话不多说,上代码
.h
#ifndef WIDGET_H
#define WIDGET_H
#include <QWidget>
namespace Ui {
class Widget;
}
class Widget : public QWidget
{
Q_OBJECT
public:
explicit Widget(QWidget *parent = 0);
~Widget();
//重写定时器事件
virtual void timerEvent(QTimerEvent* e);
private:
Ui::Widget *ui;
int id1;
int id2;
};
#endif // WIDGET_H
.cpp
#include "widget.h"
#include "ui_widget.h"
#include <QTimer>
Widget::Widget(QWidget *parent) :
QWidget(parent),
ui(new Ui::Widget)
{
ui->setupUi(this);
//启动定时器
id1= this->startTimer(1000);
id2= this->startTimer(2000);
//通过定时器对象定时
QTimer* time = new QTimer(this);//定时
//让定时器动起来
connect(time,&QTimer::timeout,[=](){
static int count=0;
ui->label_3->setText(QString::number(++count));
// ui->label_3->setText("QString::number(++count)");
});
//启动定时器
connect(ui->pushButton,&QPushButton::clicked,[=](){
time->start(1000);
});
//暂停定时器
connect(ui->pushButton_2,&QPushButton::clicked,[=](){
time->stop();
});
//通过singleShot完成延时
QTimer::singleShot(5000,[=](){
ui->label_5->setText("哈哈,我喜欢你");
});
}
//重写定时器事件
void Widget::timerEvent(QTimerEvent* e)
{
static int num=0;
static int num1=1;
// ui->label->setText(QString::number(num++));
if(e->timerId()==this->id1)
{
ui->label->setText(QString::number(num++));
}
else if(e->timerId()==this->id2)
{
ui->label_2->setText(QString::number(++num1));
}
}
Widget::~Widget()
{
delete ui;
}