[code]
题目:猫大叫一声,所有的老鼠都开始逃跑,主人被惊醒
要求:
1.要有联动性,老鼠和主人的行为是被动的
2.考虑可扩展性,猫的叫声可能引起其他联动效应
下面是自己写的:
哈哈。设计模式学得还不错。。。。。
public class Cat {
List<Hearable> hearers = new ArrayList<Hearable>();
public void addObserver(Hearable h){
hearers.add(h);
}
public void removeOberver(Hearable h){
hearers.remove(h);
}
public void call(){
for(Hearable h : hearers){
h.doAfterHear();
}
}
}
public interface Hearable {
public void doAfterHear();
}
public class Master implements Hearable{
Status status;
public Master(){
status = Status.SLEEP;
}
public void frighten(){
status = Status.WAKEUP;
System.out.println("我是主人,我被你这该死的猫吵醒了");
}
public Status getStatus() {
return status;
}
public void doAfterHear(){
frighten();
}
}
enum Status {
SLEEP,WAKEUP;
@Override
public String toString() {
String s = "";
switch(this){
case SLEEP:s = "sleep";break;
case WAKEUP :s= "wakeup" ;break;
default:s = "没有匹配项";
}
return s;
}
}
public class Mouse implements Hearable{
public void doAfterHear() {
flee();
}
public static final int STOP = 0;
public static final int ESCAPE = 1;
private int nameCode;
private int status;
public Mouse(int nameCode){
status = STOP;
this.nameCode = nameCode;
}
public int getStatus() {
return status;
}
public void flee(){
System.out.println("我是老鼠"+nameCode+" 我在逃跑");
}
}
[/code]
题目:猫大叫一声,所有的老鼠都开始逃跑,主人被惊醒
要求:
1.要有联动性,老鼠和主人的行为是被动的
2.考虑可扩展性,猫的叫声可能引起其他联动效应
下面是自己写的:
哈哈。设计模式学得还不错。。。。。
public class Cat {
List<Hearable> hearers = new ArrayList<Hearable>();
public void addObserver(Hearable h){
hearers.add(h);
}
public void removeOberver(Hearable h){
hearers.remove(h);
}
public void call(){
for(Hearable h : hearers){
h.doAfterHear();
}
}
}
public interface Hearable {
public void doAfterHear();
}
public class Master implements Hearable{
Status status;
public Master(){
status = Status.SLEEP;
}
public void frighten(){
status = Status.WAKEUP;
System.out.println("我是主人,我被你这该死的猫吵醒了");
}
public Status getStatus() {
return status;
}
public void doAfterHear(){
frighten();
}
}
enum Status {
SLEEP,WAKEUP;
@Override
public String toString() {
String s = "";
switch(this){
case SLEEP:s = "sleep";break;
case WAKEUP :s= "wakeup" ;break;
default:s = "没有匹配项";
}
return s;
}
}
public class Mouse implements Hearable{
public void doAfterHear() {
flee();
}
public static final int STOP = 0;
public static final int ESCAPE = 1;
private int nameCode;
private int status;
public Mouse(int nameCode){
status = STOP;
this.nameCode = nameCode;
}
public int getStatus() {
return status;
}
public void flee(){
System.out.println("我是老鼠"+nameCode+" 我在逃跑");
}
}
[/code]