需要引入下面的头文件
#include "cocostudio/CocoStudio.h"
#include "ui/CocosGUI.h"
Widget * ulayer ;
ulayer = GUIReader::getInstance()->widgetFromJsonFile("Start_Ui_1/Start_Ui_1.json");
this->addChild(ulayer);
//文件中的一个按钮,里面做一个函数的监听用于实现场景的切换
auto bt_btf = (Button *)ulayer->getChildByName("BT_btf");
bt_btf->addTouchEventListener([=](Ref* r,Widget::TouchEventType t){
auto scene = PlayGameScene::create();
scene->retain();
Director::getInstance()->replaceScene(scene);
});