/*
* File: main.cpp
* Author: qzhao
* 这个章节是关于在进行C++日常开发的时候,尽量使用const 或者enum 取代传统的C define 宏,
* 宏是提供给预编译器,来进行简单的文本替换
* 但是C++ 推荐采用const 或者 enum 变量定义. 直接让compiler 来帮忙检错。
* just as “perfer the compiler to the preprocessor " Scott Meyyers
* The advantages of using const instead of define
* The scope can be controled where marco will not
* Normally we must define the const value if it was declared. That's being
* case when we declare a const value( should be inner types : int float ...)
* in a class definiation. it can be used without providing a defination if we
* don't take there address(当然,如果取地址的话,时机上必须要给对象分配内存空间)
* 如果只是简单的取值的话,编译器应该是做了简单的替换操作(这点类似预处理器)
*
*Things to Remember:
* For simple constants, prefer const objects or enums to #defines
* For function-like macros, prefer inline functions to #defines
* Created on 2011年7月2日, 上午11:25
*/
#include <cstdlib>
#include <iostream>
#include <string>
using namespace std;
const string ThingsToRemember = " Things to Remember:\n\
For simple constants, prefer const objects or enums to #defines\n\
For function-like macros, prefer inline functions to #defines";
const float PI = 3.1415926;
const char * const authorName = "Scott Meyyers";
const string fresher("Simon zhao");
class MyFamily {
public:
MyFamily() {
memberName[0] = "Father";
memberName[1] = "Mother";
memberName[2] = "Brother";
memberName[3] = "Honyan";
memberName[4] = "Saozi";
memberName[5] = "JIaxin";
memberName[6] = "Me";
}
void show() const;
static const size_t kTotalMembers = 7; //
static const float distance = 2000.0;
//static const string address = "Shandong provience";
private:
string memberName[kTotalMembers];
};
const size_t MyFamily::kTotalMembers;
//const string MyFamily::address;
void MyFamily::show() const {
cout << "I love my family" << endl;
for (size_t i = 0; i < kTotalMembers; ++i) {
cout << memberName[i] << endl; }
cout << "We are at " << distance << endl;
}
void InlineFunc();
/*
*
*/
int main(int argc, char** argv) {
cout << "Prefer const enum inline to define" << endl;
cout << "PI = " << PI << endl;
cout << "The author of Effective C++ is: " << authorName << endl;
cout << "And I (" << fresher << ")" << " should study from him." << endl;
//PI = 22;
//authorName = "New name";
//*authorName = "naa0";
MyFamily myFamliy;
myFamliy.show();
cout << "Member count " << MyFamily::kTotalMembers << endl;
const size_t *pAddress = &MyFamily::kTotalMembers;
cout << pAddress << endl;
cout << "The address is :" << &MyFamily::kTotalMembers << endl;
InlineFunc();
cout << ThingsToRemember;
return 0;
}
#define CALL_WIDTH_MAX(a, b) (a) > (b) ? (a) : (b)
void InlineFunc()
{
int a = 5;
int b = 0;
CALL_WIDTH_MAX(++a, b);
CALL_WIDTH_MAX(++a, b+10);
cout << "a should be(5, 6, 7, 8)" <<endl;
cout << "a = " << a << "," << "b = " << b <<endl;
}
* File: main.cpp
* Author: qzhao
* 这个章节是关于在进行C++日常开发的时候,尽量使用const 或者enum 取代传统的C define 宏,
* 宏是提供给预编译器,来进行简单的文本替换
* 但是C++ 推荐采用const 或者 enum 变量定义. 直接让compiler 来帮忙检错。
* just as “perfer the compiler to the preprocessor " Scott Meyyers
* The advantages of using const instead of define
* The scope can be controled where marco will not
* Normally we must define the const value if it was declared. That's being
* case when we declare a const value( should be inner types : int float ...)
* in a class definiation. it can be used without providing a defination if we
* don't take there address(当然,如果取地址的话,时机上必须要给对象分配内存空间)
* 如果只是简单的取值的话,编译器应该是做了简单的替换操作(这点类似预处理器)
*
*Things to Remember:
* For simple constants, prefer const objects or enums to #defines
* For function-like macros, prefer inline functions to #defines
* Created on 2011年7月2日, 上午11:25
*/
#include <cstdlib>
#include <iostream>
#include <string>
using namespace std;
const string ThingsToRemember = " Things to Remember:\n\
For simple constants, prefer const objects or enums to #defines\n\
For function-like macros, prefer inline functions to #defines";
const float PI = 3.1415926;
const char * const authorName = "Scott Meyyers";
const string fresher("Simon zhao");
class MyFamily {
public:
MyFamily() {
memberName[0] = "Father";
memberName[1] = "Mother";
memberName[2] = "Brother";
memberName[3] = "Honyan";
memberName[4] = "Saozi";
memberName[5] = "JIaxin";
memberName[6] = "Me";
}
void show() const;
static const size_t kTotalMembers = 7; //
static const float distance = 2000.0;
//static const string address = "Shandong provience";
private:
string memberName[kTotalMembers];
};
const size_t MyFamily::kTotalMembers;
//const string MyFamily::address;
void MyFamily::show() const {
cout << "I love my family" << endl;
for (size_t i = 0; i < kTotalMembers; ++i) {
cout << memberName[i] << endl; }
cout << "We are at " << distance << endl;
}
void InlineFunc();
/*
*
*/
int main(int argc, char** argv) {
cout << "Prefer const enum inline to define" << endl;
cout << "PI = " << PI << endl;
cout << "The author of Effective C++ is: " << authorName << endl;
cout << "And I (" << fresher << ")" << " should study from him." << endl;
//PI = 22;
//authorName = "New name";
//*authorName = "naa0";
MyFamily myFamliy;
myFamliy.show();
cout << "Member count " << MyFamily::kTotalMembers << endl;
const size_t *pAddress = &MyFamily::kTotalMembers;
cout << pAddress << endl;
cout << "The address is :" << &MyFamily::kTotalMembers << endl;
InlineFunc();
cout << ThingsToRemember;
return 0;
}
#define CALL_WIDTH_MAX(a, b) (a) > (b) ? (a) : (b)
void InlineFunc()
{
int a = 5;
int b = 0;
CALL_WIDTH_MAX(++a, b);
CALL_WIDTH_MAX(++a, b+10);
cout << "a should be(5, 6, 7, 8)" <<endl;
cout << "a = " << a << "," << "b = " << b <<endl;
}