// ConsoleApplication10.cpp : 定义控制台应用程序的入口点。
//
#include "stdafx.h"
#include<iostream>
#include<string>
class Animal
{
public:
Animal(std::string thename);
void eat();
void sleep();
void drool();
std::string name;
};
class Pig :public Animal //子类继承夫类
{
public:
Pig(std::string thename);
void climb();
void eat();
};
class Turtle :public Animal //子类继承夫类
{
public:
Turtle(std::string thename);
void swim();
void eat();
};
Animal::Animal(std::string thename)
{
name = thename;
}
void Animal::eat()
{
std::cout << "I am eatting!" << std::endl;
}
void Animal::sleep()
{
std::cout << "I am sleeping!" << std::endl;
}
void Animal::drool()
{
std::cout << "我喜欢美女!" << std::endl;
}
Pig::Pig(std::string thename) :Animal(thename) //子类的构造函数。
{
}
Turtle::Turtle(std::string thename) : Animal(thename) //子类的构造函数。
{
}
void Turtle::swim()
{
std::cout << "我要游泳!" << std::endl;
}
void Turtle::eat() //子类的覆盖
{
Animal::eat();
std::cout << name << "正在吃鸡腿\n"<< std::endl;
}
void Pig::climb()
{
std::cout << "我要上树!" << std::endl;
}
void Pig::eat() //子类的覆盖
{
Animal::eat();
std::cout << name << "正在吃鱼\n" << std::endl;
}
int main()
{
Pig pig("小猪");
Turtle s("小甲鱼");
pig.eat();
s.eat();
pig.climb();
s.swim();
return 0;
}
c++覆盖方法
最新推荐文章于 2024-05-05 08:51:19 发布