关于vibe.d的socket开发的例子微乎其微,我是看着API文档一点一点写的, 我这里抛砖引玉,方便后来者。
而d语言版本的thrift也和其它语言版本的有很大的不同,其中很明显的不同是,它生成的类并不继承于TBase,所以最开始我想写一个通用的序列化、反序列化函数的时候无从下手。但是我发现其中细节,就是生成的类不包含read write方法,但是可以调用,个中原因我还没搞明白,随着我对D的深入学习,以后再弄明白原因吧。但是这启发我尝试了一下泛型编程,如我所料的成了。
D的代码看起来真简洁:
module ezsockacount.Acceptor;
import vibe.d;
import ezsockacount.Dao;
import serviceheader_types;
import thrift.protocol.compact;
import thrift.protocol.base;
import thrift.transport.memory;
import thrift.transport.base;
class Acceptor
{
void listen()
{
listenTCP(7009, (conn){ handleConn(conn); });
}
private ubyte[] readPacket(TCPConnection conn)
{
ubyte lendata[4];
conn.read(lendata);
int len = std.bitmanip.littleEndianToNative!int(lendata);
ubyte[] data = new ubyte[len];
conn.read(data);
return data;
}
private T deserialObj(T)(ubyte[] data)
{
T obj;
TMemoryBuffer trans = new TMemoryBuffer(data);
auto prot = new TCompactProtocol!TMemoryBuffer(trans);
obj.read(prot);
return obj;
}
private void writePacket(TCPConnection conn,ubyte[] data)
{
ubyte lendata[] = std.bitmanip.nativeToLittleEndian(data.length);
conn.write(lendata);
conn.write(data);
}
private ubyte[] serialObj(T) (ref T obj)
{
ubyte[] ret;
TMemoryBuffer trans = new TMemoryBuffer(ret);
auto prot = new TCompactProtocol!TMemoryBuffer(trans);
obj.write(prot);
return ret;
}
void handleConn(TCPConnection conn)
{
ubyte[] data = readPacket(conn);
Cmd cmd = deserialObj!(Cmd)(data);
Cmd ret = handleCmd(cmd);
ubyte[] retData = serialObj!(Cmd)(ret);
writePacket(conn,data);
}
private Cmd handleCmd(ref Cmd req)
{
Cmd rsp;
// your business logic
return rsp;
}
}