1. c++ 在全局定义了 operator new(size_t size), operator new(size_t size,void* buf)和operator delete(void* buf);
① void* operator new(size_t size);//内部调用malloc(size)
② void* operator new(size_t size, void* buf);//什么也不做,直接 return buf;
③ void operator delete(void* buf);//内部调用free(buf);
2. ClassA* ptr = new ClassA()对应于编译器操作步骤:
void * mem=operator new(sizeof(ClassA));
ClassA* ptr=(ClassA*)mem;
ptr->ClassA::ClassA();
3. new(_mem) ClassA() 对应于编译器操作步骤:(假设_mem已指向一段申请好的内存)
void* mem = operator new(sizeof(ClassA),_mem);
ClassA* ptr=(ClassA*)mem;
ptr->ClassA::ClassA();
// ps.. 由于operator new(sizeof(ClassA),_mem)什么也不做,所以三步就只等价于后两步。
4. delete classAPtr 对应于编译器如下步骤:
ClassA* ptr=(ClassA*)classAPtr;
ptr->~ClassA();
operator delete(classAPtr);
5. 在ClassA 内部重载operator new(size_t size) 和 operator new(size_t size,void* buf)会让2,3中对operator new的调用,变成对重载的operator new调用。
#include <iostream>
#include <new>
class ClassA {
public:
ClassA() {}
ClassA(int v) { a = v; }
static void* operator new(size_t size) {
std::cout << "internal allocate used." << std::endl;
return malloc(size);
}
static void* operator new(size_t size, void* buf) {
std::cout << "internal allocate used for placement new." << std::endl;
if (buf != nullptr)
return buf;
else
return operator new(size);
}
static void operator delete(void* buf) {
std::cout << "internal deallocate used." << std::endl;
free(buf);
}
static void* operator new[](size_t nsize) {
void* mem = operator new(sizeof(size_t) + nsize);
size_t* temp = (size_t*)mem;
*temp = nsize/sizeof(ClassA);
ClassA* ptr = (ClassA*)(temp + 1);
for (size_t i = 0; i < *temp; i++) {
//(ptr + i)->ClassA::ClassA();
new(ptr + i)ClassA();
std::cout << "constructor: " << i << std::endl;
}
return ptr;
}
static void operator delete[](void* buf) {
size_t* temp = (size_t*)buf-1;
ClassA* ptr = (ClassA*)(buf);
for (size_t i = (*temp); i >0 ; i--) {
(ptr + i -1)->~ClassA();
std::cout << "destructor: " << i-1 << std::endl;
}
operator delete(temp);
}
public:
int a;
};
int main()
{
ClassA* ptr = (ClassA*)::operator new(sizeof(ClassA));// 使用全局operator new(size_t size);
::new(ptr) ClassA(6);// 内部使用全局operator new(size_t size,void* buf);
std::cout << ptr->a << "\n";
::delete ptr; //使用全局operator delete(void* buf);
ClassA* cptr = (ClassA*)operator new(sizeof(ClassA));//使用ClassA内部重载的operator new(size_t size)
new(cptr)ClassA(10);//使用ClassA内部重载的operator new(size_t size,void* buf)
std::cout << cptr->a << "\n";
delete cptr;//使用ClassA内部重载的operator delete(void* buf);
ClassA* arr = new ClassA[5];
delete[] arr;
return 0;
}
6. 重载 void* operator new[](size_t nsize), void* operator new[](size_t n, void* buf)和void operator delete[](void* buf),会相应的影响对象数组的创建和释放:
ClassA* arrClassA = new ClassA[5];
------>等价于
void * mem=operator new(sizeof(size_t)+nsize);
size_t* temp = (size_t*)mem;
*temp = nsize/sizeof(ClassA);
ClassA* ptr=(ClassA*)(temp+1);
for(size_t i=0;i<5;i++) (ptr+i)->ClassA::ClassA();
arrClassA=(ClassA*)ptr;
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
delete[] arrClassA;
------>等价于
size_t* temp = (size_t*)arrClassA-1;
ClassA* ptr=(ClassA*)arrClassA;
for(size_t i=*temp;i>0;i--) (ptr+i-1)->~ClassA();
operator delete(temp);
7. 不要重载全局operator new(size_t size),operator new(size_t size,void* buf),以及operator delete(void* buf), 否则那些没有重载这些函数的类在实例化和回收的时候将受到影响。
8. 有了上面的重载,我们可以接管ClassA内存的申请和释放权限,自定义设计该类的allocator,并进行内存管理,实现内存池。