unity 编辑器下 批量设置ab 与 图片设置图集packing tag
using UnityEngine;
using UnityEditor;
public class Tools : Editor
{
[MenuItem("Tools/SetAB_Tag")]
static void SetABAndTag()
{
string assetPath = "Assets/ab";
string[] uids = AssetDatabase.FindAssets("t:Prefab t:Texture", new ...
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2020-06-29 17:07:16 ·
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