23种设计模式之观察者模式(行为型,6 Observer,c++实现)






代码实现:

#include <iostream>

#include <string>

#include <list>



using namespace std;


class Secretary;


class PlayerObserver

{

public:

PlayerObserver(Secretary* secretary)

{

this->secretary = secretary;

}


void update(string action)

{

cout << "action: " << action << endl;

}

private:

Secretary* secretary;

};


class Secretary

{

public:

void notify(string message)

{

for (list<PlayerObserver*>::iterator it = observers.begin(); it != observers.end(); it++)

{

(*it)->update(message);

}

}


void addObserver(PlayerObserver* observer)

{

observers.push_back(observer);

}

protected:

list<PlayerObserver*> observers;

};



void main()

{

Secretary* secretary = new Secretary;

PlayerObserver* observer1 = new PlayerObserver(secretary);

PlayerObserver* observer2 = new PlayerObserver(secretary);

secretary->addObserver(observer1);

secretary->addObserver(observer2);


secretary->notify("Boss is coming. Stop playing games");


delete observer1;

delete observer2;

delete secretary;

}




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