hashmap笔记

构造方法

HashMap hashMap=new HashMap(2);

默认DEFAULT_LOAD_FACTOR为0.75这个用来扩容的时候计算的

public HashMap(int initialCapacity) {
    this(initialCapacity, DEFAULT_LOAD_FACTOR);
} 

loadFactor=0.75这个

public HashMap(int initialCapacity, float loadFactor) {
    if (initialCapacity < 0)
        throw new IllegalArgumentException("Illegal initial capacity: " +
                                           initialCapacity);
    if (initialCapacity > MAXIMUM_CAPACITY)
        initialCapacity = MAXIMUM_CAPACITY;
    if (loadFactor <= 0 || Float.isNaN(loadFactor))
        throw new IllegalArgumentException("Illegal load factor: " +
                                           loadFactor);
    this.loadFactor = loadFactor;
    this.threshold = tableSizeFor(initialCapacity);
}

tableSizeFor这个方法来确定参数一定要是2的方,为什么一定要是2的次方呢

参考http://blog.csdn.net/sidihuo/article/details/78489820

hash%length,计算机中直接求余效率不如位移运算,源码中做了优化hash&(length-1),
hash%length==hash&(length-1)的前提是length是2的n次方

static int MAXIMUM_CAPACITY=1<<30;
//hashmap里面运行这个是为了让初始化的时候这个数每个位置都为1
/*int n = cap - 1;这一步是防止传入8,后面变成16,传入2的次方返回值应该不变
* 9二进制为1001n |= n >>> 1;之后为1101,在之后为1111,为了确保最后为2的次方
* */
static final int tableSizeFor(int cap) {
    int n = cap - 1;
    n |= n >>> 1;
    n |= n >>> 2;
    n |= n >>> 4;
    n |= n >>> 8;
    n |= n >>> 16;
    return (n < 0) ? 1 : (n >= MAXIMUM_CAPACITY) ? MAXIMUM_CAPACITY : n + 1;
}

然后看看put方法

public V put(K key, V value) {
    return putVal(hash(key), key, value, false, true);
}

这边有几个空方法在别的map里有用这边是空的

final V putVal(int hash, K key, V value, boolean onlyIfAbsent,
               boolean evict) {
    Node<K,V>[] tab; Node<K,V> p; int n, i;
    if ((tab = table) == null || (n = tab.length) == 0)
        //这个方法进行初始化,扩容也在这里
         n = (tab = resize()).length;
    if ((p = tab[i = (n - 1) & hash]) == null)
        //节点为空就创建新节点放入
         tab[i] = newNode(hash, key, value, null);
    else {
           //节点有值了,把头拿出来
         Node<K,V> e; K k;
        if (p.hash == hash &&
            ((k = p.key) == key || (key != null && key.equals(k))))
            e = p;//这边如果节点是树节点了就往树的方法里走
        else if (p instanceof TreeNode)
            e = ((TreeNode<K,V>)p).putTreeVal(this, tab, hash, key, value);
        else {
                //这边遍历找到末尾然后添加上去,如果这加上去要是第八个了就变成树
             for (int binCount = 0; ; ++binCount) {
                if ((e = p.next) == null) {
                    p.next = newNode(hash, key, value, null);
                    if (binCount >= TREEIFY_THRESHOLD - 1) // -1 for 1st
                        treeifyBin(tab, hash);
                    break;
                }
                if (e.hash == hash &&
                    ((k = e.key) == key || (key != null && key.equals(k))))
                    break;
                p = e;
            }
        }
        if (e != null) { // existing mapping for key
            V oldValue = e.value;
            if (!onlyIfAbsent || oldValue == null)
                e.value = value;
            //hashmap里面是空
             afterNodeAccess(e);
            return oldValue;
        }
    }
    ++modCount;
    //超过范围的时候默认的是扩容
     if (++size > threshold)
        resize();
//这里也是空方法
     afterNodeInsertion(evict);
    return null;
}

看一下resize()方法

final Node<K,V>[] resize() {
    Node<K,V>[] oldTab = table;
    int oldCap = (oldTab == null) ? 0 : oldTab.length;
    int oldThr = threshold;
    int newCap, newThr = 0;
    if (oldCap > 0) {
        if (oldCap >= MAXIMUM_CAPACITY) {
            threshold = Integer.MAX_VALUE;
            return oldTab;
        }
        else if ((newCap = oldCap << 1) < MAXIMUM_CAPACITY &&
                 oldCap >= DEFAULT_INITIAL_CAPACITY)
            newThr = oldThr << 1; // double threshold
    }
    else if (oldThr > 0) // initial capacity was placed in threshold
        newCap = oldThr;
    else {               // zero initial threshold signifies using defaults
        newCap = DEFAULT_INITIAL_CAPACITY;
        newThr = (int)(DEFAULT_LOAD_FACTOR * DEFAULT_INITIAL_CAPACITY);
    }
    if (newThr == 0) {
        float ft = (float)newCap * loadFactor;
        newThr = (newCap < MAXIMUM_CAPACITY && ft < (float)MAXIMUM_CAPACITY ?
                  (int)ft : Integer.MAX_VALUE);
    }
    threshold = newThr;
    @SuppressWarnings({"rawtypes","unchecked"})
        Node<K,V>[] newTab = (Node<K,V>[])new Node[newCap];
    table = newTab;
    if (oldTab != null) {
        for (int j = 0; j < oldCap; ++j) {
            Node<K,V> e;
            if ((e = oldTab[j]) != null) {
                oldTab[j] = null;
                if (e.next == null)
                    newTab[e.hash & (newCap - 1)] = e;
                else if (e instanceof TreeNode)
                    ((TreeNode<K,V>)e).split(this, newTab, j, oldCap);
                else { // preserve order
                    Node<K,V> loHead = null, loTail = null;
                    Node<K,V> hiHead = null, hiTail = null;
                    Node<K,V> next;
                    do {
                        next = e.next;
                        if ((e.hash & oldCap) == 0) {
                            if (loTail == null)
                                loHead = e;
                            else
                                loTail.next = e;
                            loTail = e;
                        }
                        else {
                            if (hiTail == null)
                                hiHead = e;
                            else
                                hiTail.next = e;
                            hiTail = e;
                        }
                    } while ((e = next) != null);
                    if (loTail != null) {
                        loTail.next = null;
                        newTab[j] = loHead;
                    }
                    if (hiTail != null) {
                        hiTail.next = null;
                        newTab[j + oldCap] = hiHead;
                    }
                }
            }
        }
    }
    return newTab;
}

第一次是新建,数组还是空的,threshold还是构造方法里的参数值


然后到这就初始化好了



如果是满了之后重构


这边左移动扩容,如果数组原本大于等于16那么newThr也左移动变为2倍


否则newThr到这里去赋值


下面把老的值放到新的数组里面

这边就&原本长度为0,就是比原本长度小的&现在的长度还是原本数值的,放入原本位置,否则加上原本长度

比如原本16长度

System.out.println(2&(16-1));
hash值为2,在2的地方
System.out.println(2&16);
这一算就是0,继续放到2的位置
System.out.println(19&(16-1));
原本hash值19,计算后再3
System.out.println(19&16);
这样还是19
System.out.println(19&(32-1));
相当于放到3+16的地方,还是19,和现在的hash计算是一样的

if (oldTab != null) {
    for (int j = 0; j < oldCap; ++j) {
        Node<K,V> e;
        if ((e = oldTab[j]) != null) {
            oldTab[j] = null;
            if (e.next == null)
                newTab[e.hash & (newCap - 1)] = e;
            else if (e instanceof TreeNode)
                ((TreeNode<K,V>)e).split(this, newTab, j, oldCap);
            else { // preserve order
                Node<K,V> loHead = null, loTail = null;
                Node<K,V> hiHead = null, hiTail = null;
                Node<K,V> next;
                do {
                    next = e.next;
                    if ((e.hash & oldCap) == 0) {
                        if (loTail == null)
                            loHead = e;
                        else
                            loTail.next = e;
                        loTail = e;
                    }
                    else {
                        if (hiTail == null)
                            hiHead = e;
                        else
                            hiTail.next = e;
                        hiTail = e;
                    }
                } while ((e = next) != null);
                if (loTail != null) {
                    loTail.next = null;
                    newTab[j] = loHead;
                }
                if (hiTail != null) {
                    hiTail.next = null;
                    newTab[j + oldCap] = hiHead;
                }
            }
        }
    }
}




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