// CycleList.cpp : 定义控制台应用程序的入口点。
//循环链表
#include "stdafx.h"
#include <iostream>
using namespace std;
template<class Type>
struct Node
{
Type data;
Node<Type> *next;
};
template<class Type>
class CycleList
{
public:
CycleList();//默认构造函数
CycleList(const CycleList<Type>& otherList);//拷贝构造函数
~CycleList();
void createInsertHead();//头插法
void createInsertRear();//尾插法
void initList();//生成头结点,尾部设置为NULL
bool isEmpty();
int length();
void destoryList();
void getFirstData(Type& firstdata);
void find(const Type finddata);
void insertFirst(const Type newdata);
void insertLast(const Type newdata);
void insertBefore(const int pos,const Type newdata);//在指定位置前插入新的元素
void insertAfter(const int pos,const Type newdata);//在指定位置后插入新的元素
void deleteNode(const Type deletedata);
void deleteNode(const int pos,Type& deletedata);
void reverse();
const CycleList<Type>& operator=(const CycleList<Type>&otherList);//重载赋值运算符
friend ostream& operator<< <>(ostream& out, const CycleList& cyclelist);
private:
int m_length;//链表中结点个数
Node<Type>* head; //指向头结点
};
template<class Type>
CycleList<Type>::CycleList()//默认构造函数
{
head = new Node<Type>;
head->next = head;
m_length = 0;
}
template<class Type>
CycleList<Type>::CycleList(const CycleList<Type>& otherList)//拷贝构造函数
{
//首先建立头结点
head = new Node<Type>;
head->next = head;
m_length = otherList.m_length;
Node<Type> *current = head;
Node<Type> *otherListcurrent = otherList.head->next;
if (otherList.head->next!=otherList.head)//链表不空
{
while(otherListcurrent->next!=otherList.head)//拷贝的目标不空
{
Node<Type> *newnode = new Node<Type>;
newnode->data = otherListcurrent->data;
newnode->next = current->next;
current->next = newnode;
current = current->next;
otherListcurrent = otherListcurrent->next;
}
if (otherListcurrent->next == otherList.head)//循环链表只有一个结点
{
Node<Type> *newnode = new Node<Type>;
newnode->data = otherListcurrent->data;
newnode->next = current->next;
current->next = newnode;
}
}
}
template<class Type>
CycleList<Type>::~CycleList()
{
destoryList();
}
template<class Type>
void CycleList<Type>::createInsertHead()//头插法
{
Node<Type> *newnode;
cout<<"请输入链表的长度:";
cin>>m_length;
cout<<"请输入链表的元素:";
for (int i=1; i<=m_length; i++)
{
newnode = new Node<Type>;
cin>>newnode->data;
newnode->next = head->next;
head->next = newnode;
}
}
template<class Type>
void CycleList<Type>::createInsertRear()//尾插法
{
Node<Type> *current = head;
Node<Type> *newnode;
cout<<"请输入链表的长度:";
cin>>m_length;
cout<<"请输入链表的元素:";
for (int i=1; i<=m_length; i++)
{
newnode = new Node<Type>;
cin>>newnode->data;
newnode->next = current->next;
current->next = newnode;
current = current->next;
}
}
template<class Type>
void CycleList<Type>::initList()//生成头结点,尾部设置为NULL
{
destoryList();
head = new Node<Type>;
head->next = head;
m_length = 0;
}
template<class Type>
bool CycleList<Type>::isEmpty()
{
if (head->next == head)
{
return true;
}
else
{
return false;
}
}
template<class Type>
int CycleList<Type>::length()
{
return m_length;
}
template<class Type>
void CycleList<Type>::destoryList()//销毁包括头结点
{
Node<Type> *temp;
Node<Type> *current;
if (head != NULL)
{
temp = head;
current = head->next;
while(current != head)
{
delete temp;
temp = current;
current = current->next;
}
delete temp;
m_length = 0;
}
}
template<class Type>
void CycleList<Type>::getFirstData(Type& firstdata)
{
if (!isEmpty())
{
firstdata = head->next->data;
}
else
{
cout<<"链表为空!"<<endl;
}
}
template<class Type>
void CycleList<Type>::find(const Type finddata)
{
Node<Type> *current;
if (isEmpty())
{
cout<<"链表为空!"<<endl;
}
else
{
current = head->next;
while( current!=head && current->data!=finddata)
{
current = current->next;
}
if (current==head)
{
cout<<finddata<<"没有被找到!"<<endl;
}
else
{
cout<<finddata<<"被找到!"<<endl;
}
}
}
template<class Type>
void CycleList<Type>::insertFirst(const Type newdata)
{
Node<Type> *newnode = new Node<Type>;
newnode->data = newdata;
newnode->next = head->next;
head-> next = newnode;
m_length++;
}
template<class Type>
void CycleList<Type>::insertLast(const Type newdata)
{
Node<Type> *current = head;
Node<Type> *newnode;
while(current->next!=head)
{
current = current->next;
}
newnode = new Node<Type>;
newnode->data = newdata;
newnode->next = current->next;
current-> next = newnode;
m_length++;
}
template<class Type>
void CycleList<Type>::insertBefore(const int pos,const Type newdata)//在指定位置前插入新的元素
{
int i = 1;
Node<Type> *newnode;
Node<Type> *current=head;
if (pos<1 || pos>m_length)
{
cout<<"指定的位置不正确!"<<endl;
}
else
{
newnode = new Node<Type>;
newnode->data = newdata;
while(i<pos)
{
current = current->next;
i++;
}
newnode->next = current->next;
current-> next = newnode;
m_length++;
}
}
template<class Type>
void CycleList<Type>::insertAfter(const int pos,const Type newdata)//在指定位置后插入新的元素
{
int i = 0;
Node<Type> *newnode;
Node<Type> *current=head;
if (pos<1 || pos>m_length)
{
cout<<"指定的位置不正确!"<<endl;
}
else
{
newnode = new Node<Type>;
newnode->data = newdata;
while(i<pos)
{
current = current->next;
i++;
}
newnode->next = current->next;
current-> next = newnode;
m_length++;
}
}
template<class Type>
void CycleList<Type>::deleteNode(const Type deletedata)
{
if (isEmpty())
{
cout<<"链表为空!"<<endl;
}
else
{
Node<Type> *precurrent = head;
Node<Type> *current = head->next;
while(current!=head && current->data != deletedata)
{
precurrent = current;
current = current->next;
}
if (current == head)
{
cout<<deletedata<<"不存在!"<<endl;
}
else
{
precurrent->next = current->next;
delete current;
cout<<deletedata<<"已被删除!"<<endl;
m_length--;
}
}
}
template<class Type>
void CycleList<Type>::deleteNode(const int pos,Type& deletedata)
{
int i=1;
if (pos<1 || pos>m_length)
{
cout<<"指定的位置不正确!"<<endl;
deletedata = -1;
return;
}
else
{
if (isEmpty())
{
cout<<"链表为空!"<<endl;
}
else
{
Node<Type> *current = head;//一个指针足矣
Node<Type> *temp;
while(i<pos)
{
current = current->next;
i++;
}
temp = current->next;
deletedata = temp->data;
current->next = temp->next;
delete temp;
m_length--;
cout<<"位置为"<<pos<<"的元素已被删除!"<<endl;
}
}
}
template<class Type>
void CycleList<Type>::reverse()
{
Node<Type> *current= head->next;
head->next = head;
if (current == head)
{
cout<<"链表为空!"<<endl;
}
else
{
while(current!=head)
{
Node<Type> *nextcurrent = current->next;
current->next = head->next;
head->next = current;
current = nextcurrent;
}
}
}
template<class Type>
const CycleList<Type>& CycleList<Type>::operator=(const CycleList<Type>&otherList)//重载赋值运算符
{
if (this!=&otherList)
{
if (!isEmpty())
{
initList();
}
Node<Type> *current = head;
Node<Type> *otherListcurrent = otherList.head->next;
if (otherList.head->next!=otherList.head)//链表不空
{
while(otherListcurrent->next!=otherList.head)//拷贝的目标不空
{
Node<Type> *newnode = new Node<Type>;
newnode->data = otherListcurrent->data;
newnode->next = current->next;
current->next = newnode;
current = current->next;
otherListcurrent = otherListcurrent->next;
}
if (otherListcurrent->next == otherList.head)//循环链表只有一个结点
{
Node<Type> *newnode = new Node<Type>;
newnode->data = otherListcurrent->data;
newnode->next = current->next;
current->next = newnode;
}
}
}
return *this;
}
template<class Type>
ostream& operator<< <>(ostream& out, const CycleList<Type>& cyclelist)
{
Node<Type> *current = cyclelist.head->next;
while(current!=cyclelist.head)
{
cout<<current->data<<" ";
current = current->next;
}
cout<<endl;
return out;
}
int test(int argc, char* argv[])
{
CycleList<int> *list = new CycleList<int>;
list->createInsertHead();
cout<<"list:"<<*list<<endl;
list->initList();
list->createInsertRear();
cout<<"list:"<<*list<<endl;
int firstdata;
list->getFirstData(firstdata);
cout<<"第一个数:"<<firstdata<<endl;
list->find(5);
list->insertFirst(89);
list->insertLast(100);
cout<<"list:"<<*list<<endl;
list->insertBefore(4,63);
cout<<"list:"<<*list<<endl;
list->insertAfter(2,88);
cout<<"list:"<<*list<<endl;
list->deleteNode(7);
list->deleteNode(9);
int deletedata;
list->deleteNode(3,deletedata);
cout<<"list:"<<*list<<endl;
CycleList<int> *copylist = new CycleList<int>(*list);
cout<<"copylist:"<<*copylist<<endl;
list->reverse();
copylist = list;
cout<<"copylist:"<<*copylist<<endl;
system("pause");
return 0;
}
//循环链表
#include "stdafx.h"
#include <iostream>
using namespace std;
template<class Type>
struct Node
{
Type data;
Node<Type> *next;
};
template<class Type>
class CycleList
{
public:
CycleList();//默认构造函数
CycleList(const CycleList<Type>& otherList);//拷贝构造函数
~CycleList();
void createInsertHead();//头插法
void createInsertRear();//尾插法
void initList();//生成头结点,尾部设置为NULL
bool isEmpty();
int length();
void destoryList();
void getFirstData(Type& firstdata);
void find(const Type finddata);
void insertFirst(const Type newdata);
void insertLast(const Type newdata);
void insertBefore(const int pos,const Type newdata);//在指定位置前插入新的元素
void insertAfter(const int pos,const Type newdata);//在指定位置后插入新的元素
void deleteNode(const Type deletedata);
void deleteNode(const int pos,Type& deletedata);
void reverse();
const CycleList<Type>& operator=(const CycleList<Type>&otherList);//重载赋值运算符
friend ostream& operator<< <>(ostream& out, const CycleList& cyclelist);
private:
int m_length;//链表中结点个数
Node<Type>* head; //指向头结点
};
template<class Type>
CycleList<Type>::CycleList()//默认构造函数
{
head = new Node<Type>;
head->next = head;
m_length = 0;
}
template<class Type>
CycleList<Type>::CycleList(const CycleList<Type>& otherList)//拷贝构造函数
{
//首先建立头结点
head = new Node<Type>;
head->next = head;
m_length = otherList.m_length;
Node<Type> *current = head;
Node<Type> *otherListcurrent = otherList.head->next;
if (otherList.head->next!=otherList.head)//链表不空
{
while(otherListcurrent->next!=otherList.head)//拷贝的目标不空
{
Node<Type> *newnode = new Node<Type>;
newnode->data = otherListcurrent->data;
newnode->next = current->next;
current->next = newnode;
current = current->next;
otherListcurrent = otherListcurrent->next;
}
if (otherListcurrent->next == otherList.head)//循环链表只有一个结点
{
Node<Type> *newnode = new Node<Type>;
newnode->data = otherListcurrent->data;
newnode->next = current->next;
current->next = newnode;
}
}
}
template<class Type>
CycleList<Type>::~CycleList()
{
destoryList();
}
template<class Type>
void CycleList<Type>::createInsertHead()//头插法
{
Node<Type> *newnode;
cout<<"请输入链表的长度:";
cin>>m_length;
cout<<"请输入链表的元素:";
for (int i=1; i<=m_length; i++)
{
newnode = new Node<Type>;
cin>>newnode->data;
newnode->next = head->next;
head->next = newnode;
}
}
template<class Type>
void CycleList<Type>::createInsertRear()//尾插法
{
Node<Type> *current = head;
Node<Type> *newnode;
cout<<"请输入链表的长度:";
cin>>m_length;
cout<<"请输入链表的元素:";
for (int i=1; i<=m_length; i++)
{
newnode = new Node<Type>;
cin>>newnode->data;
newnode->next = current->next;
current->next = newnode;
current = current->next;
}
}
template<class Type>
void CycleList<Type>::initList()//生成头结点,尾部设置为NULL
{
destoryList();
head = new Node<Type>;
head->next = head;
m_length = 0;
}
template<class Type>
bool CycleList<Type>::isEmpty()
{
if (head->next == head)
{
return true;
}
else
{
return false;
}
}
template<class Type>
int CycleList<Type>::length()
{
return m_length;
}
template<class Type>
void CycleList<Type>::destoryList()//销毁包括头结点
{
Node<Type> *temp;
Node<Type> *current;
if (head != NULL)
{
temp = head;
current = head->next;
while(current != head)
{
delete temp;
temp = current;
current = current->next;
}
delete temp;
m_length = 0;
}
}
template<class Type>
void CycleList<Type>::getFirstData(Type& firstdata)
{
if (!isEmpty())
{
firstdata = head->next->data;
}
else
{
cout<<"链表为空!"<<endl;
}
}
template<class Type>
void CycleList<Type>::find(const Type finddata)
{
Node<Type> *current;
if (isEmpty())
{
cout<<"链表为空!"<<endl;
}
else
{
current = head->next;
while( current!=head && current->data!=finddata)
{
current = current->next;
}
if (current==head)
{
cout<<finddata<<"没有被找到!"<<endl;
}
else
{
cout<<finddata<<"被找到!"<<endl;
}
}
}
template<class Type>
void CycleList<Type>::insertFirst(const Type newdata)
{
Node<Type> *newnode = new Node<Type>;
newnode->data = newdata;
newnode->next = head->next;
head-> next = newnode;
m_length++;
}
template<class Type>
void CycleList<Type>::insertLast(const Type newdata)
{
Node<Type> *current = head;
Node<Type> *newnode;
while(current->next!=head)
{
current = current->next;
}
newnode = new Node<Type>;
newnode->data = newdata;
newnode->next = current->next;
current-> next = newnode;
m_length++;
}
template<class Type>
void CycleList<Type>::insertBefore(const int pos,const Type newdata)//在指定位置前插入新的元素
{
int i = 1;
Node<Type> *newnode;
Node<Type> *current=head;
if (pos<1 || pos>m_length)
{
cout<<"指定的位置不正确!"<<endl;
}
else
{
newnode = new Node<Type>;
newnode->data = newdata;
while(i<pos)
{
current = current->next;
i++;
}
newnode->next = current->next;
current-> next = newnode;
m_length++;
}
}
template<class Type>
void CycleList<Type>::insertAfter(const int pos,const Type newdata)//在指定位置后插入新的元素
{
int i = 0;
Node<Type> *newnode;
Node<Type> *current=head;
if (pos<1 || pos>m_length)
{
cout<<"指定的位置不正确!"<<endl;
}
else
{
newnode = new Node<Type>;
newnode->data = newdata;
while(i<pos)
{
current = current->next;
i++;
}
newnode->next = current->next;
current-> next = newnode;
m_length++;
}
}
template<class Type>
void CycleList<Type>::deleteNode(const Type deletedata)
{
if (isEmpty())
{
cout<<"链表为空!"<<endl;
}
else
{
Node<Type> *precurrent = head;
Node<Type> *current = head->next;
while(current!=head && current->data != deletedata)
{
precurrent = current;
current = current->next;
}
if (current == head)
{
cout<<deletedata<<"不存在!"<<endl;
}
else
{
precurrent->next = current->next;
delete current;
cout<<deletedata<<"已被删除!"<<endl;
m_length--;
}
}
}
template<class Type>
void CycleList<Type>::deleteNode(const int pos,Type& deletedata)
{
int i=1;
if (pos<1 || pos>m_length)
{
cout<<"指定的位置不正确!"<<endl;
deletedata = -1;
return;
}
else
{
if (isEmpty())
{
cout<<"链表为空!"<<endl;
}
else
{
Node<Type> *current = head;//一个指针足矣
Node<Type> *temp;
while(i<pos)
{
current = current->next;
i++;
}
temp = current->next;
deletedata = temp->data;
current->next = temp->next;
delete temp;
m_length--;
cout<<"位置为"<<pos<<"的元素已被删除!"<<endl;
}
}
}
template<class Type>
void CycleList<Type>::reverse()
{
Node<Type> *current= head->next;
head->next = head;
if (current == head)
{
cout<<"链表为空!"<<endl;
}
else
{
while(current!=head)
{
Node<Type> *nextcurrent = current->next;
current->next = head->next;
head->next = current;
current = nextcurrent;
}
}
}
template<class Type>
const CycleList<Type>& CycleList<Type>::operator=(const CycleList<Type>&otherList)//重载赋值运算符
{
if (this!=&otherList)
{
if (!isEmpty())
{
initList();
}
Node<Type> *current = head;
Node<Type> *otherListcurrent = otherList.head->next;
if (otherList.head->next!=otherList.head)//链表不空
{
while(otherListcurrent->next!=otherList.head)//拷贝的目标不空
{
Node<Type> *newnode = new Node<Type>;
newnode->data = otherListcurrent->data;
newnode->next = current->next;
current->next = newnode;
current = current->next;
otherListcurrent = otherListcurrent->next;
}
if (otherListcurrent->next == otherList.head)//循环链表只有一个结点
{
Node<Type> *newnode = new Node<Type>;
newnode->data = otherListcurrent->data;
newnode->next = current->next;
current->next = newnode;
}
}
}
return *this;
}
template<class Type>
ostream& operator<< <>(ostream& out, const CycleList<Type>& cyclelist)
{
Node<Type> *current = cyclelist.head->next;
while(current!=cyclelist.head)
{
cout<<current->data<<" ";
current = current->next;
}
cout<<endl;
return out;
}
int test(int argc, char* argv[])
{
CycleList<int> *list = new CycleList<int>;
list->createInsertHead();
cout<<"list:"<<*list<<endl;
list->initList();
list->createInsertRear();
cout<<"list:"<<*list<<endl;
int firstdata;
list->getFirstData(firstdata);
cout<<"第一个数:"<<firstdata<<endl;
list->find(5);
list->insertFirst(89);
list->insertLast(100);
cout<<"list:"<<*list<<endl;
list->insertBefore(4,63);
cout<<"list:"<<*list<<endl;
list->insertAfter(2,88);
cout<<"list:"<<*list<<endl;
list->deleteNode(7);
list->deleteNode(9);
int deletedata;
list->deleteNode(3,deletedata);
cout<<"list:"<<*list<<endl;
CycleList<int> *copylist = new CycleList<int>(*list);
cout<<"copylist:"<<*copylist<<endl;
list->reverse();
copylist = list;
cout<<"copylist:"<<*copylist<<endl;
system("pause");
return 0;
}