Common Memory-Related Bugs in C Programs

Managing and using virtual memory can be a difficult and error-prone task for the C programmers. Memory-related bugs are among the most frightening because they often manifest themselves at a distance, in both time and space, from the source of the bug. Write the wrong data to the wrong location, and your program can run for hours before it finally fails in some distant part of the program. We conclude our discussion of virtual memory with a discussion of some of the common memory-related bugs.

      1. Dereferencing bad pointers: Attempting to dereference a pointer into one of the large holes in the virtual address space of  a process that are not mapped to any meaningful data or write to one of read-only areas of virtual memory.

      2. Reading uninitialized memory: While .bss memory locations (such as uninitialized global C variables) are always initialized to zeros by
the loader, this is not true for heap memory. A common error is to assume that heap memory is initialized to zero.

      3. Allowing stack buffer overflows: A program has a buffer overflow bug if it writes to a target buffer on the stack without examining the size of the input string.

      4. Assuming that pointers and the objects they point to are the same size.

      5. Making off-by-one errors: Initializing n+1 of the elements of ann-element array, in the process overwriting some memory that follows the array.

      6. Referencing a pointer instead of the object it points to: If we are not careful about the precedence and associativity of C operators, then we incorrectly manipulate a pointer instead of the object it points to.

      7. Misunderstanding pointer arithmetic: Another common mistake is to forget that arithmetic operations on pointers are performed in units that are the size of the objects they point to, which are not necessarily bytes.

      8. Referencing non-existent variables: Naive C programmers who do not understand the stack discipline will sometimes reference local variables that are no longer valid.

      9. Referencing data in free heap blocks: A similar error is to reference data in heap blocks that have already been freed.

      10. Introducing memory leaks: Memory leaks are slow, silent killers that occur when programmers inadvertently create garbage in the heap by forgetting to free allocated blocks.

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Finding bugs(寻找错误)是指在软件开发过程中,为了保证软件的质量和稳定性,通过一系列的测试和调试过程,找出软件中存在的错误和缺陷,并进行修复的活动。 寻找错误是软件开发过程中必不可少的一步。在软件开发过程中,无论是编写代码、设计界面还是实施功能,都可能出现各种各样的错误。这些错误可能导致软件无法正常运行、功能异常或者性能低下。为了及时发现和修复这些错误,需要进行系统而全面的错误寻找工作。 寻找错误的方法和技巧有很多种。其中一种常用的方法是黑盒测试。黑盒测试是指在不了解软件内部结构和具体实现的情况下,通过输入一些指定的测试用例,观察软件的输出结果,并与预期结果进行对比,从而判断软件是否存在错误。另外一种方法是白盒测试。白盒测试是指在了解软件内部结构和具体实现的情况下,通过对代码进行逐行逐句的检查,发现其中潜在的错误。 除了以上的方法,还可以使用自动化的测试工具来辅助寻找错误。这些工具能够模拟用户的操作,快速地执行大量的测试用例,并生成详细的测试报告,帮助开发人员准确定位和修复错误。 在寻找错误的过程中,要保持耐心和专注。有时候错误可能隐藏得很深,需要仔细地分析和调试。同时,还要注重记录和总结错误,以便后续的修复工作。 总之,寻找错误是软件开发过程中不可或缺的一环。通过系统而全面的测试和调试工作,可以及时发现和修复软件中存在的错误和缺陷,提高软件的质量和可靠性。

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