Android、X windows、qt等众多应用对于linux系统中键盘、鼠标、触摸屏等输入设备的支持都通过、或越来越倾向于标准的input输入子系统。
因为input子系统已经完成了字符驱动的文件操作接口,所以编写驱动的核心工作是完成input系统留出的接口,工作量不大。但如果你想更灵活的应用它,就需要好好的分析下input子系统了。
一、input输入子系统框架
下图是input输入子系统框架,输入子系统由输入子系统核心层( Input Core ),驱动层和事件处理层(Event Handler)三部份组成。一个输入事件,如鼠标移动,键盘按键按下,joystick的移动等等通过 input driver -> Input core -> Event handler -> userspace 到达用户空间传给应用程序。
注意:keyboard.c不会在/dev/input下产生节点,而是作为ttyn终端(不包括串口终端)的输入。
二、Input driver编写要点
2.1 分配、注册、注销input设备
struct input_dev *input_allocate_device(void);
int input_register_device(struct input_dev *dev);
void input_unregister_device(struct input_dev *dev);
2.2 设置input设备支持的事件类型、事件码、input_id等信息
参见usb键盘驱动:usbkbd.c(drivers\hid\usbhid\usbkbd.c)
static int usb_kbd_probe(struct usb_interface *iface,
const struct usb_device_id *id)
{
struct usb_device *dev = interface_to_usbdev(iface);
struct usb_host_interface *interface;
struct usb_endpoint_descriptor *endpoint;
struct usb_kbd *kbd;
struct input_dev *input_dev;
int i, pipe, maxp;
int error = -ENOMEM;
interface = iface->cur_altsetting;
if (interface->desc.bNumEndpoints != 1)
return -ENODEV;
endpoint = &interface->endpoint[0].desc;
if (!usb_endpoint_is_int_in(endpoint))
return -ENODEV;
pipe = usb_rcvintpipe(dev, endpoint->bEndpointAddress);
maxp = usb_maxpacket(dev, pipe, usb_pipeout(pipe));
kbd = kzalloc(sizeof(struct usb_kbd), GFP_KERNEL);
input_dev = input_allocate_device();
if (!kbd || !input_dev)
goto fail1;
if (usb_kbd_alloc_mem(dev, kbd))
goto fail2;
kbd->usbdev = dev;
kbd->dev = input_dev;
spin_lock_init(&kbd->leds_lock);
if (dev->manufacturer)
strlcpy(kbd->name, dev->manufacturer, sizeof(kbd->name));
if (dev->product) {
if (dev->manufacturer)
strlcat(kbd->name, " ", sizeof(kbd->name));
strlcat(kbd->name, dev->product, sizeof(kbd->name));
}
if (!strlen(kbd->name))
snprintf(kbd->name, sizeof(kbd->name),
"USB HIDBP Keyboard %04x:%04x",
le16_to_cpu(dev->descriptor.idVendor),
le16_to_cpu(dev->descriptor.idProduct));
usb_make_path(dev, kbd->phys, sizeof(kbd->phys));
strlcat(kbd->phys, "/input0", sizeof(kbd->phys));
input_dev->name = kbd->name;
input_dev->phys = kbd->phys;
usb_to_input_id(dev, &input_dev->id); //设置bustype、vendo、product等
input_dev->dev.parent = &iface->dev;
input_set_drvdata(input_dev, kbd);
input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_LED) |
BIT_MASK(EV_REP); //支持的事件类型
input_dev->ledbit[0] = BIT_MASK(LED_NUML) | BIT_MASK(LED_CAPSL) |
BIT_MASK(LED_SCROLLL) | BIT_MASK(LED_COMPOSE) |
BIT_MASK(LED_KANA); // EV_LED事件支持的事件码
for (i = 0; i < 255; i++)
set_bit(usb_kbd_keycode[i], input_dev->keybit); //EV_KEY事件支持的事件码
clear_bit(0, input_dev->keybit);
input_dev->event = usb_kbd_event;
input_dev->open = usb_kbd_open;
input_dev->close = usb_kbd_close;
usb_fill_int_urb(kbd->irq, dev, pipe,
kbd->new, (maxp > 8 ? 8 : maxp),
usb_kbd_irq, kbd, endpoint->bInterval);
kbd->irq->transfer_dma = kbd->new_dma;
kbd->irq->transfer_flags |= URB_NO_TRANSFER_DMA_MAP;
kbd->cr->bRequestType = USB_TYPE_CLASS | USB_RECIP_INTERFACE;
kbd->cr->bRequest = 0x09;
kbd->cr->wValue = cpu_to_le16(0x200);
kbd->cr->wIndex = cpu_to_le16(interface->desc.bInterfaceNumber);
kbd->cr->wLength = cpu_to_le16(1);
usb_fill_control_urb(kbd->led, dev, usb_sndctrlpipe(dev, 0),
(void *) kbd->cr, kbd->leds, 1,
usb_kbd_led, kbd);
kbd->led->transfer_dma = kbd->leds_dma;
kbd->led->transfer_flags |= URB_NO_TRANSFER_DMA_MAP;
error = input_register_device(kbd->dev);
if (error)
goto fail2;
usb_set_intfdata(iface, kbd);
device_set_wakeup_enable(&dev->dev, 1);
return 0;
fail2:
usb_kbd_free_mem(dev, kbd);
fail1:
input_free_device(input_dev);
kfree(kbd);
return error;
}
include\uapi\linux\input-event-codes.h中定义了支持的类型(下面列出的是4.14内核的情况)
/*
* Event types
*/
#define EV_SYN 0x00
#define EV_KEY 0x01
#define EV_REL 0x02
#define EV_ABS 0x03
#define EV_MSC 0x04
#define EV_SW 0x05
#define EV_LED 0x11
#define EV_SND 0x12
#define EV_REP 0x14
#define EV_FF 0x15
#define EV_PWR 0x16
#define EV_FF_STATUS 0x17
#define EV_MAX 0x1f
#define EV_CNT (EV_MAX+1)
一个设备可以支持一个或多个事件类型。每个事件类型下面还需要设置具体的触发事件码。比如:EV_KEY事件,需要定义其支持哪些按键事件码。
2.3、如果需要,设置input设备的打开、关闭、写入数据时的处理方法
input_dev->event = usb_kbd_event;
input_dev->open = usb_kbd_open;
input_dev->close = usb_kbd_close;
2.4、在发生输入事件时,向子系统报告事件
用于报告EV_KEY、EV_REL、EV_ABS等事件的函数有:
void input_report_key(struct input_dev *dev, unsigned int code, int value);
void input_report_rel(struct input_dev *dev, unsigned int code, int value);
void input_report_abs(struct input_dev *dev, unsigned int code, int value);
如果你觉得麻烦,你也可以只记住1个函数(因为上述函数都是通过它实现的)
void input_event(struct input_dev *dev, unsigned int type, unsigned int code, int value);
三、Event Handler层解析
3.1、Input输入子系统数据结构关系图
3.2、input_handler结构体
以evdev.c(drivers\input\evdev.c)中的evdev_handler为例:
static struct input_handler evdev_handler = {
.event = evdev_event, //向系统报告input事件,系统通过read方法读取
.connect = evdev_connect, //和input_dev匹配后调用connect构建
.disconnect = evdev_disconnect,
.fops = &evdev_fops, //event设备文件的操作方法
.minor = EVDEV_MINOR_BASE, //次设备号基准值
.name = "evdev",
.id_table = evdev_ids, //匹配规则
};
3、input字符设备注册过程
drivers/input/input.c中:
static int __init input_init(void)
{
int err;
err = class_register(&input_class);
……
err = register_chrdev(INPUT_MAJOR, "input", &input_fops);
……
}
input_fops定义:
static const struct file_operations input_fops = {
.owner = THIS_MODULE,
.open = input_open_file,
};
Input_dev和input_handler匹配后调用input_handler的connect。以evdev_handler为例:
static int evdev_connect(struct input_handler *handler, struct input_dev *dev,const struct input_device_id *id)
{
struct evdev *evdev;
struct class_device *cdev;
dev_t devt;
int minor;
int error;
for (minor = 0; minor < EVDEV_MINORS && evdev_table[minor]; minor++);
if (minor == EVDEV_MINORS) {
printk(KERN_ERR "evdev: no more free evdev devices\n");
return -ENFILE;
}
evdev = kzalloc(sizeof(struct evdev), GFP_KERNEL);//为每个匹配evdev_handler的设备创建一个evdev。
if (!evdev)
return -ENOMEM;
INIT_LIST_HEAD(&evdev->client_list);
init_waitqueue_head(&evdev->wait);
evdev->exist = 1;
evdev->minor = minor;
evdev->handle.dev = dev;
evdev->handle.name = evdev->name;
evdev->handle.handler = handler;
evdev->handle.private = evdev;
sprintf(evdev->name, "event%d", minor);
evdev_table[minor] = evdev;//记录evdev的位置,字符设备/dev/input/evnetx访问时根据次设备号及EVDEV_MINOR_BASE最终在evdev_open中找到对应的evdev
devt = MKDEV(INPUT_MAJOR, EVDEV_MINOR_BASE + minor),
cdev = class_device_create(&input_class, &dev->cdev, devt,dev->cdev.dev, evdev->name);//创建了event字符设备节点
……
}
4、input字符设备的打开过程
static int input_open_file(struct inode *inode, struct file *file)
{
struct input_handler *handler = input_table[iminor(inode) >> 5];
//得到对应的input_handler
const struct file_operations *old_fops, *new_fops = NULL;
int err;
if (!handler || !(new_fops = fops_get(handler->fops)))
//取出对应input_handler的file_operations
return -ENODEV;
if (!new_fops->open) {
fops_put(new_fops);
return -ENODEV;
}
old_fops = file->f_op;
file->f_op = new_fops;//重定位打开的设备文件的操作方法
err = new_fops->open(inode, file);
if (err) {
fops_put(file->f_op);
file->f_op = fops_get(old_fops);
}
fops_put(old_fops);
return err;
}
5、input字符设备的其它操作
由于在open阶段已经把设备文件的操作操作方法重定位了到了具体的input_handler,所以其它接口操作(read、write、ioctl等),由各个input_handler的fops方法决定。如evdev.c中的:evdev_fops。