参考github高星(截止文章发布时6.7k)项目:https://github.com/szimek/signature_pad
当前signature_pad版本:v3.0.0-beta.3
这是一个现改signature_pad为微信小程序使用方法的示例,如果signature_pad版本更新或者小程序版本更新导致无法正常使用,请参考github上其他方案。
1、wxml
<view style="height: 300rpx">
<canvas
type="2d"
id="canvas"
style="display: block; width: 100%; height: 100%;"
bindtouchstart="handleTouchStart"
bindtouchmove="handleTouchMove"
bindtouchend="handleTouchEnd"
></canvas>
</view>
<button bindtap="handleClear">清除</button>
<button bindtap="handleChangeColor">改变颜色</button>
<button bindtap="handleCancel">撤销</button>
<button bindtap="handleSave" data-type="image/png" data-suffix="png">保存PNG</button>
<button bindtap="handleSave" data-type="image/jpeg" data-suffix="jpg">保存JPG</button>
2、js
import SignaturePad from './signature_pad-3.0.0-beta.3'
Page({
data: {
signaturePad: null
},
onLoad: function () {
wx.createSelectorQuery()
.select('#canvas')
.fields({
node: true,
size: true,
})
.exec(this.init.bind(this))
},
init(res) {
const width = res[0].width
const height = res[0].height
const canvas = res[0].node
const ctx = canvas.getContext('2d')
const dpr = wx.getSystemInfoSync().pixelRatio
canvas.width = width * dpr
canvas.height = height * dpr
ctx.scale(dpr, dpr)
const signaturePad = new SignaturePad(canvas, {
ratio: dpr,
backgroundColor: 'rgb(255, 255, 255)'
});
this.setData({
signaturePad: signaturePad
})
},
handleTouchStart: function (e) {
this.data.signaturePad._handleTouchStart(e)
},
handleTouchMove: function (e) {
this.data.signaturePad._handleTouchMove(e)
},
handleTouchEnd: function (e) {
this.data.signaturePad._handleTouchEnd(e)
},
handleClear: function () {
this.data.signaturePad.clear()
},
handleChangeColor: function () {
const r = this.randColorVal();
const g = this.randColorVal();
const b = this.randColorVal();
const color = `rgb(${r}, ${g}, ${b})`;
this.data.signaturePad.penColor = color;
},
randColorVal: function () {
return Math.round(Math.random() * 255);
},
handleCancel: function () {
var data = this.data.signaturePad.toData();
if (data) {
data.pop();
this.data.signaturePad.fromData(data);
}
},
handleSave: function (e) {
const type = e.currentTarget.dataset.type
const suffix = e.currentTarget.dataset.suffix
if (this.data.signaturePad.isEmpty()) {
wx.showToast({
title: 'Please provide a signature first.',
icon: 'none'
})
} else {
var dataURL = this.data.signaturePad.toDataURL(type);
var save = wx.getFileSystemManager();
var number = Math.random();
save.writeFile({
filePath: `${wx.env.USER_DATA_PATH}/pic${number}.${suffix}`,
data: dataURL.slice(22),
encoding: 'base64',
success: res => {
wx.saveImageToPhotosAlbum({
filePath: `${wx.env.USER_DATA_PATH}/pic${number}.${suffix}`,
success: function (res) {
wx.showToast({
title: '保存成功',
})
}
})
}
})
}
}
})
3、signature_pad-3.0.0-beta.3.js
signature_pad-3.0.0-beta.3.js是根据上面那个高星项目目录下/docs/js/signature_pad.umd.js改为微信小程序版的,可以根据自己需求放置及引用即可,这里为了示例简明扼要直接放在wxml同级目录
/*!
* Signature Pad v3.0.0-beta.3 | https://github.com/szimek/signature_pad
* (c) 2018 Szymon Nowak | Released under the MIT license
*/
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
typeof define === 'function' && define.amd ? define(factory) :
(global.SignaturePad = factory());
}(this, (function () { 'use strict';
var Point = (function () {
function Point(x, y, time) {
this.x = x;
this.y = y;
this.time = time || Date.now();
}
Point.prototype.distanceTo = function (start) {
return Math.sqrt(Math.pow(this.x - start.x, 2) + Math.pow(this.y - start.y, 2));
};
Point.prototype.equals = function (other) {
return this.x === other.x && this.y === other.y && this.time === other.time;
};
Point.prototype.velocityFrom = function (start) {
return (this.time !== start.time) ? this.distanceTo(start) / (this.time - start.time) : 0;
};
return Point;
}());
var Bezier = (function () {
function Bezier(startPoint, control2, control1, endPoint, startWidth, endWidth) {
this.startPoint = startPoint;
this.control2 = control2;
this.control1 = control1;
this.endPoint = endPoint;
this.startWidth = startWidth;
this.endWidth = endWidth;
}
Bezier.fromPoints = function (points, widths) {
var c2 = this.calculateControlPoints(points[0], points[1], points[2]).c2;
var c3 = this.calculateControlPoints(points[1], points[2], points[3]).c1;
return new Bezier(points[1], c2, c3, points[2], widths.start, widths.end);
};
Bezier.calculateControlPoints = function (s1, s2, s3) {
var dx1 = s1.x - s2.x;
var dy1 = s1.y - s2.y;
var dx2 = s2.x - s3.x;
var dy2 = s2.y - s3.y;
var m1 = { x: (s1.x + s2.x) / 2.0, y: (s1.y + s2.y) / 2.0 };
var m2 = { x: (s2.x + s3.x) / 2.0, y: (s2.y + s3.y) / 2.0 };
var l1 = Math.sqrt((dx1 * dx1) + (dy1 * dy1));
var l2 = Math.sqrt((dx2 * dx2) + (dy2 * dy2));
var dxm = (m1.x - m2.x);
var dym = (m1.y - m2.y);
var k = l2 / (l1 + l2);
var cm = { x: m2.x + (dxm * k), y: m2.y + (dym * k) };
var tx = s2.x - cm.x;
var ty = s2.y - cm.y;
return {
c1: new Point(m1.x + tx, m1.y + ty),
c2: new Point(m2.x + tx, m2.y + ty)
};
};
Bezier.prototype.length = function () {
var steps = 10;
var length = 0;
var px;
var py;
for (var i = 0; i <= steps; i += 1) {
var t = i / steps;
var cx = this.point(t, this.startPoint.x, this.control1.x, this.control2.x, this.endPoint.x);
var cy = this.point(t, this.startPoint.y, this.control1.y, this.control2.y, this.endPoint.y);
if (i > 0) {
var xdiff = cx - px;
var ydiff = cy - py;
length += Math.sqrt((xdiff * xdiff) + (ydiff * ydiff));
}
px = cx;
py = cy;
}
return length;
};
Bezier.prototype.point = function (t, start, c1, c2, end) {
return (start * (1.0 - t) * (1.0 - t) * (1.0 - t))
+ (3.0 * c1 * (1.0 - t) * (1.0 - t) * t)
+ (3.0 * c2 * (1.0 - t) * t * t)
+ (end * t * t * t);
};
return Bezier;
}());
function throttle(fn, wait) {
if (wait === void 0) { wait = 250; }
var previous = 0;
var timeout = null;
var result;
var storedContext;
var storedArgs;
var later = function () {
previous = Date.now();
timeout = null;
result = fn.apply(storedContext, storedArgs);
if (!timeout) {
storedContext = null;
storedArgs = [];
}
};
return function () {
var args = [];
for (var _i = 0; _i < arguments.length; _i++) {
args[_i] = arguments[_i];
}
var now = Date.now();
var remaining = wait - (now - previous);
storedContext = this;
storedArgs = args;
if (remaining <= 0 || remaining > wait) {
if (timeout) {
clearTimeout(timeout);
timeout = null;
}
previous = now;
result = fn.apply(storedContext, storedArgs);
if (!timeout) {
storedContext = null;
storedArgs = [];
}
}
else if (!timeout) {
timeout = setTimeout(later, remaining);
}
return result;
};
}
var SignaturePad = (function () {
function SignaturePad(canvas, options) {
if (options === void 0) { options = {}; }
var _this = this;
this.canvas = canvas;
this.options = options;
this._handleTouchStart = function (event) {
if (event.touches.length === 1) {
var touch = event.changedTouches[0];
_this._strokeBegin(touch);
}
};
this._handleTouchMove = function (event) {
var touch = event.touches[0];
_this._strokeMoveUpdate(touch);
};
this._handleTouchEnd = function (event) {
var wasCanvasTouched = event.target === _this.canvas;
if (wasCanvasTouched) {
event.preventDefault();
var touch = event.changedTouches[0];
_this._strokeEnd(touch);
}
};
this.velocityFilterWeight = options.velocityFilterWeight || 0.7;
this.minWidth = options.minWidth || 0.5;
this.maxWidth = options.maxWidth || 2.5;
this.throttle = ('throttle' in options ? options.throttle : 16);
this.minDistance = ('minDistance' in options ? options.minDistance : 5);
if (this.throttle) {
this._strokeMoveUpdate = throttle(SignaturePad.prototype._strokeUpdate, this.throttle);
}
else {
this._strokeMoveUpdate = SignaturePad.prototype._strokeUpdate;
}
this.dotSize = options.dotSize || function () {
return (this.minWidth + this.maxWidth) / 2;
};
this.penColor = options.penColor || 'black';
this.backgroundColor = options.backgroundColor || 'rgba(0,0,0,0)';
this.onBegin = options.onBegin;
this.onEnd = options.onEnd;
this._ctx = canvas.getContext('2d');
this.clear();
}
SignaturePad.prototype.clear = function () {
var ctx = this._ctx;
var canvas = this.canvas;
ctx.fillStyle = this.backgroundColor;
ctx.clearRect(0, 0, canvas.width, canvas.height);
ctx.fillRect(0, 0, canvas.width, canvas.height);
this._data = [];
this._reset();
this._isEmpty = true;
};
SignaturePad.prototype.fromDataURL = function (dataUrl, options, callback) {
var _this = this;
if (options === void 0) { options = {}; }
var image = new Image();
var ratio = options.ratio || 1;
var width = options.width || (this.canvas.width / ratio);
var height = options.height || (this.canvas.height / ratio);
this._reset();
image.onload = function () {
_this._ctx.drawImage(image, 0, 0, width, height);
if (callback) {
callback();
}
};
image.onerror = function (error) {
if (callback) {
callback(error);
}
};
image.src = dataUrl;
this._isEmpty = false;
};
SignaturePad.prototype.toDataURL = function (type, encoderOptions) {
if (type === void 0) { type = 'image/png'; }
return this.canvas.toDataURL(type, encoderOptions);
};
SignaturePad.prototype.isEmpty = function () {
return this._isEmpty;
};
SignaturePad.prototype.fromData = function (pointGroups) {
var _this = this;
this.clear();
this._fromData(pointGroups, function (_a) {
var color = _a.color, curve = _a.curve;
return _this._drawCurve({ color: color, curve: curve });
}, function (_a) {
var color = _a.color, point = _a.point;
return _this._drawDot({ color: color, point: point });
});
this._data = pointGroups;
};
SignaturePad.prototype.toData = function () {
return this._data;
};
SignaturePad.prototype._strokeBegin = function (event) {
var newPointGroup = {
color: this.penColor,
points: []
};
this._data.push(newPointGroup);
this._reset();
this._strokeUpdate(event);
if (typeof this.onBegin === 'function') {
this.onBegin(event);
}
};
SignaturePad.prototype._strokeUpdate = function (event) {
var x = event.x;
var y = event.y;
var point = this._createPoint(x, y);
var lastPointGroup = this._data[this._data.length - 1];
var lastPoints = lastPointGroup.points;
var lastPoint = lastPoints.length > 0 && lastPoints[lastPoints.length - 1];
var isLastPointTooClose = lastPoint ? point.distanceTo(lastPoint) <= this.minDistance : false;
var color = lastPointGroup.color;
if (!lastPoint || !(lastPoint && isLastPointTooClose)) {
var curve = this._addPoint(point);
if (!lastPoint) {
this._drawDot({ color: color, point: point });
}
else if (curve) {
this._drawCurve({ color: color, curve: curve });
}
lastPoints.push({
time: point.time,
x: point.x,
y: point.y
});
}
};
SignaturePad.prototype._strokeEnd = function (event) {
this._strokeUpdate(event);
if (typeof this.onEnd === 'function') {
this.onEnd(event);
}
};
SignaturePad.prototype._reset = function () {
this._lastPoints = [];
this._lastVelocity = 0;
this._lastWidth = (this.minWidth + this.maxWidth) / 2;
this._ctx.fillStyle = this.penColor;
};
SignaturePad.prototype._createPoint = function (x, y) {
return new Point(x, y, new Date().getTime());
};
SignaturePad.prototype._addPoint = function (point) {
var _lastPoints = this._lastPoints;
_lastPoints.push(point);
if (_lastPoints.length > 2) {
if (_lastPoints.length === 3) {
_lastPoints.unshift(_lastPoints[0]);
}
var widths = this._calculateCurveWidths(_lastPoints[1], _lastPoints[2]);
var curve = Bezier.fromPoints(_lastPoints, widths);
_lastPoints.shift();
return curve;
}
return null;
};
SignaturePad.prototype._calculateCurveWidths = function (startPoint, endPoint) {
var velocity = (this.velocityFilterWeight * endPoint.velocityFrom(startPoint))
+ ((1 - this.velocityFilterWeight) * this._lastVelocity);
var newWidth = this._strokeWidth(velocity);
var widths = {
end: newWidth,
start: this._lastWidth
};
this._lastVelocity = velocity;
this._lastWidth = newWidth;
return widths;
};
SignaturePad.prototype._strokeWidth = function (velocity) {
return Math.max(this.maxWidth / (velocity + 1), this.minWidth);
};
SignaturePad.prototype._drawCurveSegment = function (x, y, width) {
var ctx = this._ctx;
ctx.moveTo(x, y);
ctx.arc(x, y, width, 0, 2 * Math.PI, false);
this._isEmpty = false;
};
SignaturePad.prototype._drawCurve = function (_a) {
var color = _a.color, curve = _a.curve;
var ctx = this._ctx;
var widthDelta = curve.endWidth - curve.startWidth;
var drawSteps = Math.floor(curve.length()) * 2;
ctx.beginPath();
ctx.fillStyle = color;
for (var i = 0; i < drawSteps; i += 1) {
var t = i / drawSteps;
var tt = t * t;
var ttt = tt * t;
var u = 1 - t;
var uu = u * u;
var uuu = uu * u;
var x = uuu * curve.startPoint.x;
x += 3 * uu * t * curve.control1.x;
x += 3 * u * tt * curve.control2.x;
x += ttt * curve.endPoint.x;
var y = uuu * curve.startPoint.y;
y += 3 * uu * t * curve.control1.y;
y += 3 * u * tt * curve.control2.y;
y += ttt * curve.endPoint.y;
var width = curve.startWidth + (ttt * widthDelta);
this._drawCurveSegment(x, y, width);
}
ctx.closePath();
ctx.fill();
};
SignaturePad.prototype._drawDot = function (_a) {
var color = _a.color, point = _a.point;
var ctx = this._ctx;
var width = typeof this.dotSize === 'function' ? this.dotSize() : this.dotSize;
ctx.beginPath();
this._drawCurveSegment(point.x, point.y, width);
ctx.closePath();
ctx.fillStyle = color;
ctx.fill();
};
SignaturePad.prototype._fromData = function (pointGroups, drawCurve, drawDot) {
for (var _i = 0, pointGroups_1 = pointGroups; _i < pointGroups_1.length; _i++) {
var group = pointGroups_1[_i];
var color = group.color, points = group.points;
if (points.length > 1) {
for (var j = 0; j < points.length; j += 1) {
var basicPoint = points[j];
var point = new Point(basicPoint.x, basicPoint.y, basicPoint.time);
this.penColor = color;
if (j === 0) {
this._reset();
}
var curve = this._addPoint(point);
if (curve) {
drawCurve({ color: color, curve: curve });
}
}
}
else {
this._reset();
drawDot({
color: color,
point: points[0]
});
}
}
};
return SignaturePad;
}());
return SignaturePad;
})));
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