Android列表侧滑删除

private GridLayout contentView = null;
private TextView menuView = null;

//计算滑动 动画效果
private Scroller mOpenScroller;
private Scroller mCloseScroller;

private int downX;

//记录状态
private int state = STATE_CLOSE;
private static final int STATE_CLOSE = 0;
private static final int STATE_OPEN = 1;

//在关闭滑动的时候计算与父布局的剩余距离
private int mBaseX;

public DelView(Context context) {
    this(context,null);
}

public DelView(Context context, AttributeSet attrs) {
    this(context, attrs,0);
}

public DelView(Context context, AttributeSet attrs, int defStyleAttr) {
    super(context, attrs, defStyleAttr);
    initView();
}

private void initView() {
    setOrientation(HORIZONTAL);
    View view = LayoutInflater.from(getContext()).inflate(R.layout.pos_item_shop_car,this,true);
    contentView = (GridLayout)view.findViewById(R.id.gl_content);
    menuView = (TextView) view.findViewById(R.id.tv_del);
    mCloseScroller=new Scroller(getContext());
    mOpenScroller = new Scroller(getContext());
}

public boolean isOpen() {
    return state == STATE_OPEN;
}

public boolean onSwipe(MotionEvent event) {
    switch (event.getAction()) {
        case MotionEvent.ACTION_DOWN:
            downX = (int) event.getX();
            break;
        case MotionEvent.ACTION_MOVE:
            //按下位置减去移动位置 获取移动的距离
            int dis = (int) (downX - event.getX());
            if (state == STATE_OPEN) {
                dis += menuView.getWidth();
            }
            //移动
            move(dis);
            break;
        case MotionEvent.ACTION_UP:
            //当滑到右边视图一半的距离 自动滑进滑出
            if ((downX - event.getX()) > (menuView.getWidth() / 2)) {
                smoothOpenMenu();
            } else {
                smoothCloseMenu();
                return false;
            }
            break;
    }
    //消费掉事件
    return true;
}


@Override
public void computeScroll() {
    if (state == STATE_OPEN) {
        //computeScrollOffset滑动是否结束
        if (mOpenScroller.computeScrollOffset()) {
            move(mOpenScroller.getCurrX());
            postInvalidate();
        }
    } else {
        if (mCloseScroller.computeScrollOffset()) {
            move(mBaseX - mCloseScroller.getCurrX());
            postInvalidate();
        }
    }
}

private void move(int dis) {
    //这两个判断是为了保证 不要把视图移动过多 导致视图偏移
    if (dis > menuView.getWidth()) {
        dis = menuView.getWidth();
    }
    if (dis < 0) {
        dis = 0;
    }
    //view.layout()控制view相对于其父布局的位置   在触发移动的时候调用不断改变位置 完成实际的滑动效果
    contentView.layout(-dis, contentView.getTop(), contentView.getWidth() - dis, getMeasuredHeight());
    menuView.layout(contentView.getWidth() - dis, menuView.getTop(), contentView.getWidth() + menuView.getWidth() - dis, menuView.getBottom());
}

public void smoothCloseMenu() {
    state = STATE_CLOSE;
    mBaseX = -contentView.getLeft();
    mCloseScroller.startScroll(0, 0, mBaseX, 0, 350);
    postInvalidate();
}

public void smoothOpenMenu() {
    state = STATE_OPEN;
    mOpenScroller.startScroll(-contentView.getLeft(), 0, menuView.getWidth(), 0, 350);
    postInvalidate();
}


@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
    super.onMeasure(widthMeasureSpec, heightMeasureSpec);
    if(menuView != null)
        menuView.measure(MeasureSpec.makeMeasureSpec(0, MeasureSpec.UNSPECIFIED),
                MeasureSpec.makeMeasureSpec(getMeasuredHeight(), MeasureSpec.EXACTLY));
}
@Override
protected void onLayout(boolean changed, int l, int t, int r, int b) {
    //确保centerView menuView的显示位置
    if(contentView != null)
        contentView.layout(0, 0, getMeasuredWidth(), contentView.getMeasuredHeight());
    if(menuView != null)
        menuView.layout(getMeasuredWidth(), 0, getMeasuredWidth() + menuView.getMeasuredWidth(), contentView.getMeasuredHeight());
}

 

==================RecycleView==========================

private DelView mTouchView=null;//记录当前点击的item View
private float mDownX;//x轴坐标
private float mDownY;//y轴坐标
private int mTouchState;//记录点击状态
private int mTouchPosition;//记录点击位置
private static final int TOUCH_STATE_NONE=0; //按下状态
private static final int TOUCH_STATE_X=1;//横滑状态
private static final int TOUCH_STATE_Y=2;//竖滑状态
//判断横竖滑动的最小值
private static final int MAX_Y=5;
private static final int MAX_X=3;

public SlideRecyclerView(@NonNull Context context) {
    super(context);
}

public SlideRecyclerView(@NonNull Context context, @Nullable AttributeSet attrs) {
    super(context, attrs);
}

public SlideRecyclerView(@NonNull Context context, @Nullable AttributeSet attrs, int defStyle) {
    super(context, attrs, defStyle);
}


@Override
public boolean onTouchEvent(MotionEvent ev) {
    if (ev.getAction() != MotionEvent.ACTION_DOWN && mTouchView == null)
        return super.onTouchEvent(ev);

    switch (ev.getAction()) {
        case MotionEvent.ACTION_DOWN:
            //按住的item的position
            int oldPosition = mTouchPosition;
            //记录位置
            mDownX = ev.getX();
            mDownY = ev.getY();
            mTouchState = TOUCH_STATE_NONE;
            //根据当前横纵坐标点获取点击的item的position
            mTouchPosition = pointToPosition((int) ev.getX(), (int) ev.getY());

            //判断当前点击的是否和上次点击的item是同一个,如果是同一个,并且状态是打开了的就记录状态和坐标
            //记录坐标通过Item中的downX属性
            if (mTouchPosition == oldPosition && mTouchView != null && mTouchView.isOpen()) {
                mTouchState = TOUCH_STATE_X;
                mTouchView.onSwipe(ev);
                return true;
            }
            //获取当前的item的View
            int index = 0;
            if(getLayoutManager() != null){
                index = mTouchPosition - ((LinearLayoutManager) getLayoutManager()).findFirstVisibleItemPosition();
            }
            View currentView = getChildAt(index);
            //如果不是同一个item 那么点击的话就关闭掉之前打开的item
            if (mTouchView != null && mTouchView.isOpen()) {
                mTouchView.smoothCloseMenu();
                mTouchView = null;
                return super.onTouchEvent(ev);
            }
            //判断该view的类型
            if (currentView instanceof DelView) {
                mTouchView = (DelView) currentView;
            }
            if (mTouchView != null) {
                mTouchView.onSwipe(ev);
            }
            break;
        case MotionEvent.ACTION_MOVE:
            float dy = Math.abs((ev.getY() - mDownY));
            float dx = Math.abs((ev.getX() - mDownX));
            if (mTouchState == TOUCH_STATE_X) {
                if (mTouchView != null) {
                    //执行滑动
                    mTouchView.onSwipe(ev);
                }
                return true;
            } else if (mTouchState == TOUCH_STATE_NONE) {
                //判断滑动方向,x方向执行滑动,Y方向执行滚动
                if (Math.abs(dy) > MAX_Y) {
                    mTouchState = TOUCH_STATE_Y;
                } else if (dx > MAX_X) {
                    mTouchState = TOUCH_STATE_X;
                }
            }
            break;
        case MotionEvent.ACTION_UP:
            //判断状态
            if (mTouchState == TOUCH_STATE_X) {
                if (mTouchView != null) {
                    mTouchView.onSwipe(ev);
                    //如过最后状态是打开 那么就重新初始化
                    if (!mTouchView.isOpen()) {
                        mTouchPosition = -1;
                        mTouchView = null;
                    }
                }
                ev.setAction(MotionEvent.ACTION_CANCEL);
                super.onTouchEvent(ev);
                return true;
            }
            break;
    }
    return super.onTouchEvent(ev);
}


private static final int INVALID_POSITION = -1;
private Rect mTouchFrame;
public int pointToPosition(int x, int y) {
    int firstPosition = 0;
    if(getLayoutManager() != null){
        firstPosition = ((LinearLayoutManager) getLayoutManager()).findFirstVisibleItemPosition();
    }
    Rect frame = mTouchFrame;
    if (frame == null) {
        mTouchFrame = new Rect();
        frame = mTouchFrame;
    }

    final int count = getChildCount();
    for (int i = count - 1; i >= 0; i--) {
        final View child = getChildAt(i);
        if (child.getVisibility() == View.VISIBLE) {
            child.getHitRect(frame);
            if (frame.contains(x, y)) {
                return firstPosition + i;
            }
        }
    }
    return INVALID_POSITION;
}

 

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值