auto delay =DelayTime::create(3);
auto cf = CallFunc::create([=](){
this->removeFromParentAndCleanup(true);
//发送通知开始游戏
__NotificationCenter::getInstance()->postNotification("StartGame");
});
this->runAction(Sequence::create(delay,cf,NULL));
//主场景当中可以监听通知开始游戏
__NotificationCenter::getInstance()->addObserver(this, callfuncO_selector(GameScene::startGame), "StartGame", nullptr);