(TCP)服务器端SOCKET
第一步:初始化套接字库
第二步:创建套接字
第三步:绑定套接字
第四步:将该套接字置为监听状态
第五步:接收客户端传来的连接请求
(TCP)客户端SOCKET
第一步:初始化套接字库
第二步:创建套接字
第三步:绑定套接字
第四步:向服务器端发送连接请求
(UDP)服务器端SOCKET
第一步:初始化套接字库
第二步:创建套接字
第三步:绑定套接字
第四步:向指定IP发送数据
(UDP)客户端SOCKET
第一步:初始化套接字库
第二步:创建套接字
第三步:绑定套接字
第四步:向指定IP发送数据
基于UDP的socket编程
sockets(套接字)编程有三种,流式套接字(SOCK_STREAM),数据报套接字(SOCK_DGRAM),原始套接字(SOCK_RAW);基于UDP的socket编程是采用的数据报套接字。
在这个程序中,将两个工程添加到一个工作区。同时还要链接一个ws2_32.lib的库文件。
服务器端编程的步骤:
1:加载套接字库,创建套接字(WSAStartup()/socket());
2:绑定套接字到一个IP地址和一个端口上(bind());
3:等待和接收数据(sendto()/recvfrom());
4:关闭套接字,关闭加载的套接字库(closesocket()/WSACleanup())。
服务器端代码如下:
#include <winsock2.h>
#include <stdio.h>
void main()
{
WORD wVersionRequested;
WSADATA wsaData;
int err;
wVersionRequested = MAKEWORD( 1, 1 );
err = WSAStartup( wVersionRequested, &wsaData );
if ( err != 0 )
{
return;
}
if ( LOBYTE( wsaData.wVersion ) != 1 ||
HIBYTE( wsaData.wVersion ) != 1 )
{
WSACleanup( );
return;
}
SOCKET sockSrv=socket(AF_INET,SOCK_DGRAM,0);
SOCKADDR_IN addrSrv;
addrSrv.sin_addr.S_un.S_addr=htonl(INADDR_ANY);
addrSrv.sin_family=AF_INET;
addrSrv.sin_port=htons(7003);
bind(sockSrv,(SOCKADDR*)&addrSrv,sizeof(SOCKADDR));
char recvBuf[50];
SOCKADDR addrClient;
int len=sizeof(SOCKADDR);
recvfrom(sockSrv,recvBuf,50,0,(SOCKADDR*)&addrClient,&len);
printf("%s/n",recvBuf);
closesocket(sockSrv);
WSACleanup();
}
对于基于UDP的socket客户端来说,要进行如下步骤:
1:创建一个套接字(socket);
2:向服务器发送数据(sendto);
3:关闭套接字;
代码如下:
#include <winsock2.h>
#include <stdio.h>
void main()
{
WORD wVersionRequested;
WSADATA wsaData;
int err;
wVersionRequested = MAKEWORD( 2, 2 );
err = WSAStartup( wVersionRequested, &wsaData );
if ( err != 0 ) {
return;
}
if ( LOBYTE( wsaData.wVersion ) != 2 ||
HIBYTE( wsaData.wVersion ) != 2 ) {
WSACleanup( );
return;
}
SOCKET sockClient=socket(AF_INET,SOCK_DGRAM,0);
SOCKADDR_IN addrClient;
addrClient.sin_addr.S_un.S_addr=inet_addr("127.0.0.1");
addrClient.sin_family=AF_INET;
addrClient.sin_port=htons(8889);
SOCKADDR_IN addrSrv;
sendto(sockClient,"hi",3,0,(SOCKADDR*)&addrClient,sizeof(SOCKADDR));
}
VC++ Socket编程 简单的Tcp/ip服务器端
#include <windows.h>
#include <iostream.h>
#include <winsock.h>
#define NO_FLAGS_SET 0
#define PORT (u_short) 44965
#define MAXBUFLEN 256
INT main(VOID)
{
WSADATA Data;
SOCKADDR_IN serverSockAddr;
SOCKADDR_IN clientSockAddr;
SOCKET serverSocket;
SOCKET clientSocket;
int addrLen=sizeof(SOCKADDR_IN);
int status;
int numrcv;
char buffer[MAXBUFLEN];
/* initialize the Windows Socket DLL */
status=WSAStartup(MAKEWORD(1, 1), &Data);
if (status != 0)
cerr << "ERROR: WSAStartup unsuccessful"
<< endl;
/* zero the sockaddr_in structure */
memset(&serverSockAddr, 0,
sizeof(serverSockAddr));
/* specify the port portion of the address */
serverSockAddr.sin_port=htons(PORT);
/* specify the address family as Internet */
serverSockAddr.sin_family=AF_INET;
/* specify that the address does not matter */
serverSockAddr.sin_addr.s_addr=htonl(INADDR_ANY);
/* create a socket */
serverSocket=socket(AF_INET, SOCK_STREAM, 0);
if (serverSocket == INVALID_SOCKET)
cerr << "ERROR: socket unsuccessful" << endl;
/* associate the socket with the address */
status=bind(serverSocket,
(LPSOCKADDR) &serverSockAddr,
sizeof(serverSockAddr));
if (status == SOCKET_ERROR)
cerr << "ERROR: bind unsuccessful" << endl;
/* allow the socket to take connections */
status=listen(serverSocket, 6);
if (status == SOCKET_ERROR)
cerr << "ERROR: listen unsuccessful" << endl;
/* accept the connection request when one
is received */
clientSocket=accept(serverSocket,
(LPSOCKADDR) &clientSockAddr,
&addrLen);
cout << "Got the connection..." << endl;
while(1)
{
numrcv=recv(clientSocket, buffer,
MAXBUFLEN, NO_FLAGS_SET);
if ((numrcv == 0) || (numrcv == SOCKET_ERROR))
{
cout << "Connection terminated." << endl;
status=closesocket(clientSocket);
if (status == SOCKET_ERROR)
cerr << "ERROR: closesocket unsuccessful"
<< endl;
status=WSACleanup();
if (status == SOCKET_ERROR)
cerr << "ERROR: WSACleanup unsuccessful"
<< endl;
return(1);
}
cout << buffer << endl;
} /* while */
}
VC++ Socket编程 简单的Tcp/ip客户端
#include <windows.h>
#include <iostream.h>
#include <winsock.h>
#define NO_FLAGS_SET 0
#define PORT (u_short) 44965
#define DEST_IP_ADDR "192.168.10.158" //Server address
INT main(VOID)
{
WSADATA Data;
SOCKADDR_IN destSockAddr;
SOCKET destSocket;
unsigned long destAddr;
int status;
int numsnt;
char *toSendtxt="Test String";
/* initialize the Windows Socket DLL */
status=WSAStartup(MAKEWORD(1, 1), &Data);
if (status != 0)
cerr << "ERROR: WSAStartup unsuccessful"
<< endl;
/* convert IP address into in_addr form */
destAddr=inet_addr(DEST_IP_ADDR);
/* copy destAddr into sockaddr_in structure */
memcpy(&destSockAddr.sin_addr,
&destAddr, sizeof(destAddr));
/* specify the port portion of the address */
destSockAddr.sin_port=htons(PORT);
/* specify the address family as Internet */
destSockAddr.sin_family=AF_INET;
/* create a socket */
destSocket=socket(AF_INET, SOCK_STREAM, 0);
if (destSocket == INVALID_SOCKET)
{
cerr << "ERROR: socket unsuccessful" << endl;
status=WSACleanup();
if (status == SOCKET_ERROR)
cerr << "ERROR: WSACleanup unsuccessful"
<< endl;
return(1);
}
cout << "Trying to connect to IP Address: "
<< DEST_IP_ADDR << endl;
/* connect to the server */
status=connect(destSocket,
(LPSOCKADDR) &destSockAddr,
sizeof(destSockAddr));
if (status == SOCKET_ERROR)
{
cerr << "ERROR: connect unsuccessful" << endl;
status=closesocket(destSocket);
if (status == SOCKET_ERROR)
cerr << "ERROR: closesocket unsuccessful"
<< endl;
status=WSACleanup();
if (status == SOCKET_ERROR)
cerr << "ERROR: WSACleanup unsuccessful"
<< endl;
return(1);
}
cout << "Connected..." << endl;
while(1)
{
cout << "Sending..." << endl;
numsnt=send(destSocket, toSendtxt,
strlen(toSendtxt) + 1, NO_FLAGS_SET);
if (numsnt != (int)strlen(toSendtxt) + 1)
{
cout << "Connection terminated" << endl;
status=closesocket(destSocket);
if (status == SOCKET_ERROR)
cerr << "ERROR: closesocket unsuccessful"
<< endl;
status=WSACleanup();
if (status == SOCKET_ERROR)
cerr << "ERROR: WSACleanup unsuccessful"
<< endl;
return(1);
}
/* Wait before sending the message again */
Sleep(4800);
} /* while */
}