本次是对ThreadPoolExecutor+Future进行源码分析的记录,JDK1.8
1.创建ThreadPoolExecutor 线程池,执行Future任务,内部参数此处不做解释
package com.bxm.vision.credit.service.controller;
import com.bxm.warcar.utils.NamedThreadFactory;
import com.google.common.collect.Lists;
import java.util.List;
import java.util.concurrent.*;
/**
* 测试
*
* @Author kk.xie
* @Date 2019/7/10 17:00
* @Version 1.0
**/
public class TestController {
public static void main(String[] args) throws ExecutionException, InterruptedException {
ThreadPoolExecutor threadPoolExecutor = new ThreadPoolExecutor(
5,
5,
0,
TimeUnit.MILLISECONDS,
new LinkedBlockingQueue<>(),
new NamedThreadFactory("test")
);
List<Future<Integer>> futureList = Lists.newArrayList();
for (int i = 0; i < 10; i++) {
Future<Integer> future = threadPoolExecutor.submit(() -> {
try {
System.out.println("开始执行....");
Thread.sleep(5 * 60 * 1000);
System.out.println("结束执行....");
} catch (InterruptedException e) {
e.printStackTrace();
}
return 0;
});
futureList.add(future);
}
for (Future<Integer> future : futureList) {
Integer integer = future.get();
System.out.println(integer);
}
threadPoolExecutor.shutdown();
}
}
2.源码流程分析
2.1 threadPoolExecutor.submit
/**
* @throws RejectedExecutionException {@inheritDoc}
* @throws NullPointerException {@inheritDoc}
*/
public <T> Future<T> submit(Callable<T> task) {
if (task == null) throw new NullPointerException();
// 创建FutureTask对象
RunnableFuture<T> ftask = newTaskFor(task);
// 入队
execute(ftask);
// 直接放回
return ftask;
}
执行时先做入库操作,再尝试执行,入队逻辑,此处不做解释
public void execute(Runnable command) {
if (command == null)
throw new NullPointerException();
// 此处为任务入队代码逻辑,关注addWorker方法
int c = ctl.get();
if (workerCountOf(c) < corePoolSize) {
if (addWorker(command, true))
return;
c = ctl.get();
}
// 线程可运行, 入队操作,入队后尝试执行
if (isRunning(c) && workQueue.offer(command)) {
int recheck = ctl.get();
if (! isRunning(recheck) && remove(command))
reject(command);
else if (workerCountOf(recheck) == 0)
addWorker(null, false);
}
else if (!addWorker(command, false))
reject(command);
}
2.2 执行 addWorker方法
private boolean addWorker(Runnable firstTask, boolean core) {
// 进来前再次获取资源,反正CAS等待获取
retry:
for (;;) {
int c = ctl.get();
int rs = runStateOf(c);
// Check if queue empty only if necessary.
if (rs >= SHUTDOWN &&
! (rs == SHUTDOWN &&
firstTask == null &&
! workQueue.isEmpty()))
return false;
for (;;) {
int wc = workerCountOf(c);
if (wc >= CAPACITY ||
wc >= (core ? corePoolSize : maximumPoolSize))
return false;
// CAS 操作
if (compareAndIncrementWorkerCount(c))
break retry;
c = ctl.get(); // Re-read ctl
if (runStateOf(c) != rs)
continue retry;
// else CAS failed due to workerCount change; retry inner loop
}
}
boolean workerStarted = false;
boolean workerAdded = false;
// Worker对象继承AQS,实现Runnable接口
Worker w = null;
try {
// 包装FutureTask对象
w = new Worker(firstTask);
// w.thread 为 Worker 对象包装而来
final Thread t = w.thread;
if (t != null) {
final ReentrantLock mainLock = this.mainLock;
mainLock.lock();
try {
// Recheck while holding lock.
// Back out on ThreadFactory failure or if
// shut down before lock acquired.
int rs = runStateOf(ctl.get());
if (rs < SHUTDOWN ||
(rs == SHUTDOWN && firstTask == null)) {
if (t.isAlive()) // precheck that t is startable
throw new IllegalThreadStateException();
workers.add(w);
int s = workers.size();
if (s > largestPoolSize)
largestPoolSize = s;
workerAdded = true;
}
} finally {
mainLock.unlock();
}
if (workerAdded) {
// 异步执行
t.start();
workerStarted = true;
}
}
} finally {
if (! workerStarted)
addWorkerFailed(w);
}
return workerStarted;
}
2.3 异步执行即执行worker对象中的run方法
/** Delegates main run loop to outer runWorker */
public void run() {
runWorker(this);
}
final void runWorker(Worker w) {
Thread wt = Thread.currentThread();
Runnable task = w.firstTask;
w.firstTask = null;
w.unlock(); // allow interrupts
boolean completedAbruptly = true;
try {
// getTask方法会从队列中获取队列中的待执行任务
while (task != null || (task = getTask()) != null) {
w.lock();
// If pool is stopping, ensure thread is interrupted;
// if not, ensure thread is not interrupted. This
// requires a recheck in second case to deal with
// shutdownNow race while clearing interrupt
if ((runStateAtLeast(ctl.get(), STOP) ||
(Thread.interrupted() &&
runStateAtLeast(ctl.get(), STOP))) &&
!wt.isInterrupted())
wt.interrupt();
try {
beforeExecute(wt, task);
Throwable thrown = null;
try {
// 执行任务
// 调用Runnable实例的run方法,FutureTask同样继承Runnable
task.run();
} catch (RuntimeException x) {
thrown = x; throw x;
} catch (Error x) {
thrown = x; throw x;
} catch (Throwable x) {
thrown = x; throw new Error(x);
} finally {
afterExecute(task, thrown);
}
} finally {
task = null;
w.completedTasks++;
w.unlock();
}
}
completedAbruptly = false;
} finally {
processWorkerExit(w, completedAbruptly);
}
}
2.4 调用 task.run()后,回到FutrueTask对象中执行run方法
public void run() {
if (state != NEW ||
!UNSAFE.compareAndSwapObject(this, runnerOffset,
null, Thread.currentThread()))
return;
try {
Callable<V> c = callable;
if (c != null && state == NEW) {
V result;
boolean ran;
try {
// 此处调用的是Future的call方法及具体业务逻辑代码,具有返回值
result = c.call();
// 调用成功
ran = true;
} catch (Throwable ex) {
result = null;
ran = false;
setException(ex);
}
if (ran)
// 赋值返回值,同时释放锁,锁的位置在Future.get方法中
set(result);
}
} finally {
// runner must be non-null until state is settled to
// prevent concurrent calls to run()
runner = null;
// state must be re-read after nulling runner to prevent
// leaked interrupts
int s = state;
if (s >= INTERRUPTING)
handlePossibleCancellationInterrupt(s);
}
}
2.5 Future.get方法
/**
* @throws CancellationException {@inheritDoc}
*/
public V get() throws InterruptedException, ExecutionException {
int s = state;
if (s <= COMPLETING)
s = awaitDone(false, 0L);
return report(s);
}
private int awaitDone(boolean timed, long nanos)
throws InterruptedException {
final long deadline = timed ? System.nanoTime() + nanos : 0L;
WaitNode q = null;
boolean queued = false;
for (;;) {
if (Thread.interrupted()) {
removeWaiter(q);
throw new InterruptedException();
}
int s = state;
if (s > COMPLETING) {
if (q != null)
q.thread = null;
return s;
}
else if (s == COMPLETING) // cannot time out yet
Thread.yield();
else if (q == null)
q = new WaitNode();
else if (!queued)
queued = UNSAFE.compareAndSwapObject(this, waitersOffset,
q.next = waiters, q);
else if (timed) {
nanos = deadline - System.nanoTime();
if (nanos <= 0L) {
removeWaiter(q);
return state;
}
LockSupport.parkNanos(this, nanos);
}
else
// 此处锁定等待,在protected void set(V v)方法中的finishCompletion方法释放锁
LockSupport.park(this);
}
}
private void finishCompletion() {
// assert state > COMPLETING;
for (WaitNode q; (q = waiters) != null;) {
if (UNSAFE.compareAndSwapObject(this, waitersOffset, q, null)) {
for (;;) {
Thread t = q.thread;
if (t != null) {
q.thread = null;
LockSupport.unpark(t);
}
WaitNode next = q.next;
if (next == null)
break;
q.next = null; // unlink to help gc
q = next;
}
break;
}
}
done();
callable = null; // to reduce footprint
}