二维矢量动画智能制作软件开发合集
个人开发二维矢量动画智能制作软件界面如下:
目录
绘制图形
本篇介绍软件左侧工具栏→绘制工具→绘制图形和
本软件将绘制图形分为两类:
1)常规图形绘制;
2)自定义图形绘制。
一、绘制图形原理
绘制成组图形,即绘制常用形状,该功能够提高绘图人员的绘制效率。本软件提供2种成组图形绘制操作,分别是常规图形绘制和自定义图形绘制。实现该功能的思路为:1)绘制图形;2)根据鼠标移动对图形进行按需缩放。
常规图形绘制实现的核心在于需要人工设置图形的节点参数,但绘制图形较为简单,实现难度不大;复杂的图形可通过增加自定义图形,自动识别图形数据,避免人工手动置数。
二、矩形绘制实现
1.代码示例
.h文件变量申明:
QPointF startNodePos;
QList<QPointF> nodeList;
QList<QPointF> curveStartList;
QList<QPointF> curveEndList;
nodeList.append(startNodePos + QPointF(-0.3,-0.3));
nodeList.append(startNodePos + QPointF(0.3,-0.3));
nodeList.append(startNodePos + QPointF(0.3,0.3));
nodeList.append(startNodePos + QPointF(-0.3,0.3));
curveStartList.append(startNodePos + QPointF(-0.2,-0.3));
curveStartList.append(startNodePos + QPointF(0.3,-0.2));
curveStartList.append(startNodePos + QPointF(0.2,0.3));
curveStartList.append(startNodePos + QPointF(-0.3,0.2));
curveEndList.append(startNodePos + QPointF(0.2,-0.3));
curveEndList.append(startNodePos + QPointF(0.3,0.2));
curveEndList.append(startNodePos + QPointF(-0.2,0.3));
curveEndList.append(startNodePos + QPointF(-0.3,-0.2));
2.示例效果
矩形
三、圆形绘制实现
1.代码示例
.h文件变量申明:
QPointF startNodePos;
QList<QPointF> nodeList;
QList<QPointF> curveStartList;
QList<QPointF> curveEndList;
nodeList.append(startNodePos + QPointF(0,0.2));
nodeList.append(startNodePos + QPointF(0.2,0));
nodeList.append(startNodePos + QPointF(0,-0.2));
nodeList.append(startNodePos + QPointF(-0.2,0));
curveStartList.append(startNodePos + QPointF(0.1,0.2));
curveStartList.append(startNodePos + QPointF(0.2,-0.1));
curveStartList.append(startNodePos + QPointF(-0.1,-0.2));
curveStartList.append(startNodePos + QPointF(-0.2,0.1));
curveEndList.append(startNodePos + QPointF(0.2,0.1));
curveEndList.append(startNodePos + QPointF(0.1,-0.2));
curveEndList.append(startNodePos + QPointF(-0.2,-0.1));
curveEndList.append(startNodePos + QPointF(-0.1,0.2));
2.示例效果
圆形
四、自定义图形绘制实现
1.代码示例
.h文件变量申明:
QList<QPointF> nodeList;
QList<QPointF> curveStartList;
QList<QPointF> curveEndList;
for(int i = 0; i<customNode.count(); i++)
{
nodeList.append(mouseEvent->scenePos() + customNode[i]);
curveStartList.append(mouseEvent->scenePos() + customCurveStart[i]);
curveEndList.append(mouseEvent->scenePos() + customCurveEnd[i]);
}
2.示例效果
自定义图形
五、绘制图形软件测试视频
绘制图形测试
结束语
本文简要梳理了软件【绘制图形】的实现框架,内容均为原创。
作者文笔水平一般,请大家多多包涵和指正,十分欢迎进一步交流学习。
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