itoa整数转字符串

之前我也写了个itoa只比库函数的itoa快一点点, 最近QQ上看到有位同学写了个i2a,声称是世界上最快的, 我下了代码跑了一下的确是比我的那个方法快了很多,不过没过多久,又有位同学跳出来打脸了, 他用jeaiii跟i2a对比了一下, 快了50%+, 这里贴一下jeaiii的代码:

/*

MIT License

Copyright (c) 2022 James Edward Anhalt III - https://github.com/jeaiii/itoa

Permission is hereby granted, free of charge, to any person obtaining a copy

of this software and associated documentation files (the "Software"), to deal

in the Software without restriction, including without limitation the rights

to use, copy, modify, merge, publish, distribute, sublicense, and/or sell

copies of the Software, and to permit persons to whom the Software is

furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all

copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR

IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,

FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE

AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER

LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,

OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE

SOFTWARE.

*/

#ifndef JEAIII_TO_TEXT_H_

#define JEAIII_TO_TEXT_H_

namespace jeaiii

{

using u32 = decltype(0xffffffff);

using u64 = decltype(0xffffffffffffffff);

struct pair

{

char dd[2];

constexpr pair(char c) : dd{ c, '\0' } { }

constexpr pair(int n) : dd{ "0123456789"[n / 10], "0123456789"[n % 10] } { }

};

constexpr struct

{

pair dd[100]

{

0, 1, 2, 3, 4, 5, 6, 7, 8, 9,

10, 11, 12, 13, 14, 15, 16, 17, 18, 19,

20, 21, 22, 23, 24, 25, 26, 27, 28, 29,

30, 31, 32, 33, 34, 35, 36, 37, 38, 39,

40, 41, 42, 43, 44, 45, 46, 47, 48, 49,

50, 51, 52, 53, 54, 55, 56, 57, 58, 59,

60, 61, 62, 63, 64, 65, 66, 67, 68, 69,

70, 71, 72, 73, 74, 75, 76, 77, 78, 79,

80, 81, 82, 83, 84, 85, 86, 87, 88, 89,

90, 91, 92, 93, 94, 95, 96, 97, 98, 99,

};

pair fd[100]

{

'0','1','2','3','4','5','6','7','8','9',

10, 11, 12, 13, 14, 15, 16, 17, 18, 19,

20, 21, 22, 23, 24, 25, 26, 27, 28, 29,

30, 31, 32, 33, 34, 35, 36, 37, 38, 39,

40, 41, 42, 43, 44, 45, 46, 47, 48, 49,

50, 51, 52, 53, 54, 55, 56, 57, 58, 59,

60, 61, 62, 63, 64, 65, 66, 67, 68, 69,

70, 71, 72, 73, 74, 75, 76, 77, 78, 79,

80, 81, 82, 83, 84, 85, 86, 87, 88, 89,

90, 91, 92, 93, 94, 95, 96, 97, 98, 99,

};

}

digits;

constexpr u64 mask24 = (u64(1) << 24) - 1;

constexpr u64 mask32 = (u64(1) << 32) - 1;

constexpr u64 mask57 = (u64(1) << 57) - 1;

template<bool, class, class F> struct _cond { using type = F; };

template<class T, class F> struct _cond<true, T, F> { using type = T; };

template<bool B, class T, class F> using cond = typename _cond<B, T, F>::type;

template<class T>

#if defined(_MSC_VER)

__forceinline

#else

inline

#endif

char* to_text_from_integer(char* b, T i)

{

constexpr auto q = sizeof(T);

using U = cond<q == 1, unsigned char, cond<q <= sizeof(short), unsigned short, cond<q <= sizeof(u32), u32, u64>>>;

// convert bool to int before test with unary + to silence warning if T happens to be bool

U const n = +i < 0 ? *b++ = '-', U(0) - U(i) : U(i);

if (n < u32(1e2))

{

*reinterpret_cast<pair*>(b) = digits.fd[n];

return n < 10 ? b + 1 : b + 2;

}

if (n < u32(1e6))

{

if (n < u32(1e4))

{

auto f0 = u32(10 * (1 << 24) / 1e3 + 1) * n;

*reinterpret_cast<pair*>(b) = digits.fd[f0 >> 24];

b -= n < u32(1e3);

auto f2 = (f0 & mask24) * 100;

*reinterpret_cast<pair*>(b + 2) = digits.dd[f2 >> 24];

return b + 4;

}

auto f0 = u64(10 * (1ull << 32ull)/ 1e5 + 1) * n;

*reinterpret_cast<pair*>(b) = digits.fd[f0 >> 32];

b -= n < u32(1e5);

auto f2 = (f0 & mask32) * 100;

*reinterpret_cast<pair*>(b + 2) = digits.dd[f2 >> 32];

auto f4 = (f2 & mask32) * 100;

*reinterpret_cast<pair*>(b + 4) = digits.dd[f4 >> 32];

return b + 6;

}

if (n < u64(1ull << 32ull))

{

if (n < u32(1e8))

{

auto f0 = u64(10 * (1ull << 48ull) / 1e7 + 1) * n >> 16;

*reinterpret_cast<pair*>(b) = digits.fd[f0 >> 32];

b -= n < u32(1e7);

auto f2 = (f0 & mask32) * 100;

*reinterpret_cast<pair*>(b + 2) = digits.dd[f2 >> 32];

auto f4 = (f2 & mask32) * 100;

*reinterpret_cast<pair*>(b + 4) = digits.dd[f4 >> 32];

auto f6 = (f4 & mask32) * 100;

*reinterpret_cast<pair*>(b + 6) = digits.dd[f6 >> 32];

return b + 8;

}

auto f0 = u64(10 * (1ull << 57ull) / 1e9 + 1) * n;

*reinterpret_cast<pair*>(b) = digits.fd[f0 >> 57];

b -= n < u32(1e9);

auto f2 = (f0 & mask57) * 100;

*reinterpret_cast<pair*>(b + 2) = digits.dd[f2 >> 57];

auto f4 = (f2 & mask57) * 100;

*reinterpret_cast<pair*>(b + 4) = digits.dd[f4 >> 57];

auto f6 = (f4 & mask57) * 100;

*reinterpret_cast<pair*>(b + 6) = digits.dd[f6 >> 57];

auto f8 = (f6 & mask57) * 100;

*reinterpret_cast<pair*>(b + 8) = digits.dd[f8 >> 57];

return b + 10;

}

// if we get here U must be u64 but some compilers don't know that, so reassign n to a u64 to avoid warnings

u32 z = n % u32(1e8);

u64 u = n / u32(1e8);

if (u < u32(1e2))

{

// u can't be 1 digit (if u < 10 it would have been handled above as a 9 digit 32bit number)

*reinterpret_cast<pair*>(b) = digits.dd[u];

b += 2;

}

else if (u < u32(1e6))

{

if (u < u32(1e4))

{

auto f0 = u32(10 * (1 << 24) / 1e3 + 1) * u;

*reinterpret_cast<pair*>(b) = digits.fd[f0 >> 24];

b -= u < u32(1e3);

auto f2 = (f0 & mask24) * 100;

*reinterpret_cast<pair*>(b + 2) = digits.dd[f2 >> 24];

b += 4;

}

else

{

auto f0 = u64(10 * (1ull << 32ull) / 1e5 + 1) * u;

*reinterpret_cast<pair*>(b) = digits.fd[f0 >> 32];

b -= u < u32(1e5);

auto f2 = (f0 & mask32) * 100;

*reinterpret_cast<pair*>(b + 2) = digits.dd[f2 >> 32];

auto f4 = (f2 & mask32) * 100;

*reinterpret_cast<pair*>(b + 4) = digits.dd[f4 >> 32];

b += 6;

}

}

else if (u < u32(1e8))

{

auto f0 = u64(10 * (1ull << 48ull) / 1e7 + 1) * u >> 16;

*reinterpret_cast<pair*>(b) = digits.fd[f0 >> 32];

b -= u < u32(1e7);

auto f2 = (f0 & mask32) * 100;

*reinterpret_cast<pair*>(b + 2) = digits.dd[f2 >> 32];

auto f4 = (f2 & mask32) * 100;

*reinterpret_cast<pair*>(b + 4) = digits.dd[f4 >> 32];

auto f6 = (f4 & mask32) * 100;

*reinterpret_cast<pair*>(b + 6) = digits.dd[f6 >> 32];

b += 8;

}

else if (u < u64(1ull << 32ull))

{

auto f0 = u64(10 * (1ull << 57ull) / 1e9 + 1) * u;

*reinterpret_cast<pair*>(b) = digits.fd[f0 >> 57];

b -= u < u32(1e9);

auto f2 = (f0 & mask57) * 100;

*reinterpret_cast<pair*>(b + 2) = digits.dd[f2 >> 57];

auto f4 = (f2 & mask57) * 100;

*reinterpret_cast<pair*>(b + 4) = digits.dd[f4 >> 57];

auto f6 = (f4 & mask57) * 100;

*reinterpret_cast<pair*>(b + 6) = digits.dd[f6 >> 57];

auto f8 = (f6 & mask57) * 100;

*reinterpret_cast<pair*>(b + 8) = digits.dd[f8 >> 57];

b += 10;

}

else

{

u32 y = u % u32(1e8);

u /= u32(1e8);

// u is 2, 3, or 4 digits (if u < 10 it would have been handled above)

if (u < u32(1e2))

{

*reinterpret_cast<pair*>(b) = digits.dd[u];

b += 2;

}

else

{

auto f0 = u32(10 * (1 << 24) / 1e3 + 1) * u;

*reinterpret_cast<pair*>(b) = digits.fd[f0 >> 24];

b -= u < u32(1e3);

auto f2 = (f0 & mask24) * 100;

*reinterpret_cast<pair*>(b + 2) = digits.dd[f2 >> 24];

b += 4;

}

// do 8 digits

auto f0 = (u64((1ull << 48ull) / 1e6 + 1) * y >> 16) + 1;

*reinterpret_cast<pair*>(b) = digits.dd[f0 >> 32];

auto f2 = (f0 & mask32) * 100;

*reinterpret_cast<pair*>(b + 2) = digits.dd[f2 >> 32];

auto f4 = (f2 & mask32) * 100;

*reinterpret_cast<pair*>(b + 4) = digits.dd[f4 >> 32];

auto f6 = (f4 & mask32) * 100;

*reinterpret_cast<pair*>(b + 6) = digits.dd[f6 >> 32];

b += 8;

}

// do 8 digits

auto f0 = (u64((1ull << 48ull) / 1e6 + 1) * z >> 16) + 1;

*reinterpret_cast<pair*>(b) = digits.dd[f0 >> 32];

auto f2 = (f0 & mask32) * 100;

*reinterpret_cast<pair*>(b + 2) = digits.dd[f2 >> 32];

auto f4 = (f2 & mask32) * 100;

*reinterpret_cast<pair*>(b + 4) = digits.dd[f4 >> 32];

auto f6 = (f4 & mask32) * 100;

*reinterpret_cast<pair*>(b + 6) = digits.dd[f6 >> 32];

return b + 8;

}

}

#endif // JEAIII_TO_TEXT_H_

但是这个是C++写的, 而且还要比较高版本的C++才能编译, 我就用C改写了一下:

const char* fd =

"0010203040506070809010111213141516171819202122232425262728293031323334353637383940414243444546474849"

"5051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899";

const char* dd =

"0001020304050607080910111213141516171819202122232425262728293031323334353637383940414243444546474849"

"5051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899";

typedef unsigned int u32;

typedef unsigned __int64 u64;

const u64 mask24 = (u64(1) << 24) - 1;

const u64 mask32 = (u64(1) << 32) - 1;

const u64 mask57 = (u64(1) << 57) - 1;

char* zutoac(char* b, unsigned int n)

{

if (n < 100)

{

*(short*)b = *(short*)&fd[n << 1];

return n < 10 ? b + 1 : b + 2;

}

if (n < u32(1000000))

{

if (n < u32(10000))

{

auto f0 = u32(10 * (1 << 24) / 1000 + 1) * n;

*(short*)b = *(short*)&fd[(f0 >> 24) << 1];

b -= n < u32(1000);

auto f2 = (f0 & mask24) * 100;

*(short*)(b + 2) = *(short*)&dd[(f2 >> 24) << 1];

return b + 4;

}

auto f0 = u64(10 * (1ull << 32ull) / 100000 + 1) * n;

*(short*)b = *(short*)&fd[(f0 >> 32) << 1];

b -= n < u32(100000);

auto f2 = (f0 & mask32) * 100;

*(short*)(b + 2) = *(short*)&dd[(f2 >> 32) << 1];

auto f4 = (f2 & mask32) * 100;

*(short*)(b + 4) = *(short*)&dd[(f4 >> 32) << 1];

return b + 6;

}

if (n < u32(100000000))

{

auto f0 = u64(10 * (1ull << 48ull) / 10000000 + 1) * n >> 16;

*(short*)b = *(short*)&fd[(f0 >> 32) << 1];

b -= n < u32(10000000);

auto f2 = (f0 & mask32) * 100;

*(short*)(b + 2) = *(short*)&dd[(f2 >> 32) << 1];

auto f4 = (f2 & mask32) * 100;

*(short*)(b + 4) = *(short*)&dd[(f4 >> 32) << 1];

auto f6 = (f4 & mask32) * 100;

*(short*)(b + 6) = *(short*)&dd[(f6 >> 32) << 1];

return b + 8;

}

auto f0 = u64(10 * (1ull << 57ull) / 1000000000 + 1) * n;

*(short*)b = *(short*)&fd[(f0 >> 57) << 1];

b -= n < u32(1000000000);

auto f2 = (f0 & mask57) * 100;

*(short*)(b + 2) = *(short*)&dd[(f2 >> 57) << 1];

auto f4 = (f2 & mask57) * 100;

*(short*)(b + 4) = *(short*)&dd[(f4 >> 57) << 1];

auto f6 = (f4 & mask57) * 100;

*(short*)(b + 6) = *(short*)&dd[(f6 >> 57) << 1];

auto f8 = (f6 & mask57) * 100;

*(short*)(b + 8) = *(short*)&dd[(f8 >> 57) << 1];

return b + 10;

}

char* zitoac(char* b, int i, bool connect)

{

const int n = +i < 0 ? *b++ = '-', 0 - i : i;

if (n < 100)

{

*(short*)b = *(short*)&fd[n << 1];

return n < 10 ? b + 1 : b + 2;

}

if (n < u32(1000000))

{

if (n < u32(10000))

{

auto f0 = u32(10 * (1 << 24) / 1000 + 1) * n;

*(short*)b = *(short*)&fd[(f0 >> 24) << 1];

b -= n < u32(1000);

auto f2 = (f0 & mask24) * 100;

*(short*)(b + 2) = *(short*)&dd[(f2 >> 24) << 1];

return b + 4;

}

auto f0 = u64(10 * (1ull << 32ull) / 100000 + 1) * n;

*(short*)b = *(short*)&fd[(f0 >> 32) << 1];

b -= n < u32(100000);

auto f2 = (f0 & mask32) * 100;

*(short*)(b + 2) = *(short*)&dd[(f2 >> 32) << 1];

auto f4 = (f2 & mask32) * 100;

*(short*)(b + 4) = *(short*)&dd[(f4 >> 32) << 1];

return b + 6;

}

if (n < u32(100000000))

{

auto f0 = u64(10 * (1ull << 48ull) / 10000000 + 1) * n >> 16;

*(short*)b = *(short*)&fd[(f0 >> 32) << 1];

b -= n < u32(10000000);

auto f2 = (f0 & mask32) * 100;

*(short*)(b + 2) = *(short*)&dd[(f2 >> 32) << 1];

auto f4 = (f2 & mask32) * 100;

*(short*)(b + 4) = *(short*)&dd[(f4 >> 32) << 1];

auto f6 = (f4 & mask32) * 100;

*(short*)(b + 6) = *(short*)&dd[(f6 >> 32) << 1];

return b + 8;

}

auto f0 = u64(10 * (1ull << 57ull) / 1000000000 + 1) * n;

*(short*)b = *(short*)&fd[(f0 >> 57) << 1];

b -= n < u32(1000000000);

auto f2 = (f0 & mask57) * 100;

*(short*)(b + 2) = *(short*)&dd[(f2 >> 57) << 1];

auto f4 = (f2 & mask57) * 100;

*(short*)(b + 4) = *(short*)&dd[(f4 >> 57) << 1];

auto f6 = (f4 & mask57) * 100;

*(short*)(b + 6) = *(short*)&dd[(f6 >> 57) << 1];

auto f8 = (f6 & mask57) * 100;

*(short*)(b + 8) = *(short*)&dd[(f8 >> 57) << 1];

return b + 10;

}

char* zutoa(char* b, unsigned int n)

{

if (n < 100)

{

*(short*)b = *(short*)&fd[n << 1];

if (n < 10)

b[1] = 0;

else

b[2] = 0;

return b;

}

if (n < u32(1000000))

{

if (n < u32(10000))

{

auto f0 = u32(10 * (1 << 24) / 1000 + 1) * n;

*(short*)b = *(short*)&fd[(f0 >> 24) << 1];

b -= n < u32(1000);

auto f2 = (f0 & mask24) * 100;

*(short*)(b + 2) = *(short*)&dd[(f2 >> 24) << 1];

b[4]=0;

return b;

}

auto f0 = u64(10 * (1ull << 32ull) / 100000 + 1) * n;

*(short*)b = *(short*)&fd[(f0 >> 32) << 1];

b -= n < u32(100000);

auto f2 = (f0 & mask32) * 100;

*(short*)(b + 2) = *(short*)&dd[(f2 >> 32) << 1];

auto f4 = (f2 & mask32) * 100;

*(short*)(b + 4) = *(short*)&dd[(f4 >> 32) << 1];

b[6] = 0;

return b;

}

if (n < u32(100000000))

{

auto f0 = u64(10 * (1ull << 48ull) / 10000000 + 1) * n >> 16;

*(short*)b = *(short*)&fd[(f0 >> 32) << 1];

b -= n < u32(10000000);

auto f2 = (f0 & mask32) * 100;

*(short*)(b + 2) = *(short*)&dd[(f2 >> 32) << 1];

auto f4 = (f2 & mask32) * 100;

*(short*)(b + 4) = *(short*)&dd[(f4 >> 32) << 1];

auto f6 = (f4 & mask32) * 100;

*(short*)(b + 6) = *(short*)&dd[(f6 >> 32) << 1];

b[8] = 0;

return b;

}

auto f0 = u64(10 * (1ull << 57ull) / 1000000000 + 1) * n;

*(short*)b = *(short*)&fd[(f0 >> 57) << 1];

b -= n < u32(1000000000);

auto f2 = (f0 & mask57) * 100;

*(short*)(b + 2) = *(short*)&dd[(f2 >> 57) << 1];

auto f4 = (f2 & mask57) * 100;

*(short*)(b + 4) = *(short*)&dd[(f4 >> 57) << 1];

auto f6 = (f4 & mask57) * 100;

*(short*)(b + 6) = *(short*)&dd[(f6 >> 57) << 1];

auto f8 = (f6 & mask57) * 100;

*(short*)(b + 8) = *(short*)&dd[(f8 >> 57) << 1];

b[10] = 0;

return b;

}

char* zitoa(char* b, int i, bool connect)

{

const int n = +i < 0 ? *b++ = '-', 0 - i : i;

if (n < 100)

{

*(short*)b = *(short*)&fd[n << 1];

if (n < 10)

b[1] = 0;

else

b[2] = 0;

return b;

}

if (n < u32(1000000))

{

if (n < u32(10000))

{

auto f0 = u32(10 * (1 << 24) / 1000 + 1) * n;

*(short*)b = *(short*)&fd[(f0 >> 24) << 1];

b -= n < u32(1000);

auto f2 = (f0 & mask24) * 100;

*(short*)(b + 2) = *(short*)&dd[(f2 >> 24) << 1];

b[4] = 0;

return b;

}

auto f0 = u64(10 * (1ull << 32ull) / 100000 + 1) * n;

*(short*)b = *(short*)&fd[(f0 >> 32) << 1];

b -= n < u32(100000);

auto f2 = (f0 & mask32) * 100;

*(short*)(b + 2) = *(short*)&dd[(f2 >> 32) << 1];

auto f4 = (f2 & mask32) * 100;

*(short*)(b + 4) = *(short*)&dd[(f4 >> 32) << 1];

b[6] = 0;

return b;

}

if (n < u32(100000000))

{

auto f0 = u64(10 * (1ull << 48ull) / 10000000 + 1) * n >> 16;

*(short*)b = *(short*)&fd[(f0 >> 32) << 1];

b -= n < u32(10000000);

auto f2 = (f0 & mask32) * 100;

*(short*)(b + 2) = *(short*)&dd[(f2 >> 32) << 1];

auto f4 = (f2 & mask32) * 100;

*(short*)(b + 4) = *(short*)&dd[(f4 >> 32) << 1];

auto f6 = (f4 & mask32) * 100;

*(short*)(b + 6) = *(short*)&dd[(f6 >> 32) << 1];

b[8] = 0;

return b;

}

auto f0 = u64(10 * (1ull << 57ull) / 1000000000 + 1) * n;

*(short*)b = *(short*)&fd[(f0 >> 57) << 1];

b -= n < u32(1000000000);

auto f2 = (f0 & mask57) * 100;

*(short*)(b + 2) = *(short*)&dd[(f2 >> 57) << 1];

auto f4 = (f2 & mask57) * 100;

*(short*)(b + 4) = *(short*)&dd[(f4 >> 57) << 1];

auto f6 = (f4 & mask57) * 100;

*(short*)(b + 6) = *(short*)&dd[(f6 >> 57) << 1];

auto f8 = (f6 & mask57) * 100;

*(short*)(b + 8) = *(short*)&dd[(f8 >> 57) << 1];

b[10] = 0;

return b;

}

运行测试 VS2022-Release:

#define COUNT 10000000

int main()

{

char buff[32] = { 0 };

DWORD dw = -8888888;

volatile char* p = NULL;

DWORD64 start, end;

start = __rdtsc();

for (size_t i = 0; i < COUNT; i++)

sprintf_s(buff, "%u", dw);

end = __rdtsc();

printf("%12I64u:%s\n", end - start, buff);

start = __rdtsc();

for (size_t i = 0; i < COUNT; i++)

p = zutoa(buff, dw);

end = __rdtsc();

printf("%12I64u:%s\n", end - start, buff);

start = __rdtsc();

for (size_t i = 0; i < COUNT; i++)

p = jeaiii::to_text_from_integer(buff, dw);

end = __rdtsc();

printf("%12I64u:%s\n", end - start, buff);

start = __rdtsc();

for (size_t i = 0; i < COUNT; i++)

*p = u2a(buff, dw);

end = __rdtsc();

printf("%12I64u:%s\n", end - start, buff);

return 0;

}

1908865185:4286078408          //sprintf("%d"

    20285761:4286078408          //jeaiii C版本

    20611648:4286078408          //jeaiii C++

 144759284:4286078408          //这就是那位写的说是世界上最快的itoa,也就比sprintf快十来倍

GCC测试结果:

#include "i2a.h"

#include <sys/time.h>

#define COUNT 10000000

int main()

{

char buff[32] = { 0 };

volatile unsigned int dw = -8888888;

volatile char* p = NULL;

struct timeval start, end, result;

gettimeofday(&start, NULL);

for (size_t i = 0; i < COUNT; i++)

sprintf(buff, "%u", dw);

gettimeofday(&end, NULL);

timersub(&end, &start, &result);

printf("%10.4lf:%s\n", result.tv_sec * 1000.0 + result.tv_usec / 1000.0, buff);

gettimeofday(&start, NULL);

for (size_t i = 0; i < COUNT; i++)

p = zutoa(buff, dw);

gettimeofday(&end, NULL);

timersub(&end, &start, &result);

printf("%10.4lf:%s\n", result.tv_sec * 1000.0 + result.tv_usec / 1000.0, buff);

gettimeofday(&start, NULL);

for (size_t i = 0; i < COUNT; i++)

p = jeaiii::to_text_from_integer(buff, dw);

gettimeofday(&end, NULL);

timersub(&end, &start, &result);

printf("%10.4lf:%s\n", result.tv_sec * 1000.0 + result.tv_usec / 1000.0, buff);

gettimeofday(&start, NULL);

for (size_t i = 0; i < COUNT; i++)

*p = u2a(buff, dw);

gettimeofday(&end, NULL);

timersub(&end, &start, &result);

printf("%10.4lf:%s\n", result.tv_sec * 1000.0 + result.tv_usec / 1000.0, buff);

return 0;

}

363.3760:4286078408

20.9070:4286078408

22.6350:4286078408

36.2540:4286078408

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