+mTouchStartX+"====startY"+mTouchStartY);
//
showToast();
break;
case MotionEvent.ACTION_MOVE:
updateViewPosition();
break;
case MotionEvent.ACTION_UP:
updateViewPosition();
mTouchStartX=mTouchStartY=0;
break;
}
return true;
}
private void updateViewPosition(){
//更新浮动窗口位置参数
wmParams.x=(int)( x-mTouchStartX);
wmParams.y=(int) (y-mTouchStartY);
wm.updateViewLayout(this, wmParams);
}
private void showToast(){
LayoutInflater li=(LayoutInflater)context.getSystemService(Context.LAYOUT_INFLATER_SERVICE);
View view=li.inflate(R.layout.toast,null);
//把布局文件toast.xml转换成一个view
Toast toast=new Toast(context);
toast.setView(view);
//载入view,即显示toast.xml的内容
TextView tv=(TextView)view.findViewById(R.id.tv1);
tv.setText("Toast显示View内容");
//修改TextView里的内容
toast.setDuration(Toast.LENGTH_SHORT);
//设置显示时间,长时间Toast.LENGTH_LONG,短时间为Toast.LENGTH_SHORT,不可以自己编辑
toast.show();
}
}
5.layout --> toast.xml
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical" >
<ImageView
android:layout_width="200dp"
android:layout_height="wrap_content"
android:src="@drawable/kindly_reminder" />
<TextView
android:id="@+id/tv1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="" />
</LinearLayout>
6.res 图片略。
源码下载URL:http://download.csdn.net/detail/xufenghappy6/4470206
如果没有资源分的可以给我留言,我会提供完整代码(其实此篇文章已经很完整了)