main.cpp:
#include
#include
#include"point.h"
using namespace std;
void main()
{
point a;
int o,p,q;
cin>>o>>p>>q;
a.Input(o,p,q);
a.Output();
a.Output_x();
a.Output_y();
a.Output_z();
}
point.h:
#pragma once
#include
#include
using namespace std;
class point
{
private:
int x,y,z;
public:
int Input(int a,int b,int c);
int Output();
int Output_x();
int Output_y();
int Output_z();
};
point.cpp:
#include “point.h”
using namespace std;
#include
int point::Input(int a, int b,int c)
{
x=a;
y=b;
z=c;
return 0;
}
int point::Output()
{
cout<<"("<<x<<","<<y<<","<<z<<")"<<endl;
return 0;
}
int point::Output_x()
{
cout<<x<<endl;
return 0;
}
int point::Output_y()
{
cout<<y<<endl;
return 0;
}
int point::Output_z()
{
cout<<z<<endl;
return 0;
}