C++惯用法:奇特的递归模板模式

using namespace std;
template<class Derived>
struct Base
{
	void Interface()
	{
		cout <<"come from Interface"<<endl;              // 转换为子类指针,编译期将绑定至子类方法
		static_cast<Derived*>(this)->Implementation();
	}
    static void StaticInterface()
	{          // 编译期将绑定至子类方法
		cout <<"come from StaticInterface"<<endl;
		Derived::StaticImplementation();
	}

	void Implementation()
	{
		cout <<"Base Implementation"<<endl;
		return;
	}
	static void StaticImplementation()
	{
		cout << "Base StaticImplementation"<<endl;
		return;
	}
};  // The Curiously Recurring Template Pattern (CRTP)
struct Derived1 : Base<Derived1>
{
	static void StaticImplementation();
};
struct Derived2 : Base<Derived2>
{
	void Implementation();
};


void Derived1::StaticImplementation()
{
	cout << "StaticImplementation from Derived1"<<endl;
	return;
}
void Derived2::Implementation()
{
	cout <<"Implementation from Derived2"<<endl;
	return;
}

int main(){
	cout << "***********************************" << endl;
	Derived1 derive1;
	Derived2 derive2;
	derive1.Implementation();
	derive1.StaticImplementation();
	derive2.Implementation();
	derive2.StaticImplementation();
	cout << "***********************************" << endl << endl;
	Base<Derived1> base_derive1;
	Base<Derived2> base_derive2;
	base_derive1.Implementation();
	base_derive1.StaticImplementation();
	base_derive2.Implementation();
	base_derive2.StaticImplementation();
	cout << "***********************************" << endl << endl;
	base_derive1.StaticInterface();
	base_derive1.Interface();
	base_derive2.StaticInterface();
	base_derive2.Interface();
	cout << "***********************************" << endl << endl;
	return 0;
}

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