ReentrantLock源码解读,转载请注明出处!

/*
 * ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
 *
 *
 *
 *
 *
 *
 *
 *
 *
 *
 *
 *
 *
 *
 *
 *
 *
 *
 *
 *
 */

/*
 *
 *
 *
 *
 *
 * Written by Doug Lea with assistance from members of JCP JSR-166
 * Expert Group and released to the public domain, as explained at
 * http://creativecommons.org/publicdomain/zero/1.0/
 */

package java.util.concurrent.locks;
import java.util.concurrent.TimeUnit;
import java.util.Collection;

/**
 * 赵泉伟原创,转载请注明出处,谢谢!
 */
public class ReentrantLock implements Lock, java.io.Serializable {
    private static final long serialVersionUID = 7373984872572414699L;
    /** Synchronizer providing all implementation mechanics */
    private final Sync sync;//内部抽象类,AQS同步器的子类

    /**
     * Base of synchronization control for this lock. Subclassed
     * into fair and nonfair versions below. Uses AQS state to
     * represent the number of holds on the lock.
     */
    abstract static class Sync extends AbstractQueuedSynchronizer {//集成AQS同步器
        private static final long serialVersionUID = -5179523762034025860L;

        /**
         * Performs {@link Lock#lock}. The main reason for subclassing
         * is to allow fast path for nonfair version.
         */
        abstract void lock();//定义抽象lock方法

        /**
         * Performs non-fair tryLock.  tryAcquire is implemented in
         * subclasses, but both need nonfair try for trylock method.
         */
        final boolean nonfairTryAcquire(int acquires) {//以非公平锁的方式尝试获取锁
            final Thread current = Thread.currentThread();//获取当前线程对象
            int c = getState();//获取当前锁状态
            if (c == 0) {//0代表能获取到锁
                if (compareAndSetState(0, acquires)) {//调用AQS以CAS方式获取锁,若获取成功返回true
                    setExclusiveOwnerThread(current);//设置当前线程为获取锁的线程,主要为了可重入
                    return true;//返回true
                }
            }
            else if (current == getExclusiveOwnerThread()) {//如果当前线程为已经获取锁的线程,则可以继续进入锁,因为这是可重入锁的实现
                int nextc = c + acquires;//计数器进行累加
                if (nextc < 0) // overflow代表超过了最大值,抛出异常
                    throw new Error("Maximum lock count exceeded");
                setState(nextc);//设置最新的状态值
                return true;//返回true
            }
            return false;//否则返回false
        }

        protected final boolean tryRelease(int releases) {//尝试释放锁
            int c = getState() - releases;//状态值递减
            if (Thread.currentThread() != getExclusiveOwnerThread())//如果当前线程不是已经获取锁的线程则报错
                throw new IllegalMonitorStateException();//抛异常
            boolean free = false;//标志位默认为false
            if (c == 0) {//如果状态值为0,则代表锁释放成功
                free = true;//标志位变为true
                setExclusiveOwnerThread(null);//清空当前持有锁的线程
            }
            setState(c);//设定最新状态值
            return free;//返回标志位
        }

        protected final boolean isHeldExclusively() {//判断当前线程是否持有锁
            // While we must in general read state before owner,
            // we don't need to do so to check if current thread is owner
            return getExclusiveOwnerThread() == Thread.currentThread();//返回结果
        }

        final ConditionObject newCondition() {
            return new ConditionObject();
        }//创建ConditionObject等待队列

        // Methods relayed from outer class

        final Thread getOwner() {
            return getState() == 0 ? null : getExclusiveOwnerThread();
        }//获取当前持有锁的对象

        final int getHoldCount() {
            return isHeldExclusively() ? getState() : 0;
        }//获取当前持有锁的线程的状态值

        final boolean isLocked() {
            return getState() != 0;
        }//判断是否存在锁

    }

    /**
     * Sync object for non-fair locks
     */
    static final class NonfairSync extends Sync {//非公平锁
        private static final long serialVersionUID = 7316153563782823691L;

        /**
         * Performs lock.  Try immediate barge, backing up to normal
         * acquire on failure.
         */
        final void lock() {//上锁
            if (compareAndSetState(0, 1))//调用父类方法获以cas方式获取锁
                setExclusiveOwnerThread(Thread.currentThread());//设置当前线程持有锁
            else
                acquire(1);//否则以调用父类默认获取锁的方式获取锁
        }

        protected final boolean tryAcquire(int acquires) {
            return nonfairTryAcquire(acquires);
        }//尝试获取锁
    }

    /**
     * Sync object for fair locks
     */
    static final class FairSync extends Sync {//公平锁
        private static final long serialVersionUID = -3000897897090466540L;

        final void lock() {//加锁
            acquire(1);//调用加锁方法
        }

        /**
         * Fair version of tryAcquire.  Don't grant access unless
         * recursive call or no waiters or is first.
         */
        protected final boolean tryAcquire(int acquires) {//尝试获取锁
            final Thread current = Thread.currentThread();//获取当前线程
            int c = getState();//获取当前状态
            if (c == 0) {//如果为0
                if (!hasQueuedPredecessors() &&
                        compareAndSetState(0, acquires)) {//尝试获取锁
                    setExclusiveOwnerThread(current);//获取成功,将当前线程设为持有锁状态
                    return true;//返回true
                }
            }
            else if (current == getExclusiveOwnerThread()) {//否则判断当前线程是否已经是获取锁的线程
                int nextc = c + acquires;//状态累加
                if (nextc < 0)//超过最大值则报错
                    throw new Error("Maximum lock count exceeded");//抛出异常
                setState(nextc);//设置最新的状态值
                return true;//返回true
            }
            return false;//否则返回false
        }
    }

    /**
     * Creates an instance of {@code ReentrantLock}.
     * This is equivalent to using {@code ReentrantLock(false)}.
     */
    public ReentrantLock() {
        sync = new NonfairSync();
    }//构造方法,默认构造的是非公平锁

    /**
     * Creates an instance of {@code ReentrantLock} with the
     * given fairness policy.
     *
     * @param fair {@code true} if this lock should use a fair ordering policy
     */
    public ReentrantLock(boolean fair) {
        sync = fair ? new FairSync() : new NonfairSync();
    }//根据传入的布尔值设定锁的方式

    /**
     * Acquires the lock.
     *
     * <p>Acquires the lock if it is not held by another thread and returns
     * immediately, setting the lock hold count to one.
     *
     * <p>If the current thread already holds the lock then the hold
     * count is incremented by one and the method returns immediately.
     *
     * <p>If the lock is held by another thread then the
     * current thread becomes disabled for thread scheduling
     * purposes and lies dormant until the lock has been acquired,
     * at which time the lock hold count is set to one.
     */
    public void lock() {
        sync.lock();
    }//加锁,调用内部类的lock方法

    /**
     * Acquires the lock unless the current thread is
     * {@linkplain Thread#interrupt interrupted}.
     *
     * <p>Acquires the lock if it is not held by another thread and returns
     * immediately, setting the lock hold count to one.
     *
     * <p>If the current thread already holds this lock then the hold count
     * is incremented by one and the method returns immediately.
     *
     * <p>If the lock is held by another thread then the
     * current thread becomes disabled for thread scheduling
     * purposes and lies dormant until one of two things happens:
     *
     * <ul>
     *
     * <li>The lock is acquired by the current thread; or
     *
     * <li>Some other thread {@linkplain Thread#interrupt interrupts} the
     * current thread.
     *
     * </ul>
     *
     * <p>If the lock is acquired by the current thread then the lock hold
     * count is set to one.
     *
     * <p>If the current thread:
     *
     * <ul>
     *
     * <li>has its interrupted status set on entry to this method; or
     *
     * <li>is {@linkplain Thread#interrupt interrupted} while acquiring
     * the lock,
     *
     * </ul>
     *
     * then {@link InterruptedException} is thrown and the current thread's
     * interrupted status is cleared.
     *
     * <p>In this implementation, as this method is an explicit
     * interruption point, preference is given to responding to the
     * interrupt over normal or reentrant acquisition of the lock.
     *
     * @throws InterruptedException if the current thread is interrupted
     */
    public void lockInterruptibly() throws InterruptedException {//中断锁
        sync.acquireInterruptibly(1);//调用内部类的方法,最终调用的是父类的AQS中的方法
    }

    /**
     * Acquires the lock only if it is not held by another thread at the time
     * of invocation.
     *
     * <p>Acquires the lock if it is not held by another thread and
     * returns immediately with the value {@code true}, setting the
     * lock hold count to one. Even when this lock has been set to use a
     * fair ordering policy, a call to {@code tryLock()} <em>will</em>
     * immediately acquire the lock if it is available, whether or not
     * other threads are currently waiting for the lock.
     * This &quot;barging&quot; behavior can be useful in certain
     * circumstances, even though it breaks fairness. If you want to honor
     * the fairness setting for this lock, then use
     * {@link #tryLock(long, TimeUnit) tryLock(0, TimeUnit.SECONDS) }
     * which is almost equivalent (it also detects interruption).
     *
     * <p>If the current thread already holds this lock then the hold
     * count is incremented by one and the method returns {@code true}.
     *
     * <p>If the lock is held by another thread then this method will return
     * immediately with the value {@code false}.
     *
     * @return {@code true} if the lock was free and was acquired by the
     *         current thread, or the lock was already held by the current
     *         thread; and {@code false} otherwise
     */
    public boolean tryLock() {
        return sync.nonfairTryAcquire(1);
    }//尝试获取锁以非公平锁方式


    /**
     * Attempts to release this lock.
     *
     * <p>If the current thread is the holder of this lock then the hold
     * count is decremented.  If the hold count is now zero then the lock
     * is released.  If the current thread is not the holder of this
     * lock then {@link IllegalMonitorStateException} is thrown.
     *
     * @throws IllegalMonitorStateException if the current thread does not
     *         hold this lock
     */
    public void unlock() {
        sync.release(1);
    }//释放锁,调用子类的release方法

    /**
     * Returns a {@link Condition} instance for use with this
     * {@link Lock} instance.
     *
     * <p>The returned {@link Condition} instance supports the same
     * usages as do the {@link Object} monitor methods ({@link
     * Object#wait() wait}, {@link Object#notify notify}, and {@link
     * Object#notifyAll notifyAll}) when used with the built-in
     * monitor lock.
     *
     * <ul>
     *
     * <li>If this lock is not held when any of the {@link Condition}
     * {@linkplain Condition#await() waiting} or {@linkplain
     * Condition#signal signalling} methods are called, then an {@link
     * IllegalMonitorStateException} is thrown.
     *
     * <li>When the condition {@linkplain Condition#await() waiting}
     * methods are called the lock is released and, before they
     * return, the lock is reacquired and the lock hold count restored
     * to what it was when the method was called.
     *
     * <li>If a thread is {@linkplain Thread#interrupt interrupted}
     * while waiting then the wait will terminate, an {@link
     * InterruptedException} will be thrown, and the thread's
     * interrupted status will be cleared.
     *
     * <li> Waiting threads are signalled in FIFO order.
     *
     * <li>The ordering of lock reacquisition for threads returning
     * from waiting methods is the same as for threads initially
     * acquiring the lock, which is in the default case not specified,
     * but for <em>fair</em> locks favors those threads that have been
     * waiting the longest.
     *
     * </ul>
     *
     * @return the Condition object
     */
    public Condition newCondition() {
        return sync.newCondition();
    }//返回一个Condition等待队列

    /**
     * Queries the number of holds on this lock by the current thread.
     *
     * <p>A thread has a hold on a lock for each lock action that is not
     * matched by an unlock action.
     *
     * <p>The hold count information is typically only used for testing and
     * debugging purposes. For example, if a certain section of code should
     * not be entered with the lock already held then we can assert that
     * fact:
     *
     *  <pre> {@code
     * class X {
     *   ReentrantLock lock = new ReentrantLock();
     *   // ...
     *   public void m() {
     *     assert lock.getHoldCount() == 0;
     *     lock.lock();
     *     try {
     *       // ... method body
     *     } finally {
     *       lock.unlock();
     *     }
     *   }
     * }}</pre>
     *
     * @return the number of holds on this lock by the current thread,
     *         or zero if this lock is not held by the current thread
     */
    public int getHoldCount() {//返回当前线程已获取的状态,否则返回0
        return sync.getHoldCount();
    }

    /**
     * Queries if this lock is held by the current thread.
     *
     * <p>Analogous to the {@link Thread#holdsLock(Object)} method for
     * built-in monitor locks, this method is typically used for
     * debugging and testing. For example, a method that should only be
     * called while a lock is held can assert that this is the case:
     *
     *  <pre> {@code
     * class X {
     *   ReentrantLock lock = new ReentrantLock();
     *   // ...
     *
     *   public void m() {
     *       assert lock.isHeldByCurrentThread();
     *       // ... method body
     *   }
     * }}</pre>
     *
     * <p>It can also be used to ensure that a reentrant lock is used
     * in a non-reentrant manner, for example:
     *
     *  <pre> {@code
     * class X {
     *   ReentrantLock lock = new ReentrantLock();
     *   // ...
     *
     *   public void m() {
     *       assert !lock.isHeldByCurrentThread();
     *       lock.lock();
     *       try {
     *           // ... method body
     *       } finally {
     *           lock.unlock();
     *       }
     *   }
     * }}</pre>
     *
     * @return {@code true} if current thread holds this lock and
     *         {@code false} otherwise
     */
    public boolean isHeldByCurrentThread() {
        return sync.isHeldExclusively();
    }//判断当前线程是否持有锁

    /**
     * Queries if this lock is held by any thread. This method is
     * designed for use in monitoring of the system state,
     * not for synchronization control.
     *
     * @return {@code true} if any thread holds this lock and
     *         {@code false} otherwise
     */
    public boolean isLocked() {
        return sync.isLocked();
    }//判断当前是否存在锁

    /**
     * Returns {@code true} if this lock has fairness set true.
     *
     * @return {@code true} if this lock has fairness set true
     */
    public final boolean isFair() {
        return sync instanceof FairSync;
    }//判断是否为公平锁

    /**
     * Returns the thread that currently owns this lock, or
     * {@code null} if not owned. When this method is called by a
     * thread that is not the owner, the return value reflects a
     * best-effort approximation of current lock status. For example,
     * the owner may be momentarily {@code null} even if there are
     * threads trying to acquire the lock but have not yet done so.
     * This method is designed to facilitate construction of
     * subclasses that provide more extensive lock monitoring
     * facilities.
     *
     * @return the owner, or {@code null} if not owned
     */
    protected Thread getOwner() {
        return sync.getOwner();
    }//获取当前持有锁的线程对象

    /**
     * Queries whether any threads are waiting to acquire this lock. Note that
     * because cancellations may occur at any time, a {@code true}
     * return does not guarantee that any other thread will ever
     * acquire this lock.  This method is designed primarily for use in
     * monitoring of the system state.
     *
     * @return {@code true} if there may be other threads waiting to
     *         acquire the lock
     */
    public final boolean hasQueuedThreads() {
        return sync.hasQueuedThreads();
    }//判断队列中是否有线程在等待,true表示有,否则为false

    /**
     * Queries whether the given thread is waiting to acquire this
     * lock. Note that because cancellations may occur at any time, a
     * {@code true} return does not guarantee that this thread
     * will ever acquire this lock.  This method is designed primarily for use
     * in monitoring of the system state.
     *
     * @param thread the thread
     * @return {@code true} if the given thread is queued waiting for this lock
     * @throws NullPointerException if the thread is null
     */
    public final boolean hasQueuedThread(Thread thread) {
        return sync.isQueued(thread);
    }//判断指定线程是否在等待队列中,true存在否则false

    /**
     * Returns an estimate of the number of threads waiting to
     * acquire this lock.  The value is only an estimate because the number of
     * threads may change dynamically while this method traverses
     * internal data structures.  This method is designed for use in
     * monitoring of the system state, not for synchronization
     * control.
     *
     * @return the estimated number of threads waiting for this lock
     */
    public final int getQueueLength() {
        return sync.getQueueLength();
    }//获取等待队列的长度

    /**
     * Returns a collection containing threads that may be waiting to
     * acquire this lock.  Because the actual set of threads may change
     * dynamically while constructing this result, the returned
     * collection is only a best-effort estimate.  The elements of the
     * returned collection are in no particular order.  This method is
     * designed to facilitate construction of subclasses that provide
     * more extensive monitoring facilities.
     *
     * @return the collection of threads
     */
    protected Collection<Thread> getQueuedThreads() {
        return sync.getQueuedThreads();
    }//返回等待队列中的Thread集合

    /**
     * Queries whether any threads are waiting on the given condition
     * associated with this lock. Note that because timeouts and
     * interrupts may occur at any time, a {@code true} return does
     * not guarantee that a future {@code signal} will awaken any
     * threads.  This method is designed primarily for use in
     * monitoring of the system state.
     *
     * @param condition the condition
     * @return {@code true} if there are any waiting threads
     * @throws IllegalMonitorStateException if this lock is not held
     * @throws IllegalArgumentException if the given condition is
     *         not associated with this lock
     * @throws NullPointerException if the condition is null
     */
    public boolean hasWaiters(Condition condition) {//判断指定condition队列是否有待唤醒指定的node节点
        if (condition == null)
            throw new NullPointerException();
        if (!(condition instanceof AbstractQueuedSynchronizer.ConditionObject))
            throw new IllegalArgumentException("not owner");
        return sync.hasWaiters((AbstractQueuedSynchronizer.ConditionObject)condition);
    }

    /**
     * Returns an estimate of the number of threads waiting on the
     * given condition associated with this lock. Note that because
     * timeouts and interrupts may occur at any time, the estimate
     * serves only as an upper bound on the actual number of waiters.
     * This method is designed for use in monitoring of the system
     * state, not for synchronization control.
     *
     * @param condition the condition
     * @return the estimated number of waiting threads
     * @throws IllegalMonitorStateException if this lock is not held
     * @throws IllegalArgumentException if the given condition is
     *         not associated with this lock
     * @throws NullPointerException if the condition is null
     */
    public int getWaitQueueLength(Condition condition) {//获取Condition等待队列的长度
        if (condition == null)
            throw new NullPointerException();
        if (!(condition instanceof AbstractQueuedSynchronizer.ConditionObject))
            throw new IllegalArgumentException("not owner");
        return sync.getWaitQueueLength((AbstractQueuedSynchronizer.ConditionObject)condition);
    }

    /**
     * Returns a collection containing those threads that may be
     * waiting on the given condition associated with this lock.
     * Because the actual set of threads may change dynamically while
     * constructing this result, the returned collection is only a
     * best-effort estimate. The elements of the returned collection
     * are in no particular order.  This method is designed to
     * facilitate construction of subclasses that provide more
     * extensive condition monitoring facilities.
     *
     * @param condition the condition
     * @return the collection of threads
     * @throws IllegalMonitorStateException if this lock is not held
     * @throws IllegalArgumentException if the given condition is
     *         not associated with this lock
     * @throws NullPointerException if the condition is null
     */
    protected Collection<Thread> getWaitingThreads(Condition condition) {//获取Condition等待队列中所有处于等待状态的线程
        if (condition == null)
            throw new NullPointerException();
        if (!(condition instanceof AbstractQueuedSynchronizer.ConditionObject))
            throw new IllegalArgumentException("not owner");
        return sync.getWaitingThreads((AbstractQueuedSynchronizer.ConditionObject)condition);
    }

    /**
     * Returns a string identifying this lock, as well as its lock state.
     * The state, in brackets, includes either the String {@code "Unlocked"}
     * or the String {@code "Locked by"} followed by the
     * {@linkplain Thread#getName name} of the owning thread.
     *
     * @return a string identifying this lock, as well as its lock state
     */
    public String toString() {//重写toString方法
        Thread o = sync.getOwner();
        return super.toString() + ((o == null) ?
                "[Unlocked]" :
                "[Locked by thread " + o.getName() + "]");
    }
}
  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值