IOS 获取苹果手机的分辨率

IOS 获取苹果手机的分辨率

IOS 获取苹果手机的分辨率,示例代码如下:

Utils.h

#import <Foundation/Foundation.h>

enum {
    UIDevice_iPhone3                = 1,    // iPhone 1,3,3GS Standard Resolution   (320x480px)
    UIDevice_iPhone4                = 2,    // iPhone 4,4S High Resolution          (640x960px)
    UIDevice_iPhone5                = 3,    // iPhone 5 High Resolution             (640x1136px)
    UIDevice_iPad2                  = 4,    // iPad 1,2 Standard Resolution         (1024x768px)
    UIDevice_iPad3                  = 5     // iPad 3,4 High Resolution             (2048x1536px)
}; typedef NSUInteger UIDeviceResolution;

@interface Utils : NSObject

#pragma mark - UIDevice
+ (UIDeviceResolution) currentResolution;

@end
Utils.m
#import "Utils.h"

static int _currentResolution = -1;

@implementation Utils


#pragma mark - UIDevice

+ (UIDeviceResolution) currentResolution {

    if (_currentResolution > 0) {
        return _currentResolution;
    }

    if(UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone){
        if ([[UIScreen mainScreen] respondsToSelector: @selector(scale)]) {
            //NSLog(@" [[UIScreen mainScreen] respondsToSelector: @selector(scale)]  == YES");

            CGSize result = [[UIScreen mainScreen] bounds].size;
            result = CGSizeMake(result.width * [UIScreen mainScreen].scale, result.height * [UIScreen mainScreen].scale);

            if (result.height == 480) {
                _currentResolution = UIDevice_iPhone3;
            } else if(result.height == 960 ){
                _currentResolution = UIDevice_iPhone4;
            } else {
                _currentResolution = UIDevice_iPhone5;
            }
        } else{
            _currentResolution = UIDevice_iPhone3;
        }
    } else{
        if ([[UIScreen mainScreen] respondsToSelector: @selector(scale)]) {
            _currentResolution = UIDevice_iPad3;
        } else {
            _currentResolution = UIDevice_iPad2;
        }
    }

    return _currentResolution;
}


@end

扩充:
获取当前手机的系统版本号:
[[[UIDevice currentDevice] systemVersion] floatValue]

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值