//从类头文件slave.h
#ifndef SLAVE_H
#define SLAVE_H
#include <QObject>
class slave:public QObject
{
Q_OBJECT
public:
explicit slave(QObject *parent = nullptr);
void sendMsg();
signals:
void signalSendMsg(QString sMsg);
public slots:
};
#endif
//从类实现文件slave.cpp
#include "slave.h"
slave::slave(QObject *parent):QObject(parent)
{
}
void slave::sendMsg()
{
signalSendMsg("send Msg!");
}
//主类头文件master.h
#ifndef MASTER_H
#define MASTER_H
#include <QMainWindow>
#include <QDebug>
#include "slave.h"
namespace Ui{
class Master;
}
class Master:public QMainWindow
{
Q_OBJECT
public:
explicit Master(QWidget *parent = 0);
~Master();
public slots:
void slotButtonClicked();
void slotShowMsg(QString sMsg);
private:
Ui::Master *ui;
};
#endif
//主类实现文件master.cpp
#include "master.h"
#include "ui_master.h"
Master::Master(QWidget *parent):QMainWindow(parent),ui(new Ui::Master)
{
ui->setupUi(this);
connect(ui->sendMsgButton, SIGNAL(clicked()), this, SLOT(slotButtonClicked()));
}
Master::~Master()
{
delete ui;
}
void Master::slotShowMsg(QString sMsg)
{
qDebug() << sMsg;
}
void Master::slotButtonClicked()
{
slave* sv = new slave;
connect(sv, SIGNAL(signalSendMsg(QString)), this, SLOT(slotShowMsg(QString)));
sv->sendMsg();
}
//main.cpp
#include "master.h"
#include <QApplication>
int main(int argc, char *argv[])
{
QAppcication a(argc, argv);
Master w;
w.show();
return a.exec();
}