CG_INLINE bool
__CGSizeEqualToSize(CGSize size1, CGSize size2)
{
return size1.width == size2.width && size1.height == size2.height;
}
#define CGSizeEqualToSize __CGSizeEqualToSize
CG_INLINE bool
__CGSizeEqualToSize(CGSize size1, CGSize size2)
{
return size1.width == size2.width && size1.height == size2.height;
}
#define CGSizeEqualToSize __CGSizeEqualToSize