1.基本概念
定义
在不改变原有对象的基础之上,将功能附加到对象上
提供了比继承更有弹性的替代方案(扩展原有对象功能)
使用场景
扩展一个类的功能或给一个类添加附加职责;
动态的给一个对象添加功能,这些功能可以再动态的撤销;
优点
(1)继承的有力补充,比继承灵活,不改变原有对象的情况下给一个对象扩展功能;
(2)通过使用不同装饰类以及这些装饰类的排列组合,可以实现不同效果;
(3)符合开闭原则。
缺点
(1)会出现更多的代码,更多的类,增加程序复杂性;
(2)动态装饰时,多层装饰时会更复杂。
装饰者-相关设计模式:装饰者模式和代理模式;装饰者模式和适配器模式;
源码使用:IO流 Servlet Cache
2.代码示例
场景设计:煎饼果子-- 加鸡蛋+加火腿、加多个鸡蛋或火腿
第一版
package com.demo.design_pattern.structural.decorator.v1;
/**
* Battercake
* 场景 煎饼果子 加鸡蛋+加火腿 加多个鸡蛋或火腿
*
* @Description
*/
public class Battercake {
public String getDesc() {
return "煎饼";
}
public int cost() {
return 8;
}
}
package com.demo.design_pattern.structural.decorator.v1;
/**
* BattercakeWithEgg
*
* @Description 加鸡蛋的煎饼
*/
public class BattercakeWithEgg extends Battercake {
@Override
public String getDesc() {
return super.getDesc() + " 加一个鸡蛋";
}
@Override
public int cost() {
return super.cost() + 1;
}
}
package com.demo.design_pattern.structural.decorator.v1;
/**
* BattercakeWithEggSausage
*
* @Description 加鸡蛋火腿煎饼
*/
public class BattercakeWithEggSausage extends BattercakeWithEgg {
@Override
public String getDesc() {
return super.getDesc() + " 加一个火腿";
}
@Override
public int cost() {
return super.cost() + 2;
}
}
测试类
package com.demo.design_pattern.structural.decorator.v1;
/**
* Test
*
* @Description
*/
public class Test {
public static void main(String[] args) {
Battercake battercake = new Battercake();
System.out.println(battercake.getDesc() + " 销售价格:" + battercake.cost());
Battercake battercakeWithEgg = new BattercakeWithEgg();
System.out.println(battercakeWithEgg.getDesc() + " 销售价格:" + battercakeWithEgg.cost());
Battercake battercakeWithEggSausage = new BattercakeWithEggSausage();
System.out.println(battercakeWithEggSausage.getDesc() + " 销售价格:" + battercakeWithEggSausage.cost());
}
}
测试结果
第二版
package com.demo.design_pattern.structural.decorator.v2;
/**
* ABattercake
*
* @Description
*/
public abstract class ABattercake {
protected String getDesc() {
return "煎饼";
}
protected int cost() {
return 8;
}
}
package com.demo.design_pattern.structural.decorator.v2;
/**
* Battercake
*
* @Description
*/
public class Battercake extends ABattercake {
@Override
protected String getDesc() {
return "煎饼";
}
@Override
protected int cost() {
return 8;
}
}
定义装饰器
package com.demo.design_pattern.structural.decorator.v2;
/**
* AbstractDecorator
*
* @Description
*/
public class AbstractDecorator extends ABattercake {
private ABattercake aBattercake;
public AbstractDecorator(ABattercake aBattercake) {
this.aBattercake = aBattercake;
}
@Override
protected String getDesc() {
return aBattercake.getDesc();
}
@Override
protected int cost() {
return aBattercake.cost();
}
}
package com.demo.design_pattern.structural.decorator.v2;
/**
* EggDecorator
*
* @Description 加蛋装饰器
*/
public class EggDecorator extends AbstractDecorator {
public EggDecorator(ABattercake aBattercake) {
super(aBattercake);
}
@Override
protected String getDesc() {
return super.getDesc() + " 加一个鸡蛋";
}
@Override
protected int cost() {
return super.cost() + 1;
}
}
package com.demo.design_pattern.structural.decorator.v2;
/**
* SausageDecorator
*
* @Description 加肠装饰器
*/
public class SausageDecorator extends AbstractDecorator {
public SausageDecorator(ABattercake aBattercake) {
super(aBattercake);
}
@Override
protected String getDesc() {
return super.getDesc() + " 加一根香肠";
}
@Override
protected int cost() {
return super.cost() + 2;
}
}
测试类
package com.demo.design_pattern.structural.decorator.v2;
/**
* Test
*
* @Description
*/
public class Test {
public static void main(String[] args) {
ABattercake aBattercake;
aBattercake = new Battercake();//一个煎饼
aBattercake = new EggDecorator(aBattercake);//加一个鸡蛋
aBattercake = new EggDecorator(aBattercake);//加一个鸡蛋
aBattercake = new SausageDecorator(aBattercake);//加一个肠
System.out.println(aBattercake.getDesc() + " 销售价格:" + aBattercake.cost());
}
}
测试结果
第三版
场景:装修工人的装修过程:清理墙面、刮腻子、涂油漆、贴壁画
package com.demo.design_pattern.structural.decorator.v3;
/**
* 装饰器模式的优点:1、不改动原有代码,动态增加功能;2、对象之间不会相互依赖,松耦合,够优雅;3、符合开闭原则,扩展性好、便于维护;
* 装饰器模式的缺点:1、装饰环节如果很多的话,会造成装饰器类膨胀;2、装饰器层层嵌套比较复杂,使用者必须清楚所有的装饰器类及其用途;
*/
/**
* WallBeautify
* 墙面装修接口
* @Description
*/
public interface WallBeautify {
/**
* 装修操作
*/
void operation();
}
package com.demo.design_pattern.structural.decorator.v3;
/**
* WallBeautifyDecorator
* 墙面装修装饰器角色
*
* @Description
*/
public abstract class WallBeautifyDecorator implements WallBeautify {
/**
* 持有一个Component对象实例
*/
private WallBeautify wallBeautify;
public WallBeautifyDecorator(WallBeautify wallBeautify) {
this.wallBeautify = wallBeautify;
}
@Override
public void operation() {
wallBeautify.operation();
decoration();
}
/**
* 装饰器实现类自定义实现方法
*/
public abstract void decoration();
}
package com.demo.design_pattern.structural.decorator.v3;
/**
* WallBeautifyClean
* 墙面装修基本实现
*
* @Description
*/
public class WallBeautifyClean implements WallBeautify {
@Override
public void operation() {
System.out.println("开始清理墙面");
}
}
package com.demo.design_pattern.structural.decorator.v3;
/**
* WallBeautifyPutty
* 墙面装修装饰器角色实现(刮腻子)
* @Description
*/
public class WallBeautifyPutty extends WallBeautifyDecorator {
public WallBeautifyPutty(WallBeautify wallBeautify) {
super(wallBeautify);
}
@Override
public void decoration() {
System.out.println("开始刮腻子");
}
}
package com.demo.design_pattern.structural.decorator.v3;
/**
* WallBeautifyPaint
* 墙面装修装饰器角色实现(涂油漆)
*
* @Description
*/
public class WallBeautifyPaint extends WallBeautifyDecorator {
public WallBeautifyPaint(WallBeautify wallBeautify) {
super(wallBeautify);
}
@Override
public void decoration() {
System.out.println("开始涂油漆");
}
}
package com.demo.design_pattern.structural.decorator.v3;
/**
* WallBeautifyHang
* 墙面装修装饰器角色实现(挂壁画)
*
* @Description
*/
public class WallBeautifyHang extends WallBeautifyDecorator {
public WallBeautifyHang(WallBeautify wallBeautify) {
super(wallBeautify);
}
@Override
public void decoration() {
System.out.println("开始挂壁画");
}
}
测试类
package com.demo.design_pattern.structural.decorator.v3;
/**
* DecoratorTest
*
* @Description
*/
public class DecoratorTest {
public static void main(String[] args) {
//清理墙面
WallBeautify wallBeautifyClean = new WallBeautifyClean();
wallBeautifyClean.operation();
System.out.println("---------------------------");
//刮腻子
WallBeautify wallBeautifyPutty = new WallBeautifyPutty(wallBeautifyClean);
wallBeautifyPutty.operation();
System.out.println("-----------------------------");
//涂油漆
WallBeautify wallBeautifyPaint = new WallBeautifyPaint(wallBeautifyPutty);
wallBeautifyPaint.operation();
System.out.println("----------------------------");
//挂壁画
WallBeautify wallBeautifyHang = new WallBeautifyHang(wallBeautifyPaint);
wallBeautifyHang.operation();
System.out.println("-----------------------------");
//多层嵌套
WallBeautify wbh = new WallBeautifyHang(new WallBeautifyPaint(new WallBeautifyPutty(new WallBeautifyClean())));
wbh.operation();
System.out.println("-----------------------------");
}
}
测试结果