么?
第一种:通过
FlashShape来实现闪烁功能
/// <summary> /// 定位闪烁元素 /// </summary> /// <param name="axMapControl"></param> /// <param name="pElement"></param> public void PositionFlashElement(AxMapControl axMapControl, IElement pElement) { IGeometry pGeometry = pElement.Geometry; ICartographicLineSymbol ipCartographicLineSymbol; ISimpleFillSymbol ipSimpleFillSymbol; ISimpleMarkerSymbol ipSimpleMarkersymbol; ISymbol ipSymbol = null; IRgbColor ipColor; IPoint pPoint = new PointClass(); pPoint.X = pGeometry.Envelope.LowerLeft.X + pGeometry.Envelope.Width / 2; pPoint.Y = pGeometry.Envelope.LowerLeft.Y + pGeometry.Envelope.Height / 2; axMapControl.CenterAt(pPoint); //pGeometry.Envelope.LowerLeft int Size; ipColor = new RgbColor(); ipColor.Red = 255; Size = 10; //esriGeometryType type = pGeometry.GeometryType; if (type == esriGeometryType.esriGeometryPolyline) { ipCartographicLineSymbol = new CartographicLineSymbol();
ipSymbol = (ISymbol)ipCartographicLineSymbol; ipSymbol.ROP2 = esriRasterOpCode.esriROPNotXOrPen; ipCartographicLineSymbol.Width = Size; ipCartographicLineSymbol.Color = ipColor; } else if (type == esriGeometryType.esriGeometryPolygon) { ipSimpleFillSymbol = new SimpleFillSymbol(); ipSymbol = (ISymbol)ipSimpleFillSymbol; ipSimpleFillSymbol.Color = ipColor; } else if (type == esriGeometryType.esriGeometryPoint || type == esriGeometryType.esriGeometryMultipoint) { ipSimpleMarkersymbol = new SimpleMarkerSymbol(); ipSymbol = (ISymbol)ipSimpleMarkersymbol; ipSymbol.ROP2 = esriRasterOpCode.esriROPWhite; ipSimpleMarkersymbol.Color = ipColor; ipSimpleMarkersymbol.Size = 20; } axMapControl.FlashShape(pGeometry, 3, 300, ipSymbol); }
第二种:编辑自己闪烁的对象
自己定义一个
FlashObjectsClass类来完成闪烁的功能,网上很对这样类的原代码.
//获取对应要素
LayerIdentifiedResult layerResult = identifiedResultsList[layerIndex];
//点击了图层下的要素
if (featureIndex > -1)
{
IFeatureIdentifyObj identifyObjDefault = layerResult.IdentifiedFeatureObjList[featureIndex];
IFeature featureDefault = (identifyObjDefault as IRowIdentifyObject).Row as IFeature;
//显示属性
ShowFeatureAttributes(featureDefault);
//判断是否闪烁要素
if (doFlash)
{
(identifyObjDefault as IIdentifyObj).Flash(associateMapControl.ActiveView.ScreenDisplay);
}
}
//点击了图层,同时闪烁图层下的所有要素图形
else
{
flashObjects.FlashObjects(layerResult);
}
第三种:结合IHookActions的DoAction方法并搭上esriHookActionsFlash动作,这样做效果很接近arcmap中的效果,速度也比较快。
Action方面有6个constant,可以根据需要选择.
完成闪烁的代码如下:
Constant | Value | Description |
esriHookActionsFlash | 0 | Flash the geometry. |
esriHookActionsPan | 1 | Pan to the geometry. |
esriHookActionsZoom | 2 | Zoom to the geometry. |
esriHookActionsGraphic | 3 | Create a graphic for the geometry. |
esriHookActionsLabel | 4 | Create a graphic and label for the geometry. |
esriHookActionsCallout | 5 | Create a callout for the geometry. |
IHookActions hookActions;
hookActions.DoAction(feature.Shape, esriHookActions.esriHookActionsPan);
Application.DoEvent();hookActions.DoAction(feature.Shape,esriHookActions.esriHookActionsFlash);