[b]装饰模式,动态地给一个对象添加一些额外的职责,就增加功能来说,装饰模式比生成子类更为灵活。[/b]
package com.jshx.finery;
public class Person {
private String name;
public void show(){
System.out.print("装饰的"+name);
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
}
package com.jshx.finery;
/**
* 抽象服饰类
* @author duanpf
*
*/
public class Finery extends Person{
private Person ps;
//打扮
public void Decorate(Person ps){
this.ps = ps;
}
@Override
public void show(){
if(ps != null){
ps.show();
}
}
}
package com.jshx.finery;
public class TShirts extends Finery {
@Override
public void show() {
System.out.print("大T恤 ");
super.show();
}
}
package com.jshx.finery;
public class BigTrouser extends Finery {
@Override
public void show() {
System.out.print("垮裤 ");
super.show();
}
}
package com.jshx.finery;
public class FineryTest {
public static void main(String[] args) {
Person per = new Person();
per.setName("段飞");
System.out.println("第一种打扮:");
TShirts ts = new TShirts();
BigTrouser bt = new BigTrouser();
bt.Decorate(per);
ts.Decorate(bt);
ts.show();
System.out.println("");
System.out.println("第二种打扮:");
ts.Decorate(per);
bt.Decorate(ts);
bt.show();
}
}