iOS拍照之后图片自动旋转90度
今天开发一个拍照获取照片的功能的时候, 发现上传之后图片会自动旋转90.
测试发现, 只要是图片大于2M, 系统就会自动翻转照片
相机拍照后直接取出来的UIimage(用UIImagePickerControllerOriginalImage取出),它本身的imageOrientation属性是3,即UIImageOrientationRight。如果这个图片直接使用则没事,但是如果对它进行裁剪、缩放等操作后,它的这个imageOrientation属性会变成0。此时这张图片用在别的地方就会发生旋转。imageOrientation是只读的,不能直接修改其值。
解决方法如下:
-
设置相机的一个属性allowsEditing为YES,设了这个值,你拍完照片后会在照片上出现一个框框,这就是对照片的裁剪编辑。在相机的代理方法中取照片的时候就别用UIImagePickerControllerOriginalImage来取了,要用UIImagePickerControllerEditedImage。用这个key取出来的照片,它的imageOrientation是0,所以之后的任何裁剪、缩放操作都不会造成旋转。这是第一种方法。
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第一种解决方法基本没用, 开发中基本都会对图片进行裁剪和压缩. 这里有一个专门的处理方法. + (UIImage )fixOrientation:(UIImage )aImage {
if (aImage.imageOrientation == UIImageOrientationUp) return aImage;
CGAffineTransform transform = CGAffineTransformIdentity;
switch (aImage.imageOrientation) { case UIImageOrientationDown: case UIImageOrientationDownMirrored: transform = CGAffineTransformTranslate(transform, aImage.size.width, aImage.size.height); transform = CGAffineTransformRotate(transform, M_PI); break;
case UIImageOrientationLeft: case UIImageOrientationLeftMirrored: transform = CGAffineTransformTranslate(transform, aImage.size.width, 0); transform = CGAffineTransformRotate(transform, M_PI_2); break; case UIImageOrientationRight: case UIImageOrientationRightMirrored: transform = CGAffineTransformTranslate(transform, 0, aImage.size.height); transform = CGAffineTransformRotate(transform, -M_PI_2); break; default: break;
}
switch (aImage.imageOrientation) { case UIImageOrientationUpMirrored: case UIImageOrientationDownMirrored: transform = CGAffineTransformTranslate(transform, aImage.size.width, 0); transform = CGAffineTransformScale(transform, -1, 1); break;
case UIImageOrientationLeftMirrored: case UIImageOrientationRightMirrored: transform = CGAffineTransformTranslate(transform, aImage.size.height, 0); transform = CGAffineTransformScale(transform, -1, 1); break; default: break;
}
CGContextRef ctx = CGBitmapContextCreate(NULL, aImage.size.width, aImage.size.height, CGImageGetBitsPerComponent(aImage.CGImage), 0, CGImageGetColorSpace(aImage.CGImage), CGImageGetBitmapInfo(aImage.CGImage)); CGContextConcatCTM(ctx, transform); switch (aImage.imageOrientation) { case UIImageOrientationLeft: case UIImageOrientationLeftMirrored: case UIImageOrientationRight: case UIImageOrientationRightMirrored:
CGContextDrawImage(ctx, CGRectMake(0,0,aImage.size.height,aImage.size.width), aImage.CGImage); break; default: CGContextDrawImage(ctx, CGRectMake(0,0,aImage.size.width,aImage.size.height), aImage.CGImage); break;
}
CGImageRef cgimg = CGBitmapContextCreateImage(ctx); UIImage *img = [UIImage imageWithCGImage:cgimg]; CGContextRelease(ctx); CGImageRelease(cgimg); return img;
}