作业2:
用两个线程玩猜数字游戏,第一个线程负责随机给出1~100之间的一个整数,第二个线程负责猜出这个数。要求每当第二个线程给出自己的猜测后,第一个线程都会提示“猜小了”、“猜大了”或“猜对了”。猜数之前,要求第二个线程要等待第一个线程设置好要猜测的数。第一个线程设置好猜测数之后,两个线程还要相互等待,其原则是:第二个线程给出自己的猜测后,等待第一个线程给出的提示;第一个线程给出提示后,等待给第二个线程给出猜测,如此进行,直到第二个线程给出正确的猜测后,两个线程进入死亡状态。
public class Number implements Runnable {
final int SMALLER=-1,LARGER=1,SUCESS=8;
int realNumber,guessNumber,min=0,max=100,message =SMALLER;
boolean pleaseGuess = false,isGiveNumber=false;
Thread giveNumberThread,guessNumberThread;
public Number() {
giveNumberThread = new Thread(this);
guessNumberThread = new Thread(this);
}
@Override
public void run() {
// TODO Auto-generated method stub
for(int count=1;true;count++){
setMessage(count);
if(message==SUCESS){
return;
}
}
}
public synchronized void setMessage(int count) {
// TODO Auto-generated method stub
if(Thread.currentThread()==giveNumberThread&&isGiveNumber==false){
realNumber = (int) (Math.random()*100)+1;
System.out.println("随机给一个1至100之间的数,猜猜是多少?"+realNumber);
isGiveNumber = true;
pleaseGuess=true;
}
if(Thread.currentThread()==giveNumberThread){
while (pleaseGuess==true)
try {
wait();
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
if(realNumber>guessNumber){
message = SMALLER;
System.out.println("猜小了");
}else if (realNumber<guessNumber){
message = LARGER;
System.out.println("猜大了");
}else{
message = SUCESS;
System.out.println("猜对了");
}
pleaseGuess = true;
}
if(Thread.currentThread()==guessNumberThread&&isGiveNumber==true){
while(pleaseGuess==false)
try {
wait();
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
if(message==SMALLER){
min = guessNumber;
guessNumber = (min+max)/2;
System.out.println("我第"+count+"猜这个数是:"+guessNumber);
}else if(message==LARGER){
max = guessNumber;
guessNumber = (min+max)/2;
System.out.println("我第"+count+"猜这个数是:"+guessNumber);
}
pleaseGuess = false;
}
notifyAll();
}
}
public class Test{
public static void main(String[] args) {
// TODO Auto-generated method stub
Number number = new Number();
number.giveNumberThread.start(); //启动线程
number.guessNumberThread.start();
}
}