// HardDiskManager.h: interface for the CHardDiskManager class.
//
//
#if !defined(AFX_HARDDISKMANAGER_H__27F8E542_FA4A_43FF_B29D_59BCD13E31C3__INCLUDED_)
#define AFX_HARDDISKMANAGER_H__27F8E542_FA4A_43FF_B29D_59BCD13E31C3__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include <windows.h>
class CHardDiskManager
{
public:
CHardDiskManager();
virtual ~CHardDiskManager();
bool CheckFreeSpace(LPCTSTR lpDirectoryName);
DWORD64 GetFreeBytesAvailable(void);
DWORD64 GetTotalNumberOfBytes(void);
DWORD64 GetTotalNumberOfFreeBytes(void);
double GetFreeGBytesAvailable(void);
double GetTotalNumberOfGBytes(void);
double GetTotalNumberOfFreeGBytes(void);
private:
ULARGE_INTEGER m_uliFreeBytesAvailable; // bytes disponiveis no disco associado a thread de chamada
ULARGE_INTEGER m_uliTotalNumberOfBytes; // bytes no disco
ULARGE_INTEGER m_uliTotalNumberOfFreeBytes; // bytes livres no disco
};
#endif // !defined(AFX_HARDDISKMANAGER_H__27F8E542_FA4A_43FF_B29D_59BCD13E31C3__INCLUDED_)
// HardDiskManager.cpp: implementation of the CHardDiskManager class.
//
//
#include "stdafx.h"
#include "HardDiskManager.h"
//
// Construction/Destruction
//
CHardDiskManager::CHardDiskManager()
{
// bytes available to caller
m_uliFreeBytesAvailable.QuadPart = 0L;
// bytes on disk
m_uliTotalNumberOfBytes.QuadPart = 0L;
// free bytes on disk
m_uliTotalNumberOfFreeBytes.QuadPart = 0L;
}
CHardDiskManager::~CHardDiskManager()
{
}
bool CHardDiskManager::CheckFreeSpace(LPCTSTR lpDirectoryName)
{
if( !GetDiskFreeSpaceEx(
lpDirectoryName, // directory name
&m_uliFreeBytesAvailable, // bytes available to caller
&m_uliTotalNumberOfBytes, // bytes on disk
&m_uliTotalNumberOfFreeBytes) ) // free bytes on disk
return false;
return true;
}
DWORD64 CHardDiskManager::GetFreeBytesAvailable(void)
{
return m_uliFreeBytesAvailable.QuadPart;
}
DWORD64 CHardDiskManager::GetTotalNumberOfBytes(void)
{
return m_uliTotalNumberOfBytes.QuadPart;
}
DWORD64 CHardDiskManager::GetTotalNumberOfFreeBytes(void)
{
return m_uliTotalNumberOfFreeBytes.QuadPart;
}
double CHardDiskManager::GetFreeGBytesAvailable(void)
{
return (double)( (signed __int64)(m_uliFreeBytesAvailable.QuadPart)/1.0e9 );
}
double CHardDiskManager::GetTotalNumberOfGBytes(void)
{
return (double)( (signed __int64)(m_uliTotalNumberOfBytes.QuadPart)/1.0e9 );
}
double CHardDiskManager::GetTotalNumberOfFreeGBytes(void)
{
return (double)( (signed __int64)(m_uliTotalNumberOfFreeBytes.QuadPart)/1.0e9 );
}