Android动画之属性动画

一、前言

属性动画可以实现补间动画的所有效果,且还能实现补间动画实现不了的效果,接下来就来学习一下属性动画。

二、ValueAnimator的使用

 //创建一个从1到100的整型动画
        //获取屏幕宽度
        int widthPixels = getResources().getDisplayMetrics().widthPixels;// ;
        //创建一个从1到100的整型动画
        ValueAnimator valueAnimator = ValueAnimator.ofInt(- (int) mTvHello.getPaint().measureText(getResources().getString(R.string.app_name)),widthPixels);
        //给动画设置一个线性的插值器
        valueAnimator.setInterpolator(new LinearInterpolator());
        //设置动画的执行时长
        valueAnimator.setDuration(4000);
//        设置动画的重复次数
        valueAnimator.setRepeatCount(ValueAnimator.INFINITE);
        //设置动画的重复模式,REVERSE表示逆向重复,RESTART表示连续重复
        valueAnimator.setRepeatMode(ValueAnimator.RESTART);
        //给动画设置一个估值器
        valueAnimator.setEvaluator(new IntEvaluator());
        //设置动画的当前时间,取值范围为0~duration
//        valueAnimator.setCurrentPlayTime(1000);
        //设置动画的时间因子
//        if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP_MR1) {
//            valueAnimator.setCurrentFraction(0.5f);
//        }
        //给动画设置启动延迟,例如当前就是延迟1s启动动画
        valueAnimator.setStartDelay(1000);
        //给动画设置当前动态监听
        valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
            @Override
            public void onAnimationUpdate(ValueAnimator animation) {
                float animatedFraction = animation.getAnimatedFraction();
                Integer integer = (Integer) animation.getAnimatedValue();
                mTvHello.setTranslationX(integer.floatValue());
                Log.d(TAG, "onAnimationUpdate: integer:" + integer + " animatedFraction" + animatedFraction);
            }
        });
        //给动画设置状态监听
        valueAnimator.addListener(new Animator.AnimatorListener() {
            @Override
            public void onAnimationStart(Animator animation) {
                //动画开始
                Log.d(TAG, "onAnimationStart: ");
            }

            @Override
            public void onAnimationEnd(Animator animation) {
                //动画结束
                Log.d(TAG, "onAnimationEnd: ");
            }

            @Override
            public void onAnimationCancel(Animator animation) {
                //取消动画
                Log.d(TAG, "onAnimationCancel: ");
            }

            @Override
            public void onAnimationRepeat(Animator animation) {
                //重复动画
                Log.d(TAG, "onAnimationRepeat: ");
            }
        });
        //启动动画
        valueAnimator.start();

通过代码可以看到,ValueAnimator并不能直接让某个控件平移、缩放、渐变、旋转,而是它能在一段时间内动态的计算出一些值,要实现动画效果,那么可以将控件的属性设置为该值,当这些属性连续变化时,就能出现动画效果。以上代码的动画效果图如下:
在这里插入图片描述

三、ObjectAnimator的使用

  1. 渐变
ObjectAnimator animator = ObjectAnimator.ofFloat(mTvHello, "Alpha", 1.0f, 0f);
        animator.setDuration(3000);
        animator.addListener(new Animator.AnimatorListener() {
            @Override
            public void onAnimationStart(Animator animation) {
                Log.d(TAG, "onAnimationStart: ");
            }

            @Override
            public void onAnimationEnd(Animator animation) {
                Log.d(TAG, "onAnimationEnd: ");
            }

            @Override
            public void onAnimationCancel(Animator animation) {
                Log.d(TAG, "onAnimationCancel: ");
            }

            @Override
            public void onAnimationRepeat(Animator animation) {
                Log.d(TAG, "onAnimationRepeat: ");
            }
        });
        animator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
            @Override
            public void onAnimationUpdate(ValueAnimator animation) {
                Float animatedValue = (Float) animation.getAnimatedValue();
                Log.d(TAG, "onAnimationUpdate: "+animatedValue);
            }
        });
        animator.setRepeatCount(ValueAnimator.INFINITE);
        animator.setRepeatMode(ValueAnimator.REVERSE);
        animator.start();
  1. 缩放
        ObjectAnimator animator = ObjectAnimator.ofFloat(mTvHello, "ScaleX", 1.0f, 0f);
        animator.setDuration(3000);
        animator.addListener(new Animator.AnimatorListener() {
            @Override
            public void onAnimationStart(Animator animation) {
                Log.d(TAG, "onAnimationStart: ");
            }

            @Override
            public void onAnimationEnd(Animator animation) {
                Log.d(TAG, "onAnimationEnd: ");
            }

            @Override
            public void onAnimationCancel(Animator animation) {
                Log.d(TAG, "onAnimationCancel: ");
            }

            @Override
            public void onAnimationRepeat(Animator animation) {
                Log.d(TAG, "onAnimationRepeat: ");
            }
        });
        animator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
            @Override
            public void onAnimationUpdate(ValueAnimator animation) {
                Float animatedValue = (Float) animation.getAnimatedValue();
                Log.d(TAG, "onAnimationUpdate: "+animatedValue);
            }
        });
        animator.setRepeatCount(ValueAnimator.INFINITE);
        animator.setRepeatMode(ValueAnimator.REVERSE);
        animator.start();
 ObjectAnimator animator = ObjectAnimator.ofFloat(mTvHello, "ScaleY", 1.0f, 0f);
        animator.setDuration(3000);
        animator.addListener(new Animator.AnimatorListener() {
            @Override
            public void onAnimationStart(Animator animation) {
                Log.d(TAG, "onAnimationStart: ");
            }

            @Override
            public void onAnimationEnd(Animator animation) {
                Log.d(TAG, "onAnimationEnd: ");
            }

            @Override
            public void onAnimationCancel(Animator animation) {
                Log.d(TAG, "onAnimationCancel: ");
            }

            @Override
            public void onAnimationRepeat(Animator animation) {
                Log.d(TAG, "onAnimationRepeat: ");
            }
        });
        animator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
            @Override
            public void onAnimationUpdate(ValueAnimator animation) {
                Float animatedValue = (Float) animation.getAnimatedValue();
                Log.d(TAG, "onAnimationUpdate: "+animatedValue);
            }
        });
        animator.setRepeatCount(ValueAnimator.INFINITE);
        animator.setRepeatMode(ValueAnimator.REVERSE);
        animator.start();
  1. 平移
ObjectAnimator animator = ObjectAnimator.ofFloat(mTvHello, "TranslationX", 0.0f, getResources().getDisplayMetrics().widthPixels/2);
        animator.setDuration(3000);
        animator.addListener(new Animator.AnimatorListener() {
            @Override
            public void onAnimationStart(Animator animation) {
                Log.d(TAG, "onAnimationStart: ");
            }

            @Override
            public void onAnimationEnd(Animator animation) {
                Log.d(TAG, "onAnimationEnd: ");
            }

            @Override
            public void onAnimationCancel(Animator animation) {
                Log.d(TAG, "onAnimationCancel: ");
            }

            @Override
            public void onAnimationRepeat(Animator animation) {
                Log.d(TAG, "onAnimationRepeat: ");
            }
        });
        animator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
            @Override
            public void onAnimationUpdate(ValueAnimator animation) {
                Float animatedValue = (Float) animation.getAnimatedValue();
                Log.d(TAG, "onAnimationUpdate: "+animatedValue);
            }
        });
        animator.setRepeatCount(ValueAnimator.INFINITE);
        animator.setRepeatMode(ValueAnimator.REVERSE);
        animator.start();
ObjectAnimator animator = ObjectAnimator.ofFloat(mTvHello, "TranslationY", 0.0f, getResources().getDisplayMetrics().widthPixels/2);
        animator.setDuration(3000);
        animator.addListener(new Animator.AnimatorListener() {
            @Override
            public void onAnimationStart(Animator animation) {
                Log.d(TAG, "onAnimationStart: ");
            }

            @Override
            public void onAnimationEnd(Animator animation) {
                Log.d(TAG, "onAnimationEnd: ");
            }

            @Override
            public void onAnimationCancel(Animator animation) {
                Log.d(TAG, "onAnimationCancel: ");
            }

            @Override
            public void onAnimationRepeat(Animator animation) {
                Log.d(TAG, "onAnimationRepeat: ");
            }
        });
        animator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
            @Override
            public void onAnimationUpdate(ValueAnimator animation) {
                Float animatedValue = (Float) animation.getAnimatedValue();
                Log.d(TAG, "onAnimationUpdate: "+animatedValue);
            }
        });
        animator.setRepeatCount(ValueAnimator.INFINITE);
        animator.setRepeatMode(ValueAnimator.REVERSE);
        animator.start();

旋转

 ObjectAnimator animator = ObjectAnimator.ofFloat(mTvHello, "Rotation", 0.0f, 360f);
        animator.setDuration(3000);
        animator.setInterpolator(new LinearInterpolator());
        animator.addListener(new Animator.AnimatorListener() {
            @Override
            public void onAnimationStart(Animator animation) {
                Log.d(TAG, "onAnimationStart: ");
            }

            @Override
            public void onAnimationEnd(Animator animation) {
                Log.d(TAG, "onAnimationEnd: ");
            }

            @Override
            public void onAnimationCancel(Animator animation) {
                Log.d(TAG, "onAnimationCancel: ");
            }

            @Override
            public void onAnimationRepeat(Animator animation) {
                Log.d(TAG, "onAnimationRepeat: ");
            }
        });
        animator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
            @Override
            public void onAnimationUpdate(ValueAnimator animation) {
                Float animatedValue = (Float) animation.getAnimatedValue();
                Log.d(TAG, "onAnimationUpdate: "+animatedValue);
            }
        });
        animator.setRepeatCount(ValueAnimator.INFINITE);
        animator.setRepeatMode(ValueAnimator.RESTART);
        animator.start();
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