ACE提供的分配器
ACE提供的分配器大都是在原始的无类型(void)的内存上进行操作,就像C的malloc()一样。这一点和C++库的分配器不一样,C++库的分配器在实例化时使用你提供的类型,并会进行类型检查。
分配器 | 描述 |
ACE_New_Allocator | 使用new关键字直接从堆中分配内存 |
ACE_Static_Allocator | 预分配一个固定的内存池,然后以优化的从池中分配内存。内存永不释放 |
ACE_Cacjed_Allocator | 固定尺寸的强化类型分配器,它会分配一些强类型化的尺寸固定的内存块 |
ACE_Duma,oc_Cacjed_Allocator | 在程序运行时动态的分配内存块与ACE_Cacjed_Allocator不同,这些块不是强类型化的 |
代码示例
Allocator.cpp
此示例演示了为ACE_Unbounded_Stack容器指定了一个ACE_Dynamic_Cached_Allocator分配器进行内存管理控制。
// Allocator.cpp,v 1.2 2004/01/02 23:12:18 shuston Exp
#include "ace/Containers.h"
#include "ace/Malloc_T.h"
#include "ace/Synch.h" // Needed for the lock.
#include "DataElement.h"
class StackExample
{
public:
// Illustrate all the differnet
// types of stacks provided by ACE.
int run (void);
private:
// Illustrate the use of an unbounded stack.
int runUnboundedStack (ACE_Allocator* allocator);
};
// Listing 1 code/ch05
int StackExample::run (void)
{
ACE_TRACE (ACE_TEXT ("StackUser::run"));
ACE_Allocator *allocator = 0;
//通过分配器分配一块内存空间,堆栈是动态链接栈需要分配器为数据元素动态分配存储空间
size_t block_size = sizeof(ACE_Node<DataElement>);
ACE_NEW_RETURN
(allocator,
ACE_Dynamic_Cached_Allocator<ACE_Null_Mutex>
(100 + 1, block_size),
-1);
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("/n# of live objects %d/n"),
DataElement::numOfActiveObjects ()));
ACE_ASSERT (this->runUnboundedStack (allocator) != -1);
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("/n# of live objects %d/n"),
DataElement::numOfActiveObjects ()));
delete allocator;
return 0;
}
// Listing 1
// Listing 2 code/ch05
int StackExample::runUnboundedStack (ACE_Allocator* allocator)
{
ACE_TRACE (ACE_TEXT ("StackExample::runUnboundedStack"));
// Pass in an allocator during construction.
ACE_Unbounded_Stack<DataElement> ustack (allocator);
for (int m = 0; m < 100; m++)
{
DataElement elem (m);
int result = ustack.push (elem);
if (result == -1)
ACE_ERROR_RETURN
((LM_ERROR, ACE_TEXT ("%p/n"),
ACE_TEXT ("Push Next Element")),
-1);
}
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("/n# of live objects %d/n"),
DataElement::numOfActiveObjects ()));
void* furtherMemory = 0;
furtherMemory = allocator->malloc
(sizeof(ACE_Node<DataElement>));
//分配器分配的内存已经用完,没有空闲内存了
ACE_ASSERT (furtherMemory == 0);
// No memory left..
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("%p/n"),
ACE_TEXT ("No memory..")));
// Free up some memory in the allocator.
DataElement e;
for (int n = 0; n < 10; n++)
{
ustack.pop (e);
}
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("/n# of live objects %d/n"),
DataElement::numOfActiveObjects ()));
//出栈以后释放部分内存,又可以分配新的内存
furtherMemory =
allocator->malloc (sizeof (ACE_Node<DataElement>));
ACE_ASSERT (furtherMemory != 0);
return 0;
}
// Listing 2
int ACE_TMAIN (int, ACE_TCHAR *[])
{
StackExample se;
return se.run ();
}
#if defined (ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION)
template class ACE_Dynamic_Cached_Allocator<ACE_Null_Mutex>;
template class ACE_Unbounded_Stack<DataElement>;
template class ACE_Node<DataElement>;
template class ACE_Cached_Mem_Pool_Node<char>;
template class ACE_Free_List<ACE_Cached_Mem_Pool_Node<char> >;
template class ACE_Locked_Free_List<ACE_Cached_Mem_Pool_Node<char>,ACE_Null_Mutex>;
#elif defined (ACE_HAS_TEMPLATE_INSTANTIATION_PRAGMA)
#pragma instantiate ACE_Dynamic_Cached_Allocator<ACE_Null_Mutex>
#pragma instantiate ACE_Unbounded_Stack<DataElement>
#pragma instantiate ACE_Node<DataElement>
#pragma instantiate ACE_Cached_Mem_Pool_Node<char>
#pragma instantiate ACE_Free_List<ACE_Cached_Mem_Pool_Node<char> >
#pragma instantiate ACE_Locked_Free_List<ACE_Cached_Mem_Pool_Node<char>,ACE_Null_Mutex>
#endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION*/
演示结果
D:/project/ACE_wrappers/examples/APG/Containers>Allocator
# of live objects 0
# of live objects 101
No memory..: No error
# of live objects 92
# of live objects 0
1) 大多数队列的实现都是只允许从队列的尾部插入数据