由于工作需要,使用到udp程序通信。(记下来,万一以后用到了呢)
根据客户端的信息和ip,发送所需信息,(非阻塞),recvfrom第4参数改为0可以设置为阻塞。
跑出来的效果如图:
运行起来之后,客户端发送信息显示在服务端,并打印客户端ip。
代码如下:
//客户端
#include<stdio.h>
#include<sys/types.h>
#include<sys/socket.h>
#include<unistd.h>
#include<arpa/inet.h>
int main()
{
//创建socket对象
int sockfd=socket(AF_INET,SOCK_DGRAM,0);
//创建网络通信对象
struct sockaddr_in addr;
addr.sin_family =AF_INET;
addr.sin_port =htons(14551);
addr.sin_addr.s_addr = inet_addr("192.168.1.56"); //IP根据server所在主机的IP设定,这里是运行在同一PC端
printf("please input:");
while(1)
{
sleep(1);
char buf[256];
scanf("%s",buf);
sendto(sockfd,&buf,sizeof(buf),0,(struct sockaddr*)&addr,sizeof(addr));
//socklen_t len=sizeof(addr);
//recvfrom(sockfd,&buf,sizeof(buf),0,(struct sockaddr*)&addr,&len);
//printf("%s\n",buf);
}
close(sockfd);
}
//socket udp 服务端 1
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <strings.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>
int main(int argc, char *argv[])
{
int sin_len;
struct sockaddr_in saddr;
struct sockaddr_in remote_addr;
char buff[1024];
int res, len;
//1. create socket
int sockfd = socket(AF_INET, SOCK_DGRAM, 0);
if (-1 == sockfd)
{
perror("Udp server socket: ");
return -1;
}
printf("Udp server socket create succ!\n");
//2. prepare IP and port
memset(&saddr, 0, sizeof(saddr));
saddr.sin_family = AF_INET;
saddr.sin_port = htons(14551);
saddr.sin_addr.s_addr = INADDR_ANY;
bzero(saddr.sin_zero, 8);
//3. bind
res = bind(sockfd, (struct sockaddr *)&saddr, sizeof(saddr));
if (-1 == res)
{
perror("udp server bind: ");
return -1;
}
//4. recvfrom
while(1){
sleep(0.5);
sin_len = sizeof(struct sockaddr_in);
len = recvfrom(sockfd, buff, 1024, MSG_DONTWAIT, (struct sockaddr *)&remote_addr, &sin_len);
if (-1 != len)
{
printf("Recived packet from %s, contents is: %s \n", \
inet_ntoa(remote_addr.sin_addr), buff);
}
buff[len] = '\0';
}
//5. close
close(sockfd);
return 0;
}
编译指令:
gcc udp_ser.c -o udp_ser;gcc udp_cli.c -o udp_cli;