JAVA高性能高并发的异步SOCKET服务程序

import java.io.IOException;
import java.net.InetSocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.AsynchronousServerSocketChannel;
import java.nio.channels.AsynchronousSocketChannel;
import java.nio.channels.CompletionHandler;
import java.nio.charset.StandardCharsets;
import java.util.concurrent.ConcurrentHashMap;

public class AsyncSocketServer {

    private ConcurrentHashMap<AsynchronousSocketChannel, ByteBuffer> clientBuffers = new ConcurrentHashMap<>();

    public static void main(String[] args) {
        new AsyncSocketServer().startServer();
    }

    public void startServer() {
        try (AsynchronousServerSocketChannel serverSocket = AsynchronousServerSocketChannel.open()) {
            serverSocket.bind(new InetSocketAddress(5000));

            System.out.println("Server started on port 5000");

            serverSocket.accept(null, new CompletionHandler<AsynchronousSocketChannel, Object>() {
                @Override
                public void completed(AsynchronousSocketChannel clientSocket, Object attachment) {
                    serverSocket.accept(null, this);
                    handleClient(clientSocket);
                }

                @Override
                public void failed(Throwable exc, Object attachment) {
                    exc.printStackTrace();
                }
            });
        } catch (IOException e) {
            e.printStackTrace();
        }
    }

    private void handleClient(AsynchronousSocketChannel clientSocket) {
        ByteBuffer buffer = ByteBuffer.allocate(1024);
        clientBuffers.put(clientSocket, buffer);

        clientSocket.read(buffer, buffer, new CompletionHandler<Integer, ByteBuffer>() {
            @Override
            public void completed(Integer result, ByteBuffer attachment) {
                if (result > 0) {
                    attachment.flip();
                    String receivedData = StandardCharsets.UTF_8.decode(attachment).toString();
                    System.out.println("Received: " + receivedData);

                    // 处理收到的数据,并发送响应
                    String response = "Server response: " + receivedData;
                    ByteBuffer responseBuffer = StandardCharsets.UTF_8.encode(response);
                    sendDataToClient(clientSocket, responseBuffer);
                }
                clientSocket.read(attachment, attachment, this);
            }

            @Override
            public void failed(Throwable exc, ByteBuffer attachment) {
                exc.printStackTrace();
            }
        });
    }

    public void sendDataToClient(AsynchronousSocketChannel clientSocket, ByteBuffer data) {
        clientSocket.write(data, data, new CompletionHandler<Integer, ByteBuffer>() {
            @Override
            public void completed(Integer result, ByteBuffer attachment) {
                // 发送成功后的处理逻辑,如果需要的话
            }

            @Override
            public void failed(Throwable exc, ByteBuffer attachment) {
                exc.printStackTrace();
            }
        });
    }
}

在上述代码中:

  • 使用AsynchronousServerSocketChannel实现异步接受客户端连接。
  • 为每个客户端分配缓冲区,并通过回调处理读取和写入操作。
  • sendDataToClient方法用于异步发送数据给指定的客户端。

为了进一步提高性能和并发处理能力,可以考虑:

  • 优化缓冲区的分配和管理,例如使用循环缓冲区或动态调整大小的缓冲区。
  • 引入连接队列和线程池来处理大量并发连接。
  • 对数据进行压缩和分包处理,以提高网络传输效率。
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