C# 播放语音文件

    public class WinmmApi
    {
        [DllImport("kernel32.dll", CharSet = CharSet.Auto)]
        public static extern int GetShortPathName(string lpszLongPath, string shortFile, int cchBuffer);
        [DllImport("winmm.dll", EntryPoint = "mciSendString", CharSet = CharSet.Auto)]
        public static extern int mciSendString(string lpstrCommand, string lpstrReturnString, int uReturnLength, int hwndCallback);

        [DllImport("winmm.dll", EntryPoint = "waveOutGetNumDevs")]
        public static extern int waveOutGetNumDevs();
    }
    public class WavPlayer : IDisposable
    {
        //定义API函数使用的字符串变量 
        [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 260)]
        private string Name = "";
        [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
        private string durLength = "";
        [MarshalAs(UnmanagedType.LPTStr, SizeConst = 128)]
        private string TemStr = "";
        int ilong;
        //定义播放状态枚举变量
        public enum State
        {
            mPlaying = 1,
            mPuase = 2,
            mStop = 3
        };
        //结构变量
        public struct structMCI
        {
            public bool bMut;
            public int iDur;
            public int iPos;
            public int iVol;
            public int iBal;
            public string iName;
            public State state;
        };
        public structMCI mc = new structMCI();
        //取得播放文件属性
        public string FileName
        {
            get
            {
                return mc.iName;
            }
            set
            {
                try
                {
                    TemStr = "";
                    TemStr = TemStr.PadLeft(127, Convert.ToChar(" "));
                    Name = Name.PadLeft(260, Convert.ToChar(" "));
                    mc.iName = value;
                    ilong = WinmmApi.GetShortPathName(mc.iName, Name, Name.Length);
                    Name = GetCurrPath(Name);
                    Name = "open " + Convert.ToChar(34) + Name + Convert.ToChar(34) + " alias media";
                    ilong = WinmmApi.mciSendString("close all", TemStr, TemStr.Length, 0);
                    ilong = WinmmApi.mciSendString(Name, TemStr, TemStr.Length, 0);
                    ilong = WinmmApi.mciSendString("set media time format milliseconds", TemStr, TemStr.Length, 0);
                    mc.state = State.mStop;
                }
                catch
                {
                }
            }
        }
        //播放
        public void Play()
        {
            TemStr = "";
            TemStr = TemStr.PadLeft(127, Convert.ToChar(" "));
            WinmmApi.mciSendString("play media", TemStr, TemStr.Length, 0);
            mc.state = State.mPlaying;
        }
        public void mciPlay(string strFileName)
        {
            WinmmApi.mciSendString("close MyWav", null, 0, 0);
            string playCommand = "open " + strFileName + " type WAVEAudio alias MyWav";
            WinmmApi.mciSendString(playCommand, null, 0, 0);
            WinmmApi.mciSendString("play MyWav", null, 0, 0);

        }
        //停止
        public void StopT()
        {
            TemStr = "";
            TemStr = TemStr.PadLeft(128, Convert.ToChar(" "));
            ilong = WinmmApi.mciSendString("close media", TemStr, 128, 0);
            ilong = WinmmApi.mciSendString("close all", TemStr, 128, 0);
            mc.state = State.mStop;
        }
        public void Puase()
        {
            TemStr = "";
            TemStr = TemStr.PadLeft(128, Convert.ToChar(" "));
            ilong = WinmmApi.mciSendString("pause media", TemStr, TemStr.Length, 0);
            mc.state = State.mPuase;
        }
        private string GetCurrPath(string name)
        {
            if (name.Length < 1) return "";
            name = name.Trim();
            name = name.Substring(0, name.Length - 1);
            return name;
        }
        //总时间
        public int Duration
        {
            get
            {
                durLength = "";
                durLength = durLength.PadLeft(128, Convert.ToChar(" "));
                WinmmApi.mciSendString("status media length", durLength, durLength.Length, 0);
                durLength = durLength.Trim();
                if (durLength == "") return 0;
                return (int)(Convert.ToDouble(durLength) / 1000f);
            }
        }
        //当前时间
        public int CurrentPosition
        {
            get
            {
                durLength = "";
                durLength = durLength.PadLeft(128, Convert.ToChar(" "));
                WinmmApi.mciSendString("status media position", durLength, durLength.Length, 0);
                mc.iPos = (int)(Convert.ToDouble(durLength) / 1000f);
                return mc.iPos;
            }
        }

        /// <summary>
        /// 是否有声卡
        /// </summary>
        /// <returns></returns>
        public bool IsExistWaveOut()
        {
            if (WinmmApi.waveOutGetNumDevs() != 0)
            {
                return true;//有声卡
            }
            return false;

        }

        public void Dispose()
        {
            Dispose(true);
            GC.SuppressFinalize(this);
        }
        private bool disposed = false;
        private void Dispose(bool disposing)
        {
            if (!disposed)
            {
                if (disposing)
                {
                    disposed = true;
                }
            }
        }
        ~WavPlayer()
        {
            Dispose(false);
        }

    }
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