按钮背景:btn_selewctor.xml
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item android:state_pressed="true" android:drawable="@android:color/darker_gray"></item>
<item android:state_pressed="false" android:drawable="@android:color/transparent"></item>
</selector>
进度条背景:progresssbar_selector.xml
<?xml version="1.0" encoding="utf-8"?>
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:id="@+id/progress">
<clip android:gravity="left"
android:clipOrientation="horizontal"
android:drawable="@android:color/holo_blue_light">
</clip>
</item>
</layer-list>
主布局:main.xml
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_margin="20dp"
>
<RelativeLayout android:layout_width="fill_parent"
android:layout_height="50dp"
android:layout_centerInParent="true"
>
<ProgressBar
android:id="@+id/progressbar"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
style="?android:progressBarStyleHorizontal"
android:max="100"
android:progress="0"
android:background="@android:color/holo_green_light"
android:progressDrawable="@drawable/progressbar_selector"
/>
<Button
android:id="@+id/button"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:text="加载游戏"
android:layout_centerInParent="true"
android:gravity="center"
android:background="@drawable/btn_selector"
/>
</RelativeLayout>
</RelativeLayout>
MyActivity.java:
package com.example.ProgressBarHorizenal;
import android.app.Activity;
import android.os.Bundle;
import android.os.Handler;
import android.os.Message;
import android.view.View;
import android.view.Window;
import android.widget.Button;
import android.widget.ProgressBar;
import java.util.Random;
/**
* 带进度条的按钮
*/
public class MyActivity extends Activity {
private static final int LOADING=1;
private static final int LOADING_COMPLETE=2;
private static final int OPEN=3;
int i = 0;
ProgressBar progressBar = null;
Button button = null;
private Handler mHandler = new Handler() {
@Override
public void handleMessage(Message msg) {
super.handleMessage(msg);
switch (msg.what) {
case LOADING:
button.setEnabled(false);
i += 10;
progressBar.setProgress(i);
if (i != 100) {
mHandler.sendEmptyMessageDelayed(LOADING, 500);
button.setText("已加载"+i+"%...");
} else if (i == 100) {
button.setText("加载完成");
mHandler.sendEmptyMessageDelayed(LOADING_COMPLETE, 500);
}
break;
case LOADING_COMPLETE:
button.setText("打开游戏");
button.setEnabled(true);
button.setBackgroundResource(android.R.color.holo_orange_light);
mHandler.sendEmptyMessageDelayed(OPEN, 500);
break;
case OPEN:
progressBar.setProgress(0);
button.setBackgroundResource(R.drawable.btn_selector);
button.setText("加载游戏");
break;
}
}
};
@Override
public void onCreate(Bundle savedInstanceState) {
requestWindowFeature(Window.FEATURE_NO_TITLE);
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
progressBar = (ProgressBar) findViewById(R.id.progressbar);
button = (Button) findViewById(R.id.button);
button.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
i = 0;
mHandler.sendEmptyMessage(LOADING);
}
});
}
}