Android AsyncTask源码分析

AsyncTask介绍

  首先从Android3.0开始,系统要求网络访问必须在子线程中进行,否则网络访问将会失败并抛出NetworkOnMainThreadException这个异常,这样做是为了避免主线程由于耗时操作所阻塞从而出现ANR现象。

AsyncTask封装了线程池和Handler。简化了异步任务的开发。

一般使用步骤

1.自定义类继承 AsyncTask,例如下面的代码。

private class DownloadFilesTask extends AsyncTask<URL, Integer, Long> {
    protected Long doInBackground(URL... urls) {
        int count = urls.length;
        long totalSize = 0;
        for (int i = 0; i < count; i++) {
            totalSize += Downloader.downloadFile(urls[i]);
            publishProgress((int) ((i / (float) count) * 100));
            // Escape early if cancel() is called
            if (isCancelled()) break;
        }
        return totalSize;
    }

    protected void onProgressUpdate(Integer... progress) {
        setProgressPercent(progress[0]);
    }

    protected void onPostExecute(Long result) {
        showDialog("Downloaded " + result + " bytes");
    }
}

2.执行请求

new DownloadFilesTask().execute(url1, url2, url3);//传递变长参数

AsyncTask 源码分析

AsyncTask 源码如下,基于Andorid-21版本,为了便于理解,加入了较为详细的注释:

package android.os;

import java.util.ArrayDeque;
import java.util.concurrent.BlockingQueue;
import java.util.concurrent.Callable;
import java.util.concurrent.CancellationException;
import java.util.concurrent.Executor;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.FutureTask;
import java.util.concurrent.LinkedBlockingQueue;
import java.util.concurrent.ThreadFactory;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.TimeoutException;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.concurrent.atomic.AtomicInteger;


public abstract class AsyncTask<Params, Progress, Result> {
    private static final String LOG_TAG = "AsyncTask";
    //CPU核心数量
    private static final int CPU_COUNT = Runtime.getRuntime().availableProcessors();
    //核心线程数CPU核心数+1
    private static final int CORE_POOL_SIZE = CPU_COUNT + 1;
    //最大线程数CPU核心数的2倍+1
    private static final int MAXIMUM_POOL_SIZE = CPU_COUNT * 2 + 1;
    private static final int KEEP_ALIVE = 1;

    //线程工厂
    private static final ThreadFactory sThreadFactory = new ThreadFactory() {
        private final AtomicInteger mCount = new AtomicInteger(1);

        public Thread newThread(Runnable r) {
            return new Thread(r, "AsyncTask #" + mCount.getAndIncrement());
        }
    };
    //大小为128的任务队列
    private static final BlockingQueue<Runnable> sPoolWorkQueue =
            new LinkedBlockingQueue<Runnable>(128);

    //线程池配置
    public static final Executor THREAD_POOL_EXECUTOR
            = new ThreadPoolExecutor(CORE_POOL_SIZE, MAXIMUM_POOL_SIZE, KEEP_ALIVE,
                    TimeUnit.SECONDS, sPoolWorkQueue, sThreadFactory);

    //串行的线程池,一个进程中所有的AsyncTask全部在这个串行的线程池中排队执行
    public static final Executor SERIAL_EXECUTOR = new SerialExecutor();

    //用于handler 处理的msg.what 分支变量
    private static final int MESSAGE_POST_RESULT = 0x1;
    private static final int MESSAGE_POST_PROGRESS = 0x2;
    //内部的handler
    private static final InternalHandler sHandler = new InternalHandler();
    //任务排队线程池,默认串行化执行
    private static volatile Executor sDefaultExecutor = SERIAL_EXECUTOR;
    //
    private final WorkerRunnable<Params, Result> mWorker;
    private final FutureTask<Result> mFuture;
    //任务执行状态,默认为尚未执行
    private volatile Status mStatus = Status.PENDING;
    //任务是否被取消的原子变量
    private final AtomicBoolean mCancelled = new AtomicBoolean();
    //任务是否被调用执行的原子变量
    private final AtomicBoolean mTaskInvoked = new AtomicBoolean();

    //串行执行的线程池,用于任务排队
    private static class SerialExecutor implements Executor {
        final ArrayDeque<Runnable> mTasks = new ArrayDeque<Runnable>();
        Runnable mActive;

        public synchronized void execute(final Runnable r) {
            mTasks.offer(new Runnable() {
                public void run() {
                    try {
                        r.run();
                    } finally {
                        scheduleNext();
                    }
                }
            });
            if (mActive == null) {
                scheduleNext();
            }
        }

        protected synchronized void scheduleNext() {
        //取队列头部任务执行
            if ((mActive = mTasks.poll()) != null) {
                THREAD_POOL_EXECUTOR.execute(mActive);
            }
        }
    }

    //任务状态枚举
    public enum Status {
        //任务尚未执行
        PENDING,
       //任务正在运行
        RUNNING,
        //任务完成
        FINISHED,
    }

    //初始化方法,获取sHandler关联的Looper
    public static void init() {
        sHandler.getLooper();
    }

   //设置默认的排队线程池
    public static void setDefaultExecutor(Executor exec) {
        sDefaultExecutor = exec;
    }

     //无参构造函数,创建一个新的异步任务,应该在UI线程中调用
    public AsyncTask() {
    //初始化mWorker
        mWorker = new WorkerRunnable<Params, Result>() {
            public Result call() throws Exception {
            //设置任务被调用状态为true
                mTaskInvoked.set(true);
          //设置线程优先级为后台线程                        Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND);
                //noinspection unchecked
                return postResult(doInBackground(mParams));
            }
        };
        //初始化futureTask对象
        mFuture = new FutureTask<Result>(mWorker) {
//执行完毕后,传递结果,用于doInbackground方法返回Result
            @Override
            protected void done() {
                try {
                    postResultIfNotInvoked(get());
                } catch (InterruptedException e) {
                    android.util.Log.w(LOG_TAG, e);
                } catch (ExecutionException e) {
                    throw new RuntimeException("An error occured while executing doInBackground()",
                            e.getCause());
                } catch (CancellationException e) {
                    postResultIfNotInvoked(null);
                }
            }
        };
    }
    //如果尚未被调用则开始调用
    private void postResultIfNotInvoked(Result result) {
        final boolean wasTaskInvoked = mTaskInvoked.get();
        if (!wasTaskInvoked) {
            postResult(result);
        }
    }
    //将Result结果封装成Message对象发送至Handler用于后续任务处理
    private Result postResult(Result result) {
        @SuppressWarnings("unchecked")
        Message message = sHandler.obtainMessage(MESSAGE_POST_RESULT,
                new AsyncTaskResult<Result>(this, result));
        message.sendToTarget();
        return result;
    }

    //返回任务执行状态
    public final Status getStatus() {
        return mStatus;
    }

    //doInBackground,后台执行任务
    protected abstract Result doInBackground(Params... params);


     //运行在UI线程,在doInBackground之前执行
    protected void onPreExecute() {
    }

   //运行在UI线程,在doInBackground执行完后调用
    @SuppressWarnings({"UnusedDeclaration"})
    protected void onPostExecute(Result result) {
    }

     //运行在UI线程,当后台任务的执行进度发生改变时此方法将会被调用
    @SuppressWarnings({"UnusedDeclaration"})
    protected void onProgressUpdate(Progress... values) {
    }

   //在任务被取消时调用
    @SuppressWarnings({"UnusedParameters"})
    protected void onCancelled(Result result) {
        onCancelled();
    }    

   //任务取消时被调用
    protected void onCancelled() {
    }

   //返回任务是否被取消
    public final boolean isCancelled() {
        return mCancelled.get();
    }

   /**
   * 试图取消对此任务的执行。如果任务已完成、或已取消,或者由于某些其他原因而无法取消,则此尝试将失败。当调用 cancel 时,如果调用成功,而此任务尚未启动,则此任务将永不运行。如果任务已经启动,则 mayInterruptIfRunning 参数确定是否应该以试图停止任务的方式来中断执行此任务的线程。
此方法返回后,对 Future.isDone() 的后续调用将始终返回 true。如果此方法返回 true,则对 Future.isCancelled() 的后续调用将始终返回 true。
   */
    public final boolean cancel(boolean mayInterruptIfRunning) {
    //取消标志设为true
        mCancelled.set(true);
        return mFuture.cancel(mayInterruptIfRunning);
    }

   //取得执行结果
    public final Result get() throws InterruptedException, ExecutionException {
        return mFuture.get();
    }

   //如有必要,最多等待timeout时间长后取得结果
    public final Result get(long timeout, TimeUnit unit) throws InterruptedException,
            ExecutionException, TimeoutException {
        return mFuture.get(timeout, unit);
    }

    //执行入口函数
    public final AsyncTask<Params, Progress, Result> execute(Params... params) {
        return executeOnExecutor(sDefaultExecutor, params);
    }
//默认串行执行
    public final AsyncTask<Params, Progress, Result> executeOnExecutor(Executor exec,
            Params... params) {
        if (mStatus != Status.PENDING) {
            switch (mStatus) {
                case RUNNING:
                    throw new IllegalStateException("Cannot execute task:"
                            + " the task is already running.");
                case FINISHED:
                    throw new IllegalStateException("Cannot execute task:"
                            + " the task has already been executed "
                            + "(a task can be executed only once)");
            }
        }

        mStatus = Status.RUNNING;
        //回调onPreExecute
        onPreExecute();

        mWorker.mParams = params;
        exec.execute(mFuture);

        return this;
    }

    //执行方法
    public static void execute(Runnable runnable) {
        sDefaultExecutor.execute(runnable);
    }

   //在doInBackground方法中被调用,
    protected final void publishProgress(Progress... values) {
        if (!isCancelled()) {
            sHandler.obtainMessage(MESSAGE_POST_PROGRESS,
                    new AsyncTaskResult<Progress>(this, values)).sendToTarget();
        }
    }
    //finish方法,如果任务被取消,调用onCancelled(result),
    //否则回调onPostExecute(result)方法
    private void finish(Result result) {

        if (isCancelled()) {
            onCancelled(result);
        } else {
            onPostExecute(result);
        }
        mStatus = Status.FINISHED;
    }
    //内部私有静态类InternalHandler用于接受子线程发送的数据, 并用此数据配合主线程更新UI。
    private static class InternalHandler extends Handler {
        @SuppressWarnings({"unchecked", "RawUseOfParameterizedType"})
        @Override
        public void handleMessage(Message msg) {
            AsyncTaskResult result = (AsyncTaskResult) msg.obj;
            switch (msg.what) {
                case MESSAGE_POST_RESULT:

                    //回调finish方法
                   result.mTask.finish(result.mData[0]);
                    break;
                case MESSAGE_POST_PROGRESS:
                //回调onProgressUpdate方法
           result.mTask.onProgressUpdate(result.mData);
                    break;
            }
        }
    }

    private static abstract class WorkerRunnable<Params, Result> implements Callable<Result> {
        Params[] mParams;
    }

    @SuppressWarnings({"RawUseOfParameterizedType"})
    private static class AsyncTaskResult<Data> {
        final AsyncTask mTask;
        final Data[] mData;

        AsyncTaskResult(AsyncTask task, Data... data) {
            mTask = task;
            mData = data;
        }
    }
}


重点说明

AsyncTask涉及的线程池

  AsyncTask有两个线程池:SerialExecutorTHREAD_POOL_EXECUTOR
前者是用于任务的排队,默认是串行的线程池:后者用于真正的执行任务。AsyncTask还有一个Handler,叫InternalHandler,用于将执行环境从线程池切换到主线程。AsyncTask内部就是通过InternalHandler来发送任务执行的进度以及执行结束等消息。

AsyncTask排队执行过程

  AsyncTask排队执行过程:系统先把参数Params封装为FutureTask对象,它相当于Runnable,接着FutureTask交给SerialExcutor的execute方法,它先把FutureTask插入到任务队列tasks中,如果这个时候没有正在活动的AsyncTask任务,那么就会执行下一个AsyncTask任务,同时当一个AsyncTask任务执行完毕之后,AsyncTask会继续执行其他任务直到所有任务都被执行为止。

线程池特别说明

  关于线程池,AsyncTask对应的线程池ThreadPoolExecutor都是进程范围内共享的,都是static的,所以是AsyncTask控制着进程范围内所有的子类实例。由于这个限制的存在,当使用默认线程池时,如果线程数超过线程池的最大容量,线程池就会爆掉(3.0默认串行执行,不会出现这个问题)。针对这种情况。可以尝试自定义线程池,配合AsyncTask使用。

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