Handler机制原理分析

时序图:

Handler机制原理分析,基于android13的代码分析,其代码时序图如下:

主要的类说明:

Handler.java:

解释:

用于发送和处理消息Message的类,有两个作用:

(1)调度消息和在未来某个时间点执行的可运行文件;

(2)在主线程排队发送一个消息给子线程;

主要方法:

//发送消息
public final boolean sendEmptyMessage(int what);
public final boolean sendEmptyMessageDelayed(int what, long delayMillis)
public final boolean sendMessageDelayed(@NonNull Message msg, long delayMillis)
public boolean sendMessageAtTime(@NonNull Message msg, long uptimeMillis)


//接受消息:
public void handleMessage(@NonNull Message msg);

发送消息:Message

应用程序new  Handler后,会调用sendMessageAtTime(msg)方法把Message消息体发送给MessageQueue队列,如下图:

 public boolean sendMessageAtTime(@NonNull Message msg, long uptimeMillis) {
        MessageQueue queue = mQueue;
        if (queue == null) {
            RuntimeException e = new RuntimeException(
                    this + " sendMessageAtTime() called with no mQueue");
            Log.w("Looper", e.getMessage(), e);
            return false;
        }
        return enqueueMessage(queue, msg, uptimeMillis);
    }


//发送消息给队列
private boolean enqueueMessage(@NonNull MessageQueue queue, @NonNull Message msg,
            long uptimeMillis) {
        msg.target = this;
        msg.workSourceUid = ThreadLocalWorkSource.getUid();

        if (mAsynchronous) {
            msg.setAsynchronous(true);
        }
        return queue.enqueueMessage(msg, uptimeMillis);
    }

然后再调用MessageQueue.enqueueMessage(msg, uptimeMillis)方法,发送msgMessageQueue队列;

MessageQueue.java:

解释:保存要由循环器发送的消息列表。消息不会直接添加到MessageQueue中,而是通过与Looper关联的Handler对象添加。可以使用Looper.myQueue()检索当前线程的MessageQueue。

主要方法:

boolean enqueueMessage(Message msg, long when):入队方法:存
Message next() :出队方法:取

enqueueMessage(msg, uptimeMillis)方法在接收到msg后,会把msg存入列表,代码如下:

boolean enqueueMessage(Message msg, long when) {
    //***省略代码***//

            msg.markInUse();
            msg.when = when;
            Message p = mMessages;
            boolean needWake;
            if (p == null || when == 0 || when < p.when) {
                // New head, wake up the event queue if blocked.
                msg.next = p;
                mMessages = msg;
                needWake = mBlocked;
            } else {
                // Inserted within the middle of the queue.  Usually we don't have to wake
                // up the event queue unless there is a barrier at the head of the queue
                // and the message is the earliest asynchronous message in the queue.
                needWake = mBlocked && p.target == null && msg.isAsynchronous();
                Message prev;
                for (;;) {
                    prev = p;
                    p = p.next;
                    if (p == null || when < p.when) {
                        break;
                    }
                    if (needWake && p.isAsynchronous()) {
                        needWake = false;
                    }
                }
                msg.next = p; // invariant: p == prev.next
                prev.next = msg;
            }

        //**** 省略代码***//

        }
        return true;
    }

MessageQueue入、出消息队列原理图如下:

Looper.java:

解释:

用于为线程运行消息循环的类。默认情况下,线程没有与之关联的消息循环;要创建一个,在要运行循环的线程中调用prepare,然后循环让它处理消息,直到循环停止。与消息循环的大多数交互都是通过Handler类进行的。

出队列:

Looper.loop()是一直循环取message 的方法,具体代码如下 :

public static void loop() {
        final Looper me = myLooper();//取出当前进程的Looper
    //****省略代码***//

        for (;;) {
            if (!loopOnce(me, ident, thresholdOverride)) {
                return;
            }
        }
}             


  private static boolean loopOnce(final Looper me,
            final long ident, final int thresholdOverride) {
        Message msg = me.mQueue.next(); // 取出队列中的下一个Message,可能会阻塞
        if (msg == null) {
            // No message indicates that the message queue is quitting.
            return false;
        }

      ///**** 省略代码****//
       
     
        try {
            msg.target.dispatchMessage(msg);//发送message给Handler
            if (observer != null) {
                observer.messageDispatched(token, msg);
            }
            dispatchEnd = needEndTime ? SystemClock.uptimeMillis() : 0;
        } catch (Exception exception) {
            if (observer != null) {
                observer.dispatchingThrewException(token, msg, exception);
            }
            throw exception;
        } finally {
            ThreadLocalWorkSource.restore(origWorkSource);
            if (traceTag != 0) {
                Trace.traceEnd(traceTag);
            }
        }
 ///**** 省略代码****//
       
        return true;
    }

在loopOnce()方法中去调用Message msg = me.mQueue.next()这一行代码来取出队列中的Message,mQueue.next() 方法中会有for循环一直取message,代码如下:

 Message next() {
     
 //****省略代码****//
      
        for (;;) {
            if (nextPollTimeoutMillis != 0) {
                Binder.flushPendingCommands();
            }

            nativePollOnce(ptr, nextPollTimeoutMillis);

            synchronized (this) {
                // Try to retrieve the next message.  Return if found.
                final long now = SystemClock.uptimeMillis();
                Message prevMsg = null;
                Message msg = mMessages;
                if (msg != null && msg.target == null) {
                    // Stalled by a barrier.  Find the next asynchronous message in the queue.
                    do {
                        prevMsg = msg;
                        msg = msg.next;
                    } while (msg != null && !msg.isAsynchronous());
                }
                if (msg != null) {
                    if (now < msg.when) {
                        // Next message is not ready.  Set a timeout to wake up when it is ready.
                        nextPollTimeoutMillis = (int) Math.min(msg.when - now, Integer.MAX_VALUE);
                    } else {
                        // Got a message.
                        mBlocked = false;
                        if (prevMsg != null) {
                            prevMsg.next = msg.next;
                        } else {
                            mMessages = msg.next;
                        }
                        msg.next = null;
                        if (DEBUG) Log.v(TAG, "Returning message: " + msg);
                        msg.markInUse();
                        return msg;//返回msg
                    }
                } else {
                    // No more messages.
                    nextPollTimeoutMillis = -1;
                }

                //****省略代码****//

        }
    }

在next()方法中取到Message后调用Message.target.dispatchMessage(msg),把Message消息发送回主线程,代码如下,在主线程只要重新实现handleMessage方法,就可以接收到Message.

    /**
     * Handle system messages here.
     */
    public void dispatchMessage(@NonNull Message msg) {
        if (msg.callback != null) {
            handleCallback(msg);
        } else {
            if (mCallback != null) {
                if (mCallback.handleMessage(msg)) {
                    return;
                }
            }
            handleMessage(msg);
        }
    }


        /**
     * Subclasses must implement this to receive messages.
     */
    public void handleMessage(@NonNull Message msg) {
    }

Looper循环机制原理图:

Message.java:

解释:

定义一条包含描述和任意数据对象的消息,该消息可以发送给处理程序。此对象包含两个额外的int字段和一个额外的对象字段,在许多情况下允许您不进行分配。
虽然Message的构造函数是公共的,但获取其中之一的最佳方法是调用Message.obtain() 或者 Handler.obtainMessage()方法之一,这将从回收对象池中提取它们。

Looper创建和启动时机:

 当Handler发送Message的,那么Looper的循环取Message是如何启动的:

当一个应用进程在创建时,其ActivityThread会首先执行ActivityThread.main()方法,然后会分别调用Looper.prepareMainLooper()和Looper.loop(),如下:

//ActivityThread.java

 public static void main(String[] args) {
       //****省略代码****//

        Process.setArgV0("<pre-initialized>");

        Looper.prepareMainLooper();//创建Looper

     //****省略代码****//
        Looper.loop();//开始循环

         //****省略代码****//
    }
//Looper.java

static final ThreadLocal<Looper> sThreadLocal = new ThreadLocal<Looper>();

@Deprecated
    public static void prepareMainLooper() {
        prepare(false);
        synchronized (Looper.class) {
            if (sMainLooper != null) {
                throw new IllegalStateException("The main Looper has already been prepared.");
            }
            sMainLooper = myLooper();
        }
    }



 private static void prepare(boolean quitAllowed) {
        if (sThreadLocal.get() != null) {
            throw new RuntimeException("Only one Looper may be created per thread");
        }
        sThreadLocal.set(new Looper(quitAllowed));//新建一个Looper对像后存入到ThreadLocal<Looper> 
    }


 public static @Nullable Looper myLooper() {
        return sThreadLocal.get();
    }

MessageQueue创建时机:

MessageQueue是在应用进程启动时,ActivityThread.main()执行时,调用prepareMainLooper()-->prepare(boolean quitAllowed)时创建,如下代码:

private static void prepare(boolean quitAllowed) {
        if (sThreadLocal.get() != null) {
            throw new RuntimeException("Only one Looper may be created per thread");
        }
        sThreadLocal.set(new Looper(quitAllowed));
    }



   private Looper(boolean quitAllowed) {
        mQueue = new MessageQueue(quitAllowed);//创建MessageQueue
        mThread = Thread.currentThread();
    }

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