多线程TCP服务器的简单

以下为多线程TCP服务器端与客户端进行简单数据传输的实现:
服务器端:

server.c
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <unistd.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <pthread.h>

#define _BACKLOG_ 10

int CreateSock(char *ip, int port)
{
    int sock = socket(AF_INET, SOCK_STREAM, 0);
    if(sock < 0)
    {
        printf("socket error\n");
        exit(1);
    }

    struct sockaddr_in server_addr;
    bzero(&server_addr, sizeof(server_addr));
    server_addr.sin_family = AF_INET;
    server_addr.sin_port = htons(port);
    server_addr.sin_addr.s_addr = INADDR_ANY;

    if(bind(sock, (struct sockaddr*)&server_addr, sizeof(server_addr)) < 0)
    {
        printf("bind error\n");
        close(sock);
        exit(2);
    }

    if(listen(sock, _BACKLOG_) < 0)
    {
        printf("listen error\n");
        close(sock);
        exit(3);
    }

    return sock;
}

typedef struct
{
    int sock;
    struct sockaddr_in addr;
}Arg;

void* Service(void* arg)
{
    Arg *client = (Arg*)arg;
    for(;;)
    {
        char buf[1024];
        buf[0] = 0;
        int s = read(client->sock, buf, sizeof(buf));
        if(s > 0)
        {
            buf[s-1] = 0;
            if(strncasecmp(buf, "quit", 4) == 0)
            {
                printf("client quit!\n");
                close(client->sock);
                pthread_exit(0);
            }
            printf("client:[%s]:[%d]: %s\n", inet_ntoa(client->addr.sin_addr), ntohs(client->addr.sin_port), buf);
            write(client->sock, buf, strlen(buf));
        }
    }
}

int main(int argc, char *argv[])
{
    if(argc < 3)
    {
        printf("%s [addr]:[port]\n", argv[0]);
        exit(1);
    }

    int sock = CreateSock(argv[1], atoi(argv[2]));
    struct sockaddr_in client_addr;
    bzero(&client_addr, sizeof(client_addr));
    while(1)
    {
        printf("wait connect!\n");
        socklen_t len = 0;
        int client_sock = accept(sock, (struct sockaddr*)&client_addr, &len);
        if(client_sock < 0)
        {
            printf("accept arror\n");
            continue;
        }

        char buf_ip[INET_ADDRSTRLEN];
        buf_ip[0] = 0;
        inet_ntop(AF_INET, &client_addr, buf_ip, sizeof(buf_ip));   
        printf("get connect, ip is:%s, port is: %d\n", buf_ip, ntohs(client_addr.sin_port));

        Arg arg;
        arg.sock = client_sock;
        arg.addr = client_addr;
        pthread_t tid;
        pthread_create(&tid, NULL, Service, (void*)&arg);
        pthread_detach(tid);
    }
    close(sock);
    return 0;
}

客户端:

client.c:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <unistd.h>
#include <netinet/in.h>
#include <arpa/inet.h>

int main(int argc, char *argv[])
{
    if(argc < 3)
    {
        printf("%s [addr]:[port]\n", argv[0]);
        return 1;
    }
    int sock = socket(AF_INET, SOCK_STREAM, 0);
    if(sock < 0)
    {
        printf("socket error\n");
        return 2;
    }

    struct sockaddr_in server_addr;
    bzero(&server_addr, sizeof(server_addr));
    server_addr.sin_family = AF_INET;
    server_addr.sin_port = htons(atoi(argv[2]));
    inet_pton(AF_INET, argv[1], &server_addr.sin_addr);

    if(connect(sock, (struct sockaddr*)&server_addr, sizeof(server_addr)) < 0)
    {
        printf("connect error\n");
        close(sock);
        return 3;
    }

    printf("connect success!\n");
    while(1)
    {
        char buf[1024];
        memset(buf, 0x00, sizeof(buf));
        printf("please input:>");
        fflush(stdout);
        read(0, buf, sizeof(buf));
        write(sock, buf, strlen(buf));
        if(strncasecmp(buf, "quit", 4) == 0)
        {
            printf("client quit!\n");
            break;
        }
        int s = read(sock, buf, sizeof(buf));
        if(s > 0)
        {
            buf[s] = 0;
            printf("server:%s\n", buf);
        }   
    }


    close(sock);
    return 0;
}

在同一个局域网内,在一台主机上运行服务器端程序,其他主机运行客户端程序,可实现多个客户端同时访问服务器。

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