观察者模式

namespace ConsoleApplication1
{
enum Department
{
Purchasing,//采购
FrontDesk,//前台
Finance//财务
}
}

namespace ConsoleApplication1
{
///
/// 发布的信息
///
class Message
{
public readonly string message;
public Message(string _message)
{
message = _message;
}
}
}

namespace ConsoleApplication1
{
///
///
///
interface Recive
{
void ReciveMessage(Message m, Department d);
}
}

namespace ConsoleApplication1
{
//采购
class Purchasing : Recive
{
public void ReciveMessage(Message m, Department d)
{
if (d==Department.Purchasing)
{
Console.WriteLine(m + " " + “采购说:我去买”);
}
}
}
}

namespace ConsoleApplication1
{
//财务
class Finance :Recive
{
public void ReciveMessage(Message m, Department d)
{
if (d==Department.Finance)
{
Console.WriteLine(m + " " + “财务说:好的”);
}
}
}
}

namespace ConsoleApplication1
{
//前台
class FrontDesk : Recive
{
public void ReciveMessage(Message m, Department d)
{
if (d==Department.FrontDesk)
{
Console.WriteLine(m + " " + “前台说:我去接待”);
}
}
}
}

namespace ConsoleApplication1
{
//观察者模式
class Program
{
static void Main(string[] args)
{
Publish pu = new Publish();
Finance finance = new Finance();
FrontDesk frontDesk = new FrontDesk();
Purchasing purchasing = new Purchasing();
pu.AddListen(finance);
pu.AddListen(frontDesk);
pu.AddListen(purchasing);
Message m = new Message(“老板说:发工资了”);
pu.PublishMessage(m,Department.Finance);
Console.ReadKey();
}
}
}

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