Android应用程序启动过程

Step 1. Launcher.startActivitySafely

在Android系统中,应用程序是由Launcher启动起来的,其实,Launcher本身也是一个应用程序,其它的应用程序安装后,就会Launcher的界面上出现一个相应的图标,点击这个图标时,Launcher就会对应的应用程序启动起来。

Launcher的源代码工程在packages/apps/Launcher2目录下,负责启动其它应用程序的源代码实现在src/com/android/launcher2/Launcher.java文件中。


Step 2. Activity.startActivity

Launcher继承于Activity类,而Activity类实现了startActivity函数,因此,这里就调用了Activity.startActivity函数,它实现在frameworks/base/core/java/android/app/Activity.java文件中。

这个函数实现很简单,它调用startActivityForResult来进一步处理,第二个参数传入-1表示不需要这个Actvity结束后的返回结果。


Step 3. Activity.startActivityForResult

public class Activity extends ContextThemeWrapper  
        implements LayoutInflater.Factory,  
        Window.Callback, KeyEvent.Callback,  
        OnCreateContextMenuListener, ComponentCallbacks {  
  
    ......  
  
    public void startActivityForResult(Intent intent, int requestCode) {  
        if (mParent == null) {  
            Instrumentation.ActivityResult ar =  
                mInstrumentation.execStartActivity(  
                this, mMainThread.getApplicationThread(), mToken, this,  
                intent, requestCode);  
            ......  
        } else {  
            ......  
        }  
    ......  
}  

这里的mInstrumentation是Activity类的成员变量,它的类型是Intrumentation,定义在frameworks/base/core/java/android/app/Instrumentation.java文件中,它用来监控应用程序和系统的交互。

这里的mMainThread也是Activity类的成员变量,它的类型是ActivityThread,它代表的是应用程序的主线程。

这里通过mMainThread.getApplicationThread获得它里面的ApplicationThread成员变量,它是一个Binder对象,ActivityManagerService会使用它来和ActivityThread来进行进程间通信。

这里我们需注意的是,这里的mMainThread代表的是Launcher应用程序运行的进程。

这里的mToken也是Activity类的成员变量,它是一个Binder对象的远程接口。


Step 4. Instrumentation.execStartActivity

这个函数定义在frameworks/base/core/java/android/app/Instrumentation.java文件中:

public class Instrumentation {  
  
    ......  
  
    public ActivityResult execStartActivity(  
    Context who, IBinder contextThread, IBinder token, Activity target,  
    Intent intent, int requestCode) {  
        IApplicationThread whoThread = (IApplicationThread) contextThread;  
        if (mActivityMonitors != null) {  
            ......  
        }  
        try {  
            int result = ActivityManagerNative.getDefault()  
                .startActivity(whoThread, intent,  
                intent.resolveTypeIfNeeded(who.getContentResolver()),  
                null, 0, token, target != null ? target.mEmbeddedID : null,  
                requestCode, false, false);  
            ......  
        } catch (RemoteException e) {  
        }  
        return null;  
    }  
    ......  
}  

这里的ActivityManagerNative.getDefault返回ActivityManagerService的远程接口,即ActivityManagerProxy接口。

这里的intent.resolveTypeIfNeeded返回这个intent的MIME类型,在这个例子中,没有AndroidManifest.xml设置MainActivity的MIME类型,因此,这里返回null。


Step 5. ActivityManagerProxy.startActivity

这个函数定义在frameworks/base/core/java/android/app/ActivityManagerNative.java文件中:

class ActivityManagerProxy implements IActivityManager  
{  
  
    ......  
  
    public int startActivity(IApplicationThread caller, Intent intent,  
            String resolvedType, Uri[] grantedUriPermissions, int grantedMode,  
            IBinder resultTo, String resultWho,  
            int requestCode, boolean onlyIfNeeded,  
            boolean debug) throws RemoteException {  
        Parcel data = Parcel.obtain();  
        Parcel reply = Parcel.obtain();  
        data.writeInterfaceToken(IActivityManager.descriptor);  
        data.writeStrongBinder(caller != null ? caller.asBinder() : null);  
        intent.writeToParcel(data, 0);  
        data.writeString(resolvedType);  
        data.writeTypedArray(grantedUriPermissions, 0);  
        data.writeInt(grantedMode);  
        data.writeStrongBinder(resultTo);  
        data.writeString(resultWho);  
        data.writeInt(requestCode);  
        data.writeInt(onlyIfNeeded ? 1 : 0);  
        data.writeInt(debug ? 1 : 0);  
        mRemote.transact(START_ACTIVITY_TRANSACTION, data, reply, 0);  
        reply.readException();  
        int result = reply.readInt();  
        reply.recycle();  
        data.recycle();  
        return result;  
    }  
    ......  
} 

参数caller为ApplicationThread类型的Binder实体;参数resultTo为一个Binder实体的远程接口。


Step 6. ActivityManagerService.startActivity

上一步Step 5通过Binder驱动程序就进入到ActivityManagerService的startActivity函数来了,它定义在frameworks/base/services/java/com/android/server/am/ActivityManagerService.java文件中:

public final class ActivityManagerService extends ActivityManagerNative  
        implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {  
  
    ......  
  
    public final int startActivity(IApplicationThread caller,  
            Intent intent, String resolvedType, Uri[] grantedUriPermissions,  
            int grantedMode, IBinder resultTo,  
            String resultWho, int requestCode, boolean onlyIfNeeded,  
            boolean debug) {  
        return mMainStack.startActivityMayWait(caller, intent, resolvedType,  
            grantedUriPermissions, grantedMode, resultTo, resultWho,  
            requestCode, onlyIfNeeded, debug, null, null);  
    }  
    ......  
}  

这里只是简单地将操作转发给成员变量mMainStack的startActivityMayWait函数,这里的mMainStack的类型为ActivityStack。


Step 7. ActivityStack.startActivityMayWait

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

public class ActivityStack {  
  
    ......  
  
    final int startActivityMayWait(IApplicationThread caller,  
            Intent intent, String resolvedType, Uri[] grantedUriPermissions,  
            int grantedMode, IBinder resultTo,  
            String resultWho, int requestCode, boolean onlyIfNeeded,  
            boolean debug, WaitResult outResult, Configuration config) {  
  
        ......  
  
        boolean componentSpecified = intent.getComponent() != null;  
  
        // Don't modify the client's object!  
        intent = new Intent(intent);  
  
        // Collect information about the target of the Intent.  
        ActivityInfo aInfo;  
        try {  
            ResolveInfo rInfo =  
                AppGlobals.getPackageManager().resolveIntent(  
                intent, resolvedType,  
                PackageManager.MATCH_DEFAULT_ONLY  
                | ActivityManagerService.STOCK_PM_FLAGS);  
            aInfo = rInfo != null ? rInfo.activityInfo : null;  
        } catch (RemoteException e) {  
            ......  
        }  
  
        if (aInfo != null) {  
            // Store the found target back into the intent, because now that  
            // we have it we never want to do this again.  For example, if the  
            // user navigates back to this point in the history, we should  
            // always restart the exact same activity.  
            intent.setComponent(new ComponentName(  
                aInfo.applicationInfo.packageName, aInfo.name));  
            ......  
        }  
  
        synchronized (mService) {  
            int callingPid;  
            int callingUid;  
            if (caller == null) {  
                ......  
            } else {  
                callingPid = callingUid = -1;  
            }  
  
            mConfigWillChange = config != null  
                && mService.mConfiguration.diff(config) != 0;  
  
            ......  
  
            if (mMainStack && aInfo != null &&  
                (aInfo.applicationInfo.flags&ApplicationInfo.FLAG_CANT_SAVE_STATE) != 0) {  
                    
                      ......  
  
            }  
  
            int res = startActivityLocked(caller, intent, resolvedType,  
                grantedUriPermissions, grantedMode, aInfo,  
                resultTo, resultWho, requestCode, callingPid, callingUid,  
                onlyIfNeeded, componentSpecified);  
  
            if (mConfigWillChange && mMainStack) {  
                ......  
            }  
  
            ......  
  
            if (outResult != null) {  
                ......  
            }  
  
            return res;  
        }  
  
    }  
    ......  
} 

下面语句对参数intent的内容进行解析,得到MainActivity的相关信息,保存在aInfo变量中:

	ActivityInfo aInfo;  
   	try {  
		ResolveInfo rInfo =  AppGlobals.getPackageManager().resolveIntent(  
    		intent, resolvedType,  
    		PackageManager.MATCH_DEFAULT_ONLY  
    		| ActivityManagerService.STOCK_PM_FLAGS);  
		aInfo = rInfo != null ? rInfo.activityInfo : null;  
   	} catch (RemoteException e) {  
    	......  
   	}  

Step 8. ActivityStack.startActivityLocked

public class ActivityStack {  
  
    ......  
  
    final int startActivityLocked(IApplicationThread caller,  
            Intent intent, String resolvedType,  
            Uri[] grantedUriPermissions,  
            int grantedMode, ActivityInfo aInfo, IBinder resultTo,  
                String resultWho, int requestCode,  
            int callingPid, int callingUid, boolean onlyIfNeeded,  
            boolean componentSpecified) {  
            int err = START_SUCCESS;  
  
        ProcessRecord callerApp = null;  
        if (caller != null) {  
            callerApp = mService.getRecordForAppLocked(caller);  
            if (callerApp != null) {  
                callingPid = callerApp.pid;  
                callingUid = callerApp.info.uid;  
            } else {  
                ......  
            }  
        }  
  
        ......  
  
        ActivityRecord sourceRecord = null;  
        ActivityRecord resultRecord = null;  
        if (resultTo != null) {  
            int index = indexOfTokenLocked(resultTo);  
              
            ......  
                  
            if (index >= 0) {  
                sourceRecord = (ActivityRecord)mHistory.get(index);  
                if (requestCode >= 0 && !sourceRecord.finishing) {  
                    ......  
                }  
            }  
        }  
  
        int launchFlags = intent.getFlags();  
  
        if ((launchFlags&Intent.FLAG_ACTIVITY_FORWARD_RESULT) != 0  
            && sourceRecord != null) {  
            ......  
        }  
  
        if (err == START_SUCCESS && intent.getComponent() == null) {  
            ......  
        }  
  
        if (err == START_SUCCESS && aInfo == null) {  
            ......  
        }  
  
        if (err != START_SUCCESS) {  
            ......  
        }  
  
        ......  
  
        ActivityRecord r = new ActivityRecord(mService, this, callerApp, callingUid,  
            intent, resolvedType, aInfo, mService.mConfiguration,  
            resultRecord, resultWho, requestCode, componentSpecified);  
  
        ......  
  
        return startActivityUncheckedLocked(r, sourceRecord,  
            grantedUriPermissions, grantedMode, onlyIfNeeded, true);  
    }  
    ......  
}  

从传进来的参数caller得到调用者的进程信息,并保存在callerApp变量中,这里就是Launcher应用程序的进程信息了。

参数resultTo是Launcher这个Activity里面的一个Binder对象,通过它可以获得Launcher这个Activity的相关信息,保存在sourceRecord变量中。

再接下来,创建即将要启动的Activity的相关信息,并保存在r变量中:

ActivityRecord r = new ActivityRecord(mService, this, callerApp, callingUid,  
    intent, resolvedType, aInfo, mService.mConfiguration,  
    resultRecord, resultWho, requestCode, componentSpecified);  

Step 9. ActivityStack.startActivityUncheckedLocked

public class ActivityStack {  
  
    ......  
  
    final int startActivityUncheckedLocked(ActivityRecord r,  
        ActivityRecord sourceRecord, Uri[] grantedUriPermissions,  
        int grantedMode, boolean onlyIfNeeded, boolean doResume) {  
        final Intent intent = r.intent;  
        final int callingUid = r.launchedFromUid;  
  
        int launchFlags = intent.getFlags();  
  
        // We'll invoke onUserLeaving before onPause only if the launching  
        // activity did not explicitly state that this is an automated launch.  
        mUserLeaving = (launchFlags&Intent.FLAG_ACTIVITY_NO_USER_ACTION) == 0;  
          
        ......  
  
        ActivityRecord notTop = (launchFlags&Intent.FLAG_ACTIVITY_PREVIOUS_IS_TOP)  
            != 0 ? r : null;  
  
        // If the onlyIfNeeded flag is set, then we can do this if the activity  
        // being launched is the same as the one making the call...  or, as  
        // a special case, if we do not know the caller then we count the  
        // current top activity as the caller.  
        if (onlyIfNeeded) {  
            ......  
        }  
  
        if (sourceRecord == null) {  
            ......  
        } else if (sourceRecord.launchMode == ActivityInfo.LAUNCH_SINGLE_INSTANCE) {  
            ......  
        } else if (r.launchMode == ActivityInfo.LAUNCH_SINGLE_INSTANCE  
            || r.launchMode == ActivityInfo.LAUNCH_SINGLE_TASK) {  
            ......  
        }  
  
        if (r.resultTo != null && (launchFlags&Intent.FLAG_ACTIVITY_NEW_TASK) != 0) {  
            ......  
        }  
  
        boolean addingToTask = false;  
        if (((launchFlags&Intent.FLAG_ACTIVITY_NEW_TASK) != 0 &&  
            (launchFlags&Intent.FLAG_ACTIVITY_MULTIPLE_TASK) == 0)  
            || r.launchMode == ActivityInfo.LAUNCH_SINGLE_TASK  
            || r.launchMode == ActivityInfo.LAUNCH_SINGLE_INSTANCE) {  
                // If bring to front is requested, and no result is requested, and  
                // we can find a task that was started with this same  
                // component, then instead of launching bring that one to the front.  
                if (r.resultTo == null) {  
                    // See if there is a task to bring to the front.  If this is  
                    // a SINGLE_INSTANCE activity, there can be one and only one  
                    // instance of it in the history, and it is always in its own  
                    // unique task, so we do a special search.  
                    ActivityRecord taskTop = r.launchMode != ActivityInfo.LAUNCH_SINGLE_INSTANCE  
                        ? findTaskLocked(intent, r.info)  
                        : findActivityLocked(intent, r.info);  
                    if (taskTop != null) {  
                        ......  
                    }  
                }  
        }  
  
        ......  
  
        if (r.packageName != null) {  
            // If the activity being launched is the same as the one currently  
            // at the top, then we need to check if it should only be launched  
            // once.  
            ActivityRecord top = topRunningNonDelayedActivityLocked(notTop);  
            if (top != null && r.resultTo == null) {  
                if (top.realActivity.equals(r.realActivity)) {  
                    ......  
                }  
            }  
  
        } else {  
            ......  
        }  
  
        boolean newTask = false;  
  
        // Should this be considered a new task?  
        if (r.resultTo == null && !addingToTask  
            && (launchFlags&Intent.FLAG_ACTIVITY_NEW_TASK) != 0) {  
                // todo: should do better management of integers.  
                mService.mCurTask++;  
                if (mService.mCurTask <= 0) {  
                    mService.mCurTask = 1;  
                }  
                r.task = new TaskRecord(mService.mCurTask, r.info, intent,  
                    (r.info.flags&ActivityInfo.FLAG_CLEAR_TASK_ON_LAUNCH) != 0);  
                ......  
                newTask = true;  
                if (mMainStack) {  
                    mService.addRecentTaskLocked(r.task);  
                }  
  
        } else if (sourceRecord != null) {  
            ......  
        } else {  
            ......  
        }  
  
        ......  
  
        startActivityLocked(r, newTask, doResume);  
        return START_SUCCESS;  
    }  
    ......  
}  

函数首先获得intent的标志值,保存在launchFlags变量中。

传进来的参数r.resultTo为null,表示Launcher不需要等这个即将要启动的MainActivity的执行结果。

由于这个intent的标志值的位Intent.FLAG_ACTIVITY_NEW_TASK被置位,而且Intent.FLAG_ACTIVITY_MULTIPLE_TASK没有置位,因此,下面的if语句会被执行:

if (((launchFlags&Intent.FLAG_ACTIVITY_NEW_TASK) != 0 &&  
		(launchFlags&Intent.FLAG_ACTIVITY_MULTIPLE_TASK) == 0)  
		|| r.launchMode == ActivityInfo.LAUNCH_SINGLE_TASK  
		|| r.launchMode == ActivityInfo.LAUNCH_SINGLE_INSTANCE) {  
    // If bring to front is requested, and no result is requested, and  
    // we can find a task that was started with this same  
    // component, then instead of launching bring that one to the front.  
    if (r.resultTo == null) {  
        // See if there is a task to bring to the front.  If this is  
        // a SINGLE_INSTANCE activity, there can be one and only one  
        // instance of it in the history, and it is always in its own  
        // unique task, so we do a special search.  
        ActivityRecord taskTop = r.launchMode != ActivityInfo.LAUNCH_SINGLE_INSTANCE  
            ? findTaskLocked(intent, r.info)  
            : findActivityLocked(intent, r.info);  
        if (taskTop != null) {  
            ......  
        }  
    }  
}  

这段代码的逻辑是查看一下,当前有没有Task可以用来执行这个Activity。由于r.launchMode的值不为ActivityInfo.LAUNCH_SINGLE_INSTANCE,因此,它通过findTaskLocked函数来查找存不存这样的Task,这里返回的结果是null,即taskTop为null,因此,需要创建一个新的Task来启动这个Activity。

if (r.packageName != null) {  
	// If the activity being launched is the same as the one currently  
	// at the top, then we need to check if it should only be launched  
	// once.  
	ActivityRecord top = topRunningNonDelayedActivityLocked(notTop);  
	if (top != null && r.resultTo == null) {  
    	if (top.realActivity.equals(r.realActivity)) {  
       		......  
    	}  
	}  
}   

这段代码的逻辑是看一下,当前在堆栈顶端的Activity是否就是即将要启动的Activity,有些情况下,如果即将要启动的Activity就在堆栈的顶端,那么,就不会重新启动这个Activity的别一个实例了。现在处在堆栈顶端的Activity是Launcher,与我们即将要启动的MainActivity不是同一个Activity,因此,这里不用进一步处理上述介绍的情况。

执行到这里,我们知道,要在一个新的Task里面来启动这个Activity了,于是新创建一个Task:

if (r.resultTo == null && !addingToTask  
		&& (launchFlags&Intent.FLAG_ACTIVITY_NEW_TASK) != 0) {  
	// todo: should do better management of integers.  
	mService.mCurTask++;  
	if (mService.mCurTask <= 0) {  
    	mService.mCurTask = 1;  
	}  
	r.task = new TaskRecord(mService.mCurTask, r.info, intent,  
    	(r.info.flags&ActivityInfo.FLAG_CLEAR_TASK_ON_LAUNCH) != 0);  
	......  
	newTask = true;  
	if (mMainStack) {  
    	mService.addRecentTaskLocked(r.task);  
	}  
}  

新建的Task保存在r.task域中,同时,添加到mService中去,这里的mService就是ActivityManagerService了。

最后就进入startActivityLocked(r, newTask, doResume)进一步处理了:

public class ActivityStack {  
  
    ......  
  
    private final void startActivityLocked(ActivityRecord r, boolean newTask,  
            boolean doResume) {  
        final int NH = mHistory.size();  
  
        int addPos = -1;  
  
        if (!newTask) {  
            ......  
        }  
  
        // Place a new activity at top of stack, so it is next to interact  
        // with the user.  
        if (addPos < 0) {  
            addPos = NH;  
        }  
  
        // If we are not placing the new activity frontmost, we do not want  
        // to deliver the onUserLeaving callback to the actual frontmost  
        // activity  
        if (addPos < NH) {  
            ......  
        }  
  
        // Slot the activity into the history stack and proceed  
        mHistory.add(addPos, r);  
        r.inHistory = true;  
        r.frontOfTask = newTask;  
        r.task.numActivities++;  
        if (NH > 0) {  
            // We want to show the starting preview window if we are  
            // switching to a new task, or the next activity's process is  
            // not currently running.  
            ......  
        } else {  
            // If this is the first activity, don't do any fancy animations,  
            // because there is nothing for it to animate on top of.  
            ......  
        }  
          
        ......  
  
        if (doResume) {  
            resumeTopActivityLocked(null);  
        }  
    }  
    ......  
}  

这里的NH表示当前系统中历史任务的个数,这里肯定是大于0,因为Launcher已经跑起来了。当NH>0时,并且现在要切换新任务时,要做一些任务切的界面操作。

这里传进来的参数doResume为true,于是调用resumeTopActivityLocked进一步操作。


Step 10. ActivityStack .resumeTopActivityLocked

public class ActivityStack {  
  
    ......  
  
    /** 
    * Ensure that the top activity in the stack is resumed. 
    * 
    * @param prev The previously resumed activity, for when in the process 
    * of pausing; can be null to call from elsewhere. 
    * 
    * @return Returns true if something is being resumed, or false if 
    * nothing happened. 
    */  
    final boolean resumeTopActivityLocked(ActivityRecord prev) {  
        // Find the first activity that is not finishing.  
        ActivityRecord next = topRunningActivityLocked(null);  
  
        // Remember how we'll process this pause/resume situation, and ensure  
        // that the state is reset however we wind up proceeding.  
        final boolean userLeaving = mUserLeaving;  
        mUserLeaving = false;  
  
        if (next == null) {  
            ......  
        }  
  
        next.delayedResume = false;  
  
        // If the top activity is the resumed one, nothing to do.  
        if (mResumedActivity == next && next.state == ActivityState.RESUMED) {  
            ......  
        }  
  
        // If we are sleeping, and there is no resumed activity, and the top  
        // activity is paused, well that is the state we want.  
        if ((mService.mSleeping || mService.mShuttingDown)  
            && mLastPausedActivity == next && next.state == ActivityState.PAUSED) {  
            ......  
        }  
  
        ......  
  
        // If we are currently pausing an activity, then don't do anything  
        // until that is done.  
        if (mPausingActivity != null) {  
            ......  
        }  
  
        ......  
  
        // We need to start pausing the current activity so the top one  
        // can be resumed...  
        if (mResumedActivity != null) {  
            ......  
            startPausingLocked(userLeaving, false);  
            return true;  
        }  
  
        ......  
    }  
    ......  
}  

函数先通过调用topRunningActivityLocked函数获得堆栈顶端的Activity,这里就是MainActivity了,这是在上面的Step 9设置好的,保存在next变量中。

这里的mResumedActivity为Launcher,因为Launcher是当前正被执行的Activity。

当我们处理休眠状态时,mLastPausedActivity保存堆栈顶端的Activity,因为当前不是休眠状态,所以mLastPausedActivity为null。

有了这些信息之后,下面的语句就容易理解了:

	// If the top activity is the resumed one, nothing to do.  
   	if (mResumedActivity == next && next.state == ActivityState.RESUMED) {  
		......  
   	}  
  
   	// If we are sleeping, and there is no resumed activity, and the top  
   	// activity is paused, well that is the state we want.  
   	if ((mService.mSleeping || mService.mShuttingDown)  
		&& mLastPausedActivity == next && next.state == ActivityState.PAUSED) {  
		......  
   	}  

它首先看要启动的Activity是否就是当前处理Resumed状态的Activity,如果是的话,那就什么都不用做,直接返回就可以了;否则再看一下系统当前是否休眠状态,如果是的话,再看看要启动的Activity是否就是当前处于堆栈顶端的Activity,如果是的话,也是什么都不用做。

上面两个条件都不满足,因此,在继续往下执行之前,首先要把当处于Resumed状态的Activity推入Paused状态,然后才可以启动新的Activity。但是在将当前这个Resumed状态的Activity推入Paused状态之前,首先要看一下当前是否有Activity正在进入Pausing状态,如果有的话,当前这个Resumed状态的Activity就要稍后才能进入Paused状态了,这样就保证了所有需要进入Paused状态的Activity串行处理。

这里没有处于Pausing状态的Activity,即mPausingActivity为null,而且mResumedActivity也不为null,于是就调用startPausingLocked函数把Launcher推入Paused状态去了。


Step 11. ActivityStack.startPausingLocked

public class ActivityStack {  
  
    ......  
  
    private final void startPausingLocked(boolean userLeaving, boolean uiSleeping) {  
        if (mPausingActivity != null) {  
            ......  
        }  
        ActivityRecord prev = mResumedActivity;  
        if (prev == null) {  
            ......  
        }  
        ......  
        mResumedActivity = null;  
        mPausingActivity = prev;  
        mLastPausedActivity = prev;  
        prev.state = ActivityState.PAUSING;  
        ......  
  
        if (prev.app != null && prev.app.thread != null) {  
            ......  
            try {  
                ......  
                prev.app.thread.schedulePauseActivity(prev, prev.finishing, userLeaving,  
                    prev.configChangeFlags);  
                ......  
            } catch (Exception e) {  
                ......  
            }  
        } else {  
            ......  
        }  
  
        ......  
      
    }  
    ......  
}  

函数首先把mResumedActivity保存在本地变量prev中。在上一步Step 10中,说到mResumedActivity就是Launcher,因此,这里把Launcher进程中的ApplicationThread对象取出来,通过它来通知Launcher这个Activity它要进入Paused状态了。当然,这里的prev.app.thread是一个ApplicationThread对象的远程接口,通过调用这个远程接口的schedulePauseActivity来通知Launcher进入Paused状态。

参数prev.finishing表示prev所代表的Activity是否正在等待结束的Activity列表中,由于Laucher这个Activity还没结束,所以这里为false


Step 12. ApplicationThreadProxy.schedulePauseActivity

这个函数定义在frameworks/base/core/java/android/app/ApplicationThreadNative.java文件中:

class ApplicationThreadProxy implements IApplicationThread {  
      
    ......  
  
    public final void schedulePauseActivity(IBinder token, boolean finished,  
    boolean userLeaving, int configChanges) throws RemoteException {  
        Parcel data = Parcel.obtain();  
        data.writeInterfaceToken(IApplicationThread.descriptor);  
        data.writeStrongBinder(token);  
        data.writeInt(finished ? 1 : 0);  
        data.writeInt(userLeaving ? 1 :0);  
        data.writeInt(configChanges);  
        mRemote.transact(SCHEDULE_PAUSE_ACTIVITY_TRANSACTION, data, null,  
            IBinder.FLAG_ONEWAY);  
        data.recycle();  
    } 
    ...... 
}  

这个函数通过Binder进程间通信机制进入到ApplicationThread.schedulePauseActivity函数中。


Step 13. ApplicationThread.schedulePauseActivity

这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中,它是ActivityThread的内部类:

public final class ActivityThread {  
      
    ......  
  
    private final class ApplicationThread extends ApplicationThreadNative {  
          
        ......  
  
        public final void schedulePauseActivity(IBinder token, boolean finished,  
                boolean userLeaving, int configChanges) {  
            queueOrSendMessage(  
                finished ? H.PAUSE_ACTIVITY_FINISHING : H.PAUSE_ACTIVITY,  
                token,  
                (userLeaving ? 1 : 0),  
                configChanges);  
        }  
 
        ......  
  
    }  
    ......  
}  

上面说到,这里的finished值为false,因此,queueOrSendMessage的第一个参数值为H.PAUSE_ACTIVITY,表示要暂停token所代表的Activity,即Launcher。


Step 14. ActivityThread.queueOrSendMessage

public final class ActivityThread {  
      
    ......  
  
    private final void queueOrSendMessage(int what, Object obj, int arg1) {  
        queueOrSendMessage(what, obj, arg1, 0);  
    }  
  
    private final void queueOrSendMessage(int what, Object obj, int arg1, int arg2) {  
        synchronized (this) {  
            ......  
            Message msg = Message.obtain();  
            msg.what = what;  
            msg.obj = obj;  
            msg.arg1 = arg1;  
            msg.arg2 = arg2;  
            mH.sendMessage(msg);  
        }  
    } 
    ......  
}  

mH的类型是H,继承于Handler类,是ActivityThread的内部类,因此,这个消息最后由H.handleMessage来处理。


Step 15. H.handleMessage

public final class ActivityThread {  
      
    ......  
  
    private final class H extends Handler {  
  
        ......  
  
        public void handleMessage(Message msg) {  
            ......  
            switch (msg.what) {  
              
            ......  
              
            case PAUSE_ACTIVITY:  
                handlePauseActivity((IBinder)msg.obj, false, msg.arg1 != 0, msg.arg2);  
                maybeSnapshot();  
                break;  
  
            ......  
  
            }  
        ......  
  
    }  
    ......  
}  

这里调用ActivityThread.handlePauseActivity进一步操作,msg.obj是一个ActivityRecord对象的引用,它代表的是Launcher这个Activity。


Step 16. ActivityThread.handlePauseActivity

public final class ActivityThread {  
      
    ......  
  
    private final void handlePauseActivity(IBinder token, boolean finished,  
            boolean userLeaving, int configChanges) {  
  
        ActivityClientRecord r = mActivities.get(token);  
        if (r != null) {  
            //Slog.v(TAG, "userLeaving=" + userLeaving + " handling pause of " + r);  
            if (userLeaving) {  
                performUserLeavingActivity(r);  
            }  
  
            r.activity.mConfigChangeFlags |= configChanges;  
            Bundle state = performPauseActivity(token, finished, true);  
  
            // Make sure any pending writes are now committed.  
            QueuedWork.waitToFinish();  
  
            // Tell the activity manager we have paused.  
            try {  
                ActivityManagerNative.getDefault().activityPaused(token, state);  
            } catch (RemoteException ex) {  
            }  
        }  
    }  
    ......  
}  

函数首先将Binder引用token转换成ActivityRecord的远程接口ActivityClientRecord,然后做了三个事情:

  1. 如果userLeaving为true,则通过调用performUserLeavingActivity函数来调用Activity.onUserLeaveHint通知Activity,用户要离开它了;
  2. 调用performPauseActivity函数来调用Activity.onPause函数,我们知道,在Activity的生命周期中,当它要让位于其它的Activity时,系统就会调用它的onPause函数;
  3. 它通知ActivityManagerService,这个Activity已经进入Paused状态了,ActivityManagerService现在可以完成未竟的事情,即启动MainActivity了。

Step 17. ActivityManagerProxy.activityPaused

这个函数定义在frameworks/base/core/java/android/app/ActivityManagerNative.java文件中:

class ActivityManagerProxy implements IActivityManager  
{  
    ......  
  
    public void activityPaused(IBinder token, Bundle state) throws RemoteException  
    {  
        Parcel data = Parcel.obtain();  
        Parcel reply = Parcel.obtain();  
        data.writeInterfaceToken(IActivityManager.descriptor);  
        data.writeStrongBinder(token);  
        data.writeBundle(state);  
        mRemote.transact(ACTIVITY_PAUSED_TRANSACTION, data, reply, 0);  
        reply.readException();  
        data.recycle();  
        reply.recycle();  
    }  
    ......  
}  

这里通过Binder进程间通信机制就进入到ActivityManagerService.activityPaused函数中去了。


Step 18. ActivityManagerService.activityPaused

public final class ActivityManagerService extends ActivityManagerNative  
            implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {  
    ......  
  
    public final void activityPaused(IBinder token, Bundle icicle) {  
          
        ......  
  
        final long origId = Binder.clearCallingIdentity();  
        mMainStack.activityPaused(token, icicle, false);  
          
        ......  
    }  
    ......  
}  

这里,又再次进入到ActivityStack类中,执行activityPaused函数。


Step 19. ActivityStack.activityPaused

public class ActivityStack {  
  
    ......  
  
    final void activityPaused(IBinder token, Bundle icicle, boolean timeout) {  
          
        ......  
  
        ActivityRecord r = null;  
  
        synchronized (mService) {  
            int index = indexOfTokenLocked(token);  
            if (index >= 0) {  
                r = (ActivityRecord)mHistory.get(index);  
                if (!timeout) {  
                    r.icicle = icicle;  
                    r.haveState = true;  
                }  
                mHandler.removeMessages(PAUSE_TIMEOUT_MSG, r);  
                if (mPausingActivity == r) {  
                    r.state = ActivityState.PAUSED;  
                    completePauseLocked();  
                } else {  
                    ......  
                }  
            }  
        }  
    }  
    ......  
}  

这里通过参数token在mHistory列表中得到ActivityRecord,从上面我们知道,这个ActivityRecord代表的是Launcher这个Activity,而我们在Step 11中,把Launcher这个Activity的信息保存在mPausingActivity中,因此,这里mPausingActivity等于r,于是,执行completePauseLocked操作。


Step 20. ActivityStack.completePauseLocked

public class ActivityStack {  
  
    ......  
  
    private final void completePauseLocked() {  
        ActivityRecord prev = mPausingActivity;  
          
        ......  
  
        if (prev != null) {  
  
            ......  
  
            mPausingActivity = null;  
        }  
  
        if (!mService.mSleeping && !mService.mShuttingDown) {  
            resumeTopActivityLocked(prev);  
        } else {  
            ......  
        }  
  
        ......  
    }  
    ......  
}  

函数首先把mPausingActivity变量清空,因为现在不需要它了,然后调用resumeTopActivityLokced进一步操作,它传入的参数即为代表Launcher这个Activity的ActivityRecord。


Step 21. ActivityStack.resumeTopActivityLokced

public class ActivityStack {  
  
    ......  
  
    final boolean resumeTopActivityLocked(ActivityRecord prev) {  
        ......  
  
        // Find the first activity that is not finishing.  
        ActivityRecord next = topRunningActivityLocked(null);  
  
        // Remember how we'll process this pause/resume situation, and ensure  
        // that the state is reset however we wind up proceeding.  
        final boolean userLeaving = mUserLeaving;  
        mUserLeaving = false;  
  
        ......  
  
        next.delayedResume = false;  
  
        // If the top activity is the resumed one, nothing to do.  
        if (mResumedActivity == next && next.state == ActivityState.RESUMED) {  
            ......  
            return false;  
        }  
  
        // If we are sleeping, and there is no resumed activity, and the top  
        // activity is paused, well that is the state we want.  
        if ((mService.mSleeping || mService.mShuttingDown)  
            && mLastPausedActivity == next && next.state == ActivityState.PAUSED) {  
            ......  
            return false;  
        }  
  
        .......  
  
  
        // We need to start pausing the current activity so the top one  
        // can be resumed...  
        if (mResumedActivity != null) {  
            ......  
            return true;  
        }  
  
        ......  
  
  
        if (next.app != null && next.app.thread != null) {  
            ......  
  
        } else {  
            ......  
            startSpecificActivityLocked(next, true, true);  
        }  
  
        return true;  
    }  
    ......  
}  

通过上面的Step 9,我们知道,当前在堆栈顶端的Activity为我们即将要启动的MainActivity,这里通过调用topRunningActivityLocked将它取回来,保存在next变量中。之前最后一个Resumed状态的Activity,即Launcher,到了这里已经处于Paused状态了,因此,mResumedActivity为null。最后一个处于Paused状态的Activity为Launcher,因此,这里的mLastPausedActivity就为Launcher。前面我们为MainActivity创建了ActivityRecord后,它的app域一直保持为null。有了这些信息后,上面这段代码就容易理解了,它最终调用startSpecificActivityLocked进行下一步操作。


Step 22. ActivityStack.startSpecificActivityLocked

public class ActivityStack {  
  
    ......  
  
    private final void startSpecificActivityLocked(ActivityRecord r,  
            boolean andResume, boolean checkConfig) {  
        // Is this activity's application already running?  
        ProcessRecord app = mService.getProcessRecordLocked(r.processName,  
            r.info.applicationInfo.uid);  
  
        ......  
  
        if (app != null && app.thread != null) {  
            try {  
                realStartActivityLocked(r, app, andResume, checkConfig);  
                return;  
            } catch (RemoteException e) {  
                ......  
            }  
        }  
  
        mService.startProcessLocked(r.processName, r.info.applicationInfo, true, 0,  
            "activity", r.intent.getComponent(), false);  
    }  
    ......  
} 

注意,这里由于是第一次启动应用程序的Activity,所以下面语句:

ProcessRecord app = mService.getProcessRecordLocked(r.processName,  
    r.info.applicationInfo.uid);  

取回来的app为null。

在Activity应用程序中的AndroidManifest.xml配置文件中,我们没有指定Application标签的process属性,系统就会默认使用package的名称。

每一个应用程序都有自己的uid,因此,这里uid + process的组合就可以为每一个应用程序创建一个ProcessRecord。

当然,我们可以配置两个应用程序具有相同的uid和package,或者在AndroidManifest.xml配置文件的application标签或者activity标签中显式指定相同的process属性值,这样,不同的应用程序也可以在同一个进程中启动。

函数最终执行ActivityManagerService.startProcessLocked函数进行下一步操作。


Step 23. ActivityManagerService.startProcessLocked

public final class ActivityManagerService extends ActivityManagerNative  
        implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {  
  
    ......  
  
    final ProcessRecord startProcessLocked(String processName,  
            ApplicationInfo info, boolean knownToBeDead, int intentFlags,  
            String hostingType, ComponentName hostingName, boolean allowWhileBooting) {  
  
        ProcessRecord app = getProcessRecordLocked(processName, info.uid);  
          
        ......  
  
        String hostingNameStr = hostingName != null  
            ? hostingName.flattenToShortString() : null;  
  
        ......  
  
        if (app == null) {  
            app = new ProcessRecordLocked(null, info, processName);  
            mProcessNames.put(processName, info.uid, app);  
        } else {  
            // If this is a new package in the process, add the package to the list  
            app.addPackage(info.packageName);  
        }  
  
        ......  
  
        startProcessLocked(app, hostingType, hostingNameStr);  
        return (app.pid != 0) ? app : null;  
    }  
    ......  
}  

这里再次检查是否已经有以process + uid命名的进程存在,在我们这个情景中,返回值app为null,因此,后面会创建一个ProcessRecord,并且保存在成员变量mProcessNames中,最后,调用另一个startProcessLocked函数进一步操作:

public final class ActivityManagerService extends ActivityManagerNative  
        implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {  
  
    ......  
  
    private final void startProcessLocked(ProcessRecord app,  
                String hostingType, String hostingNameStr) {  
  
        ......  
  
        try {  
            int uid = app.info.uid;  
            int[] gids = null;  
            try {  
                gids = mContext.getPackageManager().getPackageGids(  
                    app.info.packageName);  
            } catch (PackageManager.NameNotFoundException e) {  
                ......  
            }  
              
            ......  
  
            int debugFlags = 0;  
              
            ......  
              
            int pid = Process.start("android.app.ActivityThread",  
                mSimpleProcessManagement ? app.processName : null, uid, uid,  
                gids, debugFlags, null);  
              
            ......  
  
        } catch (RuntimeException e) {  
              
            ......  
  
        }  
    }  
    ......  
}  

这里主要是调用Process.start接口来创建一个新的进程,新的进程会导入android.app.ActivityThread类,并且执行它的main函数,这就是为什么我们前面说每一个应用程序都有一个ActivityThread实例来对应的原因。


Step 24. ActivityThread.main

public final class ActivityThread {  
  
    ......  
  
    private final void attach(boolean system) {  
        ......  
  
        mSystemThread = system;  
        if (!system) {  
  
            ......  
  
            IActivityManager mgr = ActivityManagerNative.getDefault();  
            try {  
                mgr.attachApplication(mAppThread);  
            } catch (RemoteException ex) {  
            }  
        } else {  
  
            ......  
  
        }  
    }  
  
    ......  
  
    public static final void main(String[] args) {  
          
        .......  
  
        ActivityThread thread = new ActivityThread();  
        thread.attach(false);  
  
        ......  
  
        Looper.loop();  
  
        .......  
  
        thread.detach();  
          
        ......  
    }  
}  

这个函数在进程中创建一个ActivityThread实例,然后调用它的attach函数,接着就进入消息循环了,直到最后进程退出。

函数attach最终调用了ActivityManagerService的远程接口ActivityManagerProxy的attachApplication函数,传入的参数是mAppThread,这是一个ApplicationThread类型的Binder对象,它的作用是用来进行进程间通信的。


Step 25. ActivityManagerProxy.attachApplication

class ActivityManagerProxy implements IActivityManager  
{  
    ......  
  
    public void attachApplication(IApplicationThread app) throws RemoteException  
    {  
        Parcel data = Parcel.obtain();  
        Parcel reply = Parcel.obtain();  
        data.writeInterfaceToken(IActivityManager.descriptor);  
        data.writeStrongBinder(app.asBinder());  
        mRemote.transact(ATTACH_APPLICATION_TRANSACTION, data, reply, 0);  
        reply.readException();  
        data.recycle();  
        reply.recycle();  
    }  
    ......  
} 

这里通过Binder驱动程序,最后进入ActivityManagerService的attachApplication函数中。


Step 26. ActivityManagerService.attachApplication

public final class ActivityManagerService extends ActivityManagerNative  
        implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {  
  
    ......  
  
    public final void attachApplication(IApplicationThread thread) {  
        synchronized (this) {  
            int callingPid = Binder.getCallingPid();  
            final long origId = Binder.clearCallingIdentity();  
            attachApplicationLocked(thread, callingPid);  
            Binder.restoreCallingIdentity(origId);  
        }  
    }  
    ......  
}  

这里将操作转发给attachApplicationLocked函数。


Step 27. ActivityManagerService.attachApplicationLocked

public final class ActivityManagerService extends ActivityManagerNative  
        implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {  
  
    ......  
  
    private final boolean attachApplicationLocked(IApplicationThread thread,  
            int pid) {  
        // Find the application record that is being attached...  either via  
        // the pid if we are running in multiple processes, or just pull the  
        // next app record if we are emulating process with anonymous threads.  
        ProcessRecord app;  
        if (pid != MY_PID && pid >= 0) {  
            synchronized (mPidsSelfLocked) {  
                app = mPidsSelfLocked.get(pid);  
            }  
        } else if (mStartingProcesses.size() > 0) {  
            ......  
        } else {  
            ......  
        }  
  
        if (app == null) {  
            ......  
            return false;  
        }  
  
        ......  
  
        String processName = app.processName;  
        try {  
            thread.asBinder().linkToDeath(new AppDeathRecipient(  
                app, pid, thread), 0);  
        } catch (RemoteException e) {  
            ......  
            return false;  
        }  
  
        ......  
  
        app.thread = thread;  
        app.curAdj = app.setAdj = -100;  
        app.curSchedGroup = Process.THREAD_GROUP_DEFAULT;  
        app.setSchedGroup = Process.THREAD_GROUP_BG_NONINTERACTIVE;  
        app.forcingToForeground = null;  
        app.foregroundServices = false;  
        app.debugging = false;  
  
        ......  
  
        boolean normalMode = mProcessesReady || isAllowedWhileBooting(app.info);  
  
        ......  
  
        boolean badApp = false;  
        boolean didSomething = false;  
  
        // See if the top visible activity is waiting to run in this process...  
        ActivityRecord hr = mMainStack.topRunningActivityLocked(null);  
        if (hr != null && normalMode) {  
            if (hr.app == null && app.info.uid == hr.info.applicationInfo.uid  
                && processName.equals(hr.processName)) {  
                    try {  
                        if (mMainStack.realStartActivityLocked(hr, app, true, true)) {  
                            didSomething = true;  
                        }  
                    } catch (Exception e) {  
                        ......  
                    }  
            } else {  
                ......  
            }  
        }  
  
        ......  
  
        return true;  
    }  
    ......  
}  

在前面的Step 23中,已经创建了一个ProcessRecord,这里首先通过pid将它取回来,放在app变量中,然后对app的其它成员进行初始化,最后调用mMainStack.realStartActivityLocked执行真正的Activity启动操作。这里要启动的Activity通过调用mMainStack.topRunningActivityLocked(null)从堆栈顶端取回来,这时候在堆栈顶端的Activity就是MainActivity了。


Step 28. ActivityStack.realStartActivityLocked

public class ActivityStack {  
  
    ......  
  
    final boolean realStartActivityLocked(ActivityRecord r,  
            ProcessRecord app, boolean andResume, boolean checkConfig)  
            throws RemoteException {  
          
        ......  
  
        r.app = app;  
  
        ......  
  
        int idx = app.activities.indexOf(r);  
        if (idx < 0) {  
            app.activities.add(r);  
        }  
          
        ......  
  
        try {  
            ......  
  
            List<ResultInfo> results = null;  
            List<Intent> newIntents = null;  
            if (andResume) {  
                results = r.results;  
                newIntents = r.newIntents;  
            }  
      
            ......  
              
            app.thread.scheduleLaunchActivity(new Intent(r.intent), r,  
                System.identityHashCode(r),  
                r.info, r.icicle, results, newIntents, !andResume,  
                mService.isNextTransitionForward());  
  
            ......  
  
        } catch (RemoteException e) {  
            ......  
        }  
  
        ......  
  
        return true;  
    } 
    ...... 
}

这里最终通过app.thread进入到ApplicationThreadProxy的scheduleLaunchActivity函数中,注意,这里的第二个参数r,是一个ActivityRecord类型的Binder对象,用来作来这个Activity的token值。


Step 29. ApplicationThreadProxy.scheduleLaunchActivity

class ApplicationThreadProxy implements IApplicationThread {  
  
    ......  
  
    public final void scheduleLaunchActivity(Intent intent, IBinder token, int ident,  
            ActivityInfo info, Bundle state, List<ResultInfo> pendingResults,  
            List<Intent> pendingNewIntents, boolean notResumed, boolean isForward)  
            throws RemoteException {  
        Parcel data = Parcel.obtain();  
        data.writeInterfaceToken(IApplicationThread.descriptor);  
        intent.writeToParcel(data, 0);  
        data.writeStrongBinder(token);  
        data.writeInt(ident);  
        info.writeToParcel(data, 0);  
        data.writeBundle(state);  
        data.writeTypedList(pendingResults);  
        data.writeTypedList(pendingNewIntents);  
        data.writeInt(notResumed ? 1 : 0);  
        data.writeInt(isForward ? 1 : 0);  
        mRemote.transact(SCHEDULE_LAUNCH_ACTIVITY_TRANSACTION, data, null,  
            IBinder.FLAG_ONEWAY);  
        data.recycle();  
    }  
    ......  
}  

这个函数最终通过Binder驱动程序进入到ApplicationThread的scheduleLaunchActivity函数中。


Step 30. ApplicationThread.scheduleLaunchActivity

public final class ActivityThread {  
  
    ......  
  
    private final class ApplicationThread extends ApplicationThreadNative {  
  
        ......  
  
        // we use token to identify this activity without having to send the  
        // activity itself back to the activity manager. (matters more with ipc)  
        public final void scheduleLaunchActivity(Intent intent, IBinder token, int ident,  
                ActivityInfo info, Bundle state, List<ResultInfo> pendingResults,  
                List<Intent> pendingNewIntents, boolean notResumed, boolean isForward) {  
            ActivityClientRecord r = new ActivityClientRecord();  
  
            r.token = token;  
            r.ident = ident;  
            r.intent = intent;  
            r.activityInfo = info;  
            r.state = state;  
  
            r.pendingResults = pendingResults;  
            r.pendingIntents = pendingNewIntents;  
  
            r.startsNotResumed = notResumed;  
            r.isForward = isForward;  
  
            queueOrSendMessage(H.LAUNCH_ACTIVITY, r);  
        }  
  
        ......  
  
    } 
    ......  
}  

函数首先创建一个ActivityClientRecord实例,并且初始化它的成员变量,然后调用ActivityThread类的queueOrSendMessage函数进一步处理。


Step 31. ActivityThread.queueOrSendMessage

public final class ActivityThread {  
  
    ......  
  
    private final class ApplicationThread extends ApplicationThreadNative {  
  
        ......  
  
        // if the thread hasn't started yet, we don't have the handler, so just  
        // save the messages until we're ready.  
        private final void queueOrSendMessage(int what, Object obj) {  
            queueOrSendMessage(what, obj, 0, 0);  
        }  
  
        ......  
  
        private final void queueOrSendMessage(int what, Object obj, int arg1, int arg2) {  
            synchronized (this) {  
                ......  
                Message msg = Message.obtain();  
                msg.what = what;  
                msg.obj = obj;  
                msg.arg1 = arg1;  
                msg.arg2 = arg2;  
                mH.sendMessage(msg);  
            }  
        }  
  
        ......  
  
    }  
    ......  
} 

Step 32. H.handleMessage

public final class ActivityThread {  
  
    ......  
  
    private final class H extends Handler {  
  
        ......  
  
        public void handleMessage(Message msg) {  
            ......  
            switch (msg.what) {  
            case LAUNCH_ACTIVITY: {  
                ActivityClientRecord r = (ActivityClientRecord)msg.obj;  
  
                r.packageInfo = getPackageInfoNoCheck(  
                    r.activityInfo.applicationInfo);  
                handleLaunchActivity(r, null);  
            } break;  
            ......  
            }  
  
        ......  
  
    }  
    ......  
}  

这里最后调用ActivityThread类的handleLaunchActivity函数进一步处理。


Step 33. ActivityThread.handleLaunchActivity

public final class ActivityThread {  
  
    ......  
  
    private final void handleLaunchActivity(ActivityClientRecord r, Intent customIntent) {  
        ......  
  
        Activity a = performLaunchActivity(r, customIntent);  
  
        if (a != null) {  
            r.createdConfig = new Configuration(mConfiguration);  
            Bundle oldState = r.state;  
            handleResumeActivity(r.token, false, r.isForward);  
  
            ......  
        } else {  
            ......  
        }  
    }  
    ......  
}  

这里首先调用performLaunchActivity函数来加载这个Activity类,然后调用它的onCreate函数,最后回到handleLaunchActivity函数时,再调用handleResumeActivity函数来使这个Activity进入Resumed状态,即会调用这个Activity的onResume函数,这是遵循Activity的生命周期的。


Step 34. ActivityThread.performLaunchActivity

public final class ActivityThread {  
  
    ......  
  
    private final Activity performLaunchActivity(ActivityClientRecord r, Intent customIntent) {  
          
        ActivityInfo aInfo = r.activityInfo;  
        if (r.packageInfo == null) {  
            r.packageInfo = getPackageInfo(aInfo.applicationInfo,  
                Context.CONTEXT_INCLUDE_CODE);  
        }  
  
        ComponentName component = r.intent.getComponent();  
        if (component == null) {  
            component = r.intent.resolveActivity(  
                mInitialApplication.getPackageManager());  
            r.intent.setComponent(component);  
        }  
  
        if (r.activityInfo.targetActivity != null) {  
            component = new ComponentName(r.activityInfo.packageName,  
                r.activityInfo.targetActivity);  
        }  
  
        Activity activity = null;  
        try {  
            java.lang.ClassLoader cl = r.packageInfo.getClassLoader();  
            activity = mInstrumentation.newActivity(  
                cl, component.getClassName(), r.intent);  
            r.intent.setExtrasClassLoader(cl);  
            if (r.state != null) {  
                r.state.setClassLoader(cl);  
            }  
        } catch (Exception e) {  
            ......  
        }  
  
        try {  
            Application app = r.packageInfo.makeApplication(false, mInstrumentation);  
  
            ......  
  
            if (activity != null) {  
                ContextImpl appContext = new ContextImpl();  
                appContext.init(r.packageInfo, r.token, this);  
                appContext.setOuterContext(activity);  
                CharSequence title = r.activityInfo.loadLabel(appContext.getPackageManager());  
                Configuration config = new Configuration(mConfiguration);  
                ......  
                activity.attach(appContext, this, getInstrumentation(), r.token,  
                    r.ident, app, r.intent, r.activityInfo, title, r.parent,  
                    r.embeddedID, r.lastNonConfigurationInstance,  
                    r.lastNonConfigurationChildInstances, config);  
  
                if (customIntent != null) {  
                    activity.mIntent = customIntent;  
                }  
                r.lastNonConfigurationInstance = null;  
                r.lastNonConfigurationChildInstances = null;  
                activity.mStartedActivity = false;  
                int theme = r.activityInfo.getThemeResource();  
                if (theme != 0) {  
                    activity.setTheme(theme);  
                }  
  
                activity.mCalled = false;  
                mInstrumentation.callActivityOnCreate(activity, r.state);  
                ......  
                r.activity = activity;  
                r.stopped = true;  
                if (!r.activity.mFinished) {  
                    activity.performStart();  
                    r.stopped = false;  
                }  
                if (!r.activity.mFinished) {  
                    if (r.state != null) {  
                        mInstrumentation.callActivityOnRestoreInstanceState(activity, r.state);  
                    }  
                }  
                if (!r.activity.mFinished) {  
                    activity.mCalled = false;  
                    mInstrumentation.callActivityOnPostCreate(activity, r.state);  
                    if (!activity.mCalled) {  
                        throw new SuperNotCalledException(  
                            "Activity " + r.intent.getComponent().toShortString() +  
                            " did not call through to super.onPostCreate()");  
                    }  
                }  
            }  
            r.paused = true;  
  
            mActivities.put(r.token, r);  
  
        } catch (SuperNotCalledException e) {  
            ......  
  
        } catch (Exception e) {  
            ......  
        }  
  
        return activity;  
    }  
    ......  
}  

函数前面是收集要启动的Activity的相关信息,主要package和component信息:

ActivityInfo aInfo = r.activityInfo;  
if (r.packageInfo == null) {  
     r.packageInfo = getPackageInfo(aInfo.applicationInfo,  
             Context.CONTEXT_INCLUDE_CODE);  
}  
  
ComponentName component = r.intent.getComponent();  
if (component == null) {  
    component = r.intent.resolveActivity(  
        mInitialApplication.getPackageManager());  
    r.intent.setComponent(component);  
}  
  
if (r.activityInfo.targetActivity != null) {  
    component = new ComponentName(r.activityInfo.packageName,  
            r.activityInfo.targetActivity);  
}  

然后通过ClassLoader将shy.luo.activity.MainActivity类加载进来:

	Activity activity = null;  
  	try {  
		java.lang.ClassLoader cl = r.packageInfo.getClassLoader();  
		activity = mInstrumentation.newActivity(  
    		cl, component.getClassName(), r.intent);  
		r.intent.setExtrasClassLoader(cl);  
		if (r.state != null) {  
    		r.state.setClassLoader(cl);  
		}  
  	} catch (Exception e) {  
		......  
  	}  

接下来是创建Application对象,这是根据AndroidManifest.xml配置文件中的Application标签的信息来创建的:

Application app = r.packageInfo.makeApplication(false, mInstrumentation);  

后面的代码主要创建Activity的上下文信息,并通过attach方法将这些上下文信息设置到MainActivity中去:

activity.attach(appContext, this, getInstrumentation(), r.token,  
		r.ident, app, r.intent, r.activityInfo, title, r.parent,  
		r.embeddedID, r.lastNonConfigurationInstance,  
		r.lastNonConfigurationChildInstances, config);  

最后还要调用MainActivity的onCreate函数:

mInstrumentation.callActivityOnCreate(activity, r.state);  

这里不是直接调用MainActivity的onCreate函数,而是通过mInstrumentation的callActivityOnCreate函数来间接调用,前面我们说过,mInstrumentation在这里的作用是监控Activity与系统的交互操作,相当于是系统运行日志。

这样,MainActivity就启动起来了,整个应用程序也启动起来了。

整个应用程序的启动过程要执行很多步骤,但是整体来看,主要分为以下五个阶段:

  • Step1 - Step 11:Launcher通过Binder进程间通信机制通知ActivityManagerService,它要启动一个Activity;
  • Step 12 - Step 16:ActivityManagerService通过Binder进程间通信机制通知Launcher进入Paused状态;
  • Step 17 - Step 24:Launcher通过Binder进程间通信机制通知ActivityManagerService,它已经准备就绪进入Paused状态,于是ActivityManagerService就创建一个新的进程,用来启动一个ActivityThread实例,即将要启动的Activity就是在这个ActivityThread实例中运行;
  • Step 25 - Step 27:ActivityThread通过Binder进程间通信机制将一个ApplicationThread类型的Binder对象传递给ActivityManagerService,以便以后ActivityManagerService能够通过这个Binder对象和它进行通信;
  • Step 28 - Step 34:ActivityManagerService通过Binder进程间通信机制通知ActivityThread,现在一切准备就绪,它可以真正执行Activity的启动操作了。

在这里插入图片描述

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