UIimage
- (UIImage*)imageByScalingAndCroppingForSize:(CGSize)targetSize // 图片缩放裁剪{
UIImage *sourceImage = self;
UIImage *newImage = nil;
CGSize imageSize = sourceImage.size;
CGFloat width = imageSize.width;
CGFloat height = imageSize.height;
CGFloat targetWidth = targetSize.width;
CGFloat targetHeight = targetSize.height;
CGFloat scaleFactor = 0.0;
CGFloat scaledWidth = targetWidth;
CGFloat scaledHeight = targetHeight;
CGPoint thumbnailPoint = CGPointMake(0.0,0.0);
if (CGSizeEqualToSize(imageSize, targetSize) == NO)
{
CGFloat widthFactor = targetWidth / width;
CGFloat heightFactor = targetHeight / height;
if (widthFactor > heightFactor)
scaleFactor = widthFactor; // scale to fit height
else
scaleFactor = heightFactor; // scale to fit width
scaledWidth = width * scaleFactor;
scaledHeight = height * scaleFactor;
// center the image
if (widthFactor > heightFactor)
{
thumbnailPoint.y = (targetHeight - scaledHeight) * 0.5;
}
else
if (widthFactor < heightFactor)
{
thumbnailPoint.x = (targetWidth - scaledWidth) * 0.5;
}
}
UIGraphicsBeginImageContext(targetSize); // this will crop
CGRect thumbnailRect = CGRectZero;
thumbnailRect.origin = thumbnailPoint;
thumbnailRect.size.width = scaledWidth;
thumbnailRect.size.height = scaledHeight;
[sourceImage drawInRect:thumbnailRect];
newImage = UIGraphicsGetImageFromCurrentImageContext();
if(newImage == nil)
NSLog(@"could not scale image");
//pop the context to get back to the default
UIGraphicsEndImageContext();
return newImage;
}
- (UIImage*)transformWidth:(CGFloat)width //改变大小
height:(CGFloat)height {
CGFloat destW = width;
CGFloat destH = height;
CGFloat sourceW = width;
CGFloat sourceH = height;
CGImageRef imageRef = self.CGImage;
CGContextRef bitmap = CGBitmapContextCreate(NULL,
destW,
destH,
CGImageGetBitsPerComponent(imageRef),
4*destW,
CGImageGetColorSpace(imageRef),
(kCGBitmapByteOrder32Little | kCGImageAlphaPremultipliedFirst));
CGContextDrawImage(bitmap, CGRectMake(0, 0, sourceW, sourceH), imageRef);
CGImageRef ref = CGBitmapContextCreateImage(bitmap);
UIImage *result = [UIImage imageWithCGImage:ref];
//result.imageOrientation = UIImageOrientationRight;
CGContextRelease(bitmap);
CGImageRelease(ref);
return result;
}
- (UIImage *)addImage:(UIImage *)image1 toImage:(UIImage *)image2 //合并图片
{UIGraphicsBeginImageContext (image1. size );
// Draw image1
[image1 drawInRect :CGRectMake ( 0, 0, image1. size. width, image1. size. height ) ];
// Draw image2
[image2 drawInRect :CGRectMake ( 0, 0, image2. size. width, image2. size. height ) ];
UIImage *resultingImage = UIGraphicsGetImageFromCurrentImageContext ( );
UIGraphicsEndImageContext ( );
return resultingImage;
}
+ (UIImage *)imageFromImage:(UIImage *)image inRect:(CGRect)rect;//裁剪部分图片
Create a UIImage from a part of another UIImage
This requires a round-trip to Core Graphics land:
- (UIImage *)imageFromImage:(UIImage *)image inRect:(CGRect)rect {
CGImageRef sourceImageRef = [image CGImage];
CGImageRef newImageRef = CGImageCreateWithImageInRect(sourceImageRef, rect);
UIImage *newImage = [UIImage imageWithCGImage:newImageRef];
return newImage;
}
- (UIImage *)imageFromImage:(UIImage *)image inRect:(CGRect)rect {
CGImageRef sourceImageRef = [image CGImage];
CGImageRef newImageRef = CGImageCreateWithImageInRect(sourceImageRef, rect);
UIImage *newImage = [UIImage imageWithCGImage:newImageRef];
return newImage;
}
Save UIImage to Photo Album//保存图片到媒体库
This is just a one-liner:
UIImageWriteToSavedPhotosAlbum(image, self, @selector(imageSavedToPhotosAlbum: didFinishSavingWithError: contextInfo:), context);
UIImageWriteToSavedPhotosAlbum(image, self, @selector(imageSavedToPhotosAlbum: didFinishSavingWithError: contextInfo:), context);
And to know if the save was successful:
- ( void )imageSavedToPhotosAlbum:(UIImage *)image didFinishSavingWithError:(NSError *)error contextInfo:( void *)contextInfo //保存图片到媒体库{
NSString *message;
NSString *title;
if (!error) {
title = NSLocalizedString(@"SaveSuccessTitle" , @ "" );
message = NSLocalizedString(@"SaveSuccessMessage" , @ "" );
} else {
title = NSLocalizedString(@"SaveFailedTitle" , @ "" );
message = [error description];
}
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:title
message:message
delegate:nil
cancelButtonTitle:NSLocalizedString(@"ButtonOK" , @ "" )
otherButtonTitles:nil];
[alert show];
[alert release];
}