我在做项目的时候需要将文件进行压缩和解压缩,于是就从
http://www.icsharpcode.net下载了关于压缩和解压缩的源码,但是下载下来后,面对这么多的代码,一时不知如何下手。只好耐下心来,慢慢的研究,总算找到了门路。针对自己的需要改写了文件压缩和解压缩的两个类,分别为ZipClass和UnZipClass。其中碰到了不少困难,就决定写出来压缩和解压的程序后,一定把源码贴出来共享,让首次接触压缩和解压缩的朋友可以少走些弯路。下面就来解释如何在C#里用
http://www.icsharpcode.net下载的SharpZipLib进行文件的压缩和解压缩。
首先需要在项目里引用sharpziplib.dll。然后修改其中的关于压缩和解压缩的类。实现源码如下:
1.压缩文件:
using System;
using System.Data;
using System.IO;
using ICSharpCode.SharpZipLib.Zip;
using ICSharpCode.SharpZipLib.GZip;
using ICSharpCode.SharpZipLib.Checksums;
using System.Data;
using System.IO;
using ICSharpCode.SharpZipLib.Zip;
using ICSharpCode.SharpZipLib.GZip;
using ICSharpCode.SharpZipLib.Checksums;
namespace QueryForm
{
/// <summary>
/// 文件压缩。
/// </summary>
public class ZipClass
{
{
/// <summary>
/// 文件压缩。
/// </summary>
public class ZipClass
{
public void ZipFile(string FileToZip, string ZipedFile ,int CompressionLevel, int BlockSize)
{
//如果文件没有找到,则报错
if (! System.IO.File.Exists(FileToZip))
{
throw new System.IO.FileNotFoundException("The specified file " + FileToZip + " could not be found. Zipping aborderd");
}
System.IO.FileStream StreamToZip = new System.IO.FileStream(FileToZip,System.IO.FileMode.Open , System.IO.FileAccess.Read);
System.IO.FileStream ZipFile = System.IO.File.Create(ZipedFile);
ZipOutputStream ZipStream = new ZipOutputStream(ZipFile);
ZipEntry ZipEntry = new ZipEntry("ZippedFile");
ZipStream.PutNextEntry(ZipEntry);
ZipStream.SetLevel(CompressionLevel);
byte[] buffer = new byte[BlockSize];
System.Int32 size = StreamToZip.Read(buffer,0,buffer.Length);
ZipStream.Write(buffer,0,size);
try
{
while (size < StreamToZip.Length)
{
int sizeRead = StreamToZip.Read(buffer,0,buffer.Length);
ZipStream.Write(buffer,0,sizeRead);
size += sizeRead;
}
}
catch(System.Exception ex)
{
throw ex;
}
ZipStream.Finish();
ZipStream.Close();
StreamToZip.Close();
}
System.IO.FileStream ZipFile = System.IO.File.Create(ZipedFile);
ZipOutputStream ZipStream = new ZipOutputStream(ZipFile);
ZipEntry ZipEntry = new ZipEntry("ZippedFile");
ZipStream.PutNextEntry(ZipEntry);
ZipStream.SetLevel(CompressionLevel);
byte[] buffer = new byte[BlockSize];
System.Int32 size = StreamToZip.Read(buffer,0,buffer.Length);
ZipStream.Write(buffer,0,size);
try
{
while (size < StreamToZip.Length)
{
int sizeRead = StreamToZip.Read(buffer,0,buffer.Length);
ZipStream.Write(buffer,0,sizeRead);
size += sizeRead;
}
}
catch(System.Exception ex)
{
throw ex;
}
ZipStream.Finish();
ZipStream.Close();
StreamToZip.Close();
}
public void ZipFileMain(string[] args)
{
string[] filenames = Directory.GetFiles(args[0]);
{
string[] filenames = Directory.GetFiles(args[0]);
Crc32 crc = new Crc32();
ZipOutputStream s = new ZipOutputStream(File.Create(args[1]));
ZipOutputStream s = new ZipOutputStream(File.Create(args[1]));
s.SetLevel(6); // 0 - store only to 9 - means best compression
foreach (string file in filenames)
{
//打开压缩文件
FileStream fs = File.OpenRead(file);
{
//打开压缩文件
FileStream fs = File.OpenRead(file);
byte[] buffer = new byte[fs.Length];
fs.Read(buffer, 0, buffer.Length);
ZipEntry entry = new ZipEntry(file);
fs.Read(buffer, 0, buffer.Length);
ZipEntry entry = new ZipEntry(file);
entry.DateTime = DateTime.Now;
// set Size and the crc, because the information
// about the size and crc should be stored in the header
// if it is not set it is automatically written in the footer.
// (in this case size == crc == -1 in the header)
// Some ZIP programs have problems with zip files that don't store
// the size and crc in the header.
entry.Size = fs.Length;
fs.Close();
// about the size and crc should be stored in the header
// if it is not set it is automatically written in the footer.
// (in this case size == crc == -1 in the header)
// Some ZIP programs have problems with zip files that don't store
// the size and crc in the header.
entry.Size = fs.Length;
fs.Close();
crc.Reset();
crc.Update(buffer);
crc.Update(buffer);
entry.Crc = crc.Value;
s.PutNextEntry(entry);
s.Write(buffer, 0, buffer.Length);
}
s.Finish();
s.Close();
}
}
s.Close();
}
}
}
2.解压文件:
using System;
using System.Data;
using System.IO;
using ICSharpCode.SharpZipLib.Zip;
using ICSharpCode.SharpZipLib.GZip;
using ICSharpCode.SharpZipLib.Checksums;
using ICSharpCode.SharpZipLib.BZip2;
using System.Data;
using System.IO;
using ICSharpCode.SharpZipLib.Zip;
using ICSharpCode.SharpZipLib.GZip;
using ICSharpCode.SharpZipLib.Checksums;
using ICSharpCode.SharpZipLib.BZip2;
namespace QueryForm
{
/// <summary>
/// 解压文件。
/// </summary>
public class UnZipClass
{
public void UnZip(string[] args)
{
ZipInputStream s = new ZipInputStream(File.OpenRead(args[0]));
{
/// <summary>
/// 解压文件。
/// </summary>
public class UnZipClass
{
public void UnZip(string[] args)
{
ZipInputStream s = new ZipInputStream(File.OpenRead(args[0]));
ZipEntry theEntry;
while ((theEntry = s.GetNextEntry()) != null)
{
while ((theEntry = s.GetNextEntry()) != null)
{
string directoryName = Path.GetDirectoryName(args[1]);
string fileName = Path.GetFileName(theEntry.Name);
string fileName = Path.GetFileName(theEntry.Name);
//生成解压目录
Directory.CreateDirectory(directoryName);
Directory.CreateDirectory(directoryName);
if (fileName != String.Empty)
{
//解压文件到指定的目录
FileStream streamWriter = File.Create( args[1] + fileName );
{
//解压文件到指定的目录
FileStream streamWriter = File.Create( args[1] + fileName );
int size = 2048;
byte[] data = new byte[2048];
while (true)
{
size = s.Read(data, 0, data.Length);
if (size > 0)
{
streamWriter.Write(data, 0, size);
}
else
{
break;
}
}
{
size = s.Read(data, 0, data.Length);
if (size > 0)
{
streamWriter.Write(data, 0, size);
}
else
{
break;
}
}
streamWriter.Close();
}
}
s.Close();
}
}
}
}
s.Close();
}
}
}
3.调用:
压缩:
private void btnPack_Click(object sender, System.EventArgs e)
{
string []FileProperties=new string[2];
FileProperties[0]=@"E:/DB/";//待压缩文件目录
FileProperties[1]=@"E:/DB/d.zip"; //压缩后的目标文件
ZipClass Zc=new ZipClass();
Zc.ZipFileMain(FileProperties);
{
string []FileProperties=new string[2];
FileProperties[0]=@"E:/DB/";//待压缩文件目录
FileProperties[1]=@"E:/DB/d.zip"; //压缩后的目标文件
ZipClass Zc=new ZipClass();
Zc.ZipFileMain(FileProperties);
}
解压:
private void btnUnpack_Click(object sender, System.EventArgs e)
{
string []FileProperties=new string[2];
FileProperties[0]="E://DB//DataSet.zip";//待解压的文件
FileProperties[1]="E://DB//DataSet//";//解压后放置的目标目录
UnZipClass UnZc=new UnZipClass();
UnZc.UnZip(FileProperties);
{
string []FileProperties=new string[2];
FileProperties[0]="E://DB//DataSet.zip";//待解压的文件
FileProperties[1]="E://DB//DataSet//";//解压后放置的目标目录
UnZipClass UnZc=new UnZipClass();
UnZc.UnZip(FileProperties);
}