前面学习了链式结构链表,链式结构链表也有使用的局限性。比如说我们经常碰到的循环关系,
最经典的当然是约瑟夫问题了,那么我们怎么去解决约瑟夫问题呢?相信你看完本文章就会了,
好了言归正传,我们生活中经常会遇到循环问题,例如,一年的12个月,春夏秋冬交替,
这些循环关系怎么在我们的程序体现出来,少废话,上代码。
第四个例子,循环链表:
头文件
#ifndef _CIRCLELIST_H_
#define _CIRCLELIST_H_
typedef void CircleList;
typedef struct tag_CircleListNode CircleListNode;
struct tag_CircleListNode
{
CircleListNode* next;
};
CircleList* CircleList_Create();
void CircleList_Destroy(CircleList* list);
void CircleList_Clear(CircleList* list);
int CircleList_Length(CircleList* list);
int CircleList_Insert(CircleList* list, CircleListNode* node, int pos);
CircleListNode* CircleList_Get(CircleList* list, int pos);
CircleListNode* CircleList_Delete(CircleList*list, int pos);
CircleListNode* CircleList_Current(CircleList* list);
CircleListNode* CircleList_Next(CircleList* list);
CircleListNode* CircleList_Reset(CircleList* list);
CircleListNode* CircleList_DeleteNode(CircleList* list, CircleListNode* node);
#endif
我个人有点小小的强迫症,代码尽量要求简洁,所以没有注释,有什么不明白的可以留言。
实现文件
#include "CircleList.h"
#include <malloc.h>
typedef struct tag_CircleList
{
CircleListNode header;
CircleListNode* slider;
int length;
}TCircleList;
CircleList* CircleList_Create()
{
TCircleList* ret = NULL;
ret = (TCircleList*)malloc(sizeof(TCircleList));
if (ret)
{
ret->length = 0;
ret->header.next = NULL;
ret->slider = NULL;
}
return (CircleList*)ret;
}
void CircleList_Destroy(CircleList* list)
{
free(list);
}
void CircleList_Clear(CircleList* list)
{
TCircleList* sList = (TCircleList*)list;
if (sList != NULL)
{
sList->length = 0;
sList->header.next = NULL;
sList->slider = NULL;
}
}
int CircleList_Length(CircleList* list)
{
TCircleList* sList = (TCircleList*)list;
int ret = -1;
if (sList != NULL)
{
ret = sList->length;
}
return ret;
}
int CircleList_Insert(CircleList* list, CircleListNode* node, int pos)
{
TCircleList* sList = (TCircleList*)list;
int ret = (sList != NULL) && (node != NULL);
ret = ret && (pos >= 0);
int i = 0;
if (ret)
{
CircleListNode* current = (CircleListNode*)sList;
for (i = 0; (i < pos) && (current->next != NULL); i++)
{
current = current->next;
}
node->next = current->next;
current->next = node;
if (sList->length == 0)
{
sList->slider = node;
}
sList->length++;
if (current == (CircleListNode*)sList)
{
CircleListNode* last = CircleList_Get(sList, sList->length - 1);
last->next = current->next;
}
}
return ret;
}
CircleListNode* CircleList_Get(CircleList* list, int pos)
{
TCircleList* sList = (TCircleList*)list;
CircleListNode* ret = NULL;
int i = 0;
if ((sList != NULL) && (pos >= 0))
{
CircleListNode* current = (CircleListNode*)sList;
for (i = 0; i < pos; i++)
{
current = current->next;
}
ret = current->next;
}
return ret;
}
CircleListNode* CircleList_Delete(CircleList*list, int pos)
{
TCircleList* sList = (TCircleList*)list;
CircleListNode* ret = NULL;
int i = 0;
if ((sList != NULL) && (pos >= 0) && (sList->length > 0))
{
CircleListNode* current = (CircleListNode*)sList;
CircleListNode* last = NULL;
for (i = 0; i < pos; i++)
{
current = current->next;
}
if (current == (CircleListNode*)sList)
{
last = (CircleListNode*)CircleList_Get(list, sList->length - 1);
}
ret = current->next;
current->next = ret->next;
sList->length--;
if (last)
{
sList->header.next= ret->next;
last->next = ret->next;
}
if (sList->slider == ret)
{
sList->slider = ret->next;
}
if (sList->length == 0)
{
sList->header.next = NULL;
sList->slider = NULL;
}
}
return ret;
}
CircleListNode* CircleList_Current(CircleList* list)
{
TCircleList* sList = (TCircleList*)list;
CircleListNode* ret = NULL;
if (sList != NULL)
{
ret = sList->slider;
}
return ret;
}
CircleListNode* CircleList_Next(CircleList* list)
{
TCircleList* sList = (TCircleList*)list;
CircleListNode* ret = NULL;
if ((sList != NULL) && (sList->slider != NULL))
{
ret = sList->slider;
sList->slider = ret->next;
}
return ret;
}
CircleListNode* CircleList_Reset(CircleList* list)
{
TCircleList* sList = (TCircleList*)list;
CircleListNode* ret = NULL;
if (sList != NULL)
{
sList->slider = sList->header.next;
ret = sList->slider;
}
return ret;
}
CircleListNode* CircleList_DeleteNode(CircleList* list, CircleListNode* node)
{
TCircleList* sList = (TCircleList*)list;
CircleListNode* ret = NULL;
int i = 0;
if (sList != NULL)
{
CircleListNode* current = (CircleListNode*)sList;
for (i = 0; i < sList->length; i++)
{
if (current->next == node)
{
ret = current->next;
break;
}
current = current->next;
}
if (ret != NULL)
{
CircleList_Delete(list, i);
}
}
return ret;
}
在实现文件里面,是不是发现多几了函数呢?没错,那就是游标的操作,为什么要引入游标呢?
主要是游标操作大大的节省了对链表的操作时间。
测试文件#include <stdio.h>
#include <stdlib.h>
#include "CircleList.h"
typedef struct tag_Value
{
CircleListNode header;
int v;
}Value;
int main(int argc, char *argv[])
{
CircleList* list = CircleList_Create();
Value a,b,c,d,e,f,g,h;
a.v = 1;
b.v = 2;
c.v = 3;
d.v = 4;
e.v = 5;
f.v = 6;
g.v = 7;
h.v = 8;
int i = 0;
CircleList_Insert(list, (CircleListNode*)&a, CircleList_Length(list));
CircleList_Insert(list, (CircleListNode*)&b, CircleList_Length(list));
CircleList_Insert(list, (CircleListNode*)&c, CircleList_Length(list));
CircleList_Insert(list, (CircleListNode*)&d, CircleList_Length(list));
printf("length = %d\n", CircleList_Length(list));
for (i = 0; i < 2 * CircleList_Length(list); i++)
{
Value* p = (Value*)CircleList_Get(list, i);
printf("%d\n", p->v);
}
CircleList_Clear(list);
printf("length = %d\n", CircleList_Length(list));
//下面我们来解决一个约瑟夫问题
//8个人围成一个圈报数,每次报到3的退出,求出列顺序
CircleList_Insert(list, (CircleListNode*)&a, CircleList_Length(list));
CircleList_Insert(list, (CircleListNode*)&b, CircleList_Length(list));
CircleList_Insert(list, (CircleListNode*)&c, CircleList_Length(list));
CircleList_Insert(list, (CircleListNode*)&d, CircleList_Length(list));
CircleList_Insert(list, (CircleListNode*)&e, CircleList_Length(list));
CircleList_Insert(list, (CircleListNode*)&f, CircleList_Length(list));
CircleList_Insert(list, (CircleListNode*)&g, CircleList_Length(list));
CircleList_Insert(list, (CircleListNode*)&h, CircleList_Length(list));
for (i = 0; i < CircleList_Length(list); i++)
{
Value* p = (Value*)CircleList_Next(list);
printf("%d\n", p->v);
}
printf("length = %d\n", CircleList_Length(list));
while (CircleList_Length(list) > 0)
{
Value* p = NULL;
for (i = 1; i < 3; i++)
{
CircleList_Next(list);
}
p = (Value*)CircleList_Current(list);
printf("%d\n", p->v);
CircleList_DeleteNode(list, (CircleListNode*)p);
}
printf("length = %d\n", CircleList_Length(list));
CircleList_Destroy(list);
system("PAUSE");
return 0;
}
在测试文件里面,我已经把约瑟夫问题给解决了,是不是很简单呢?相信你在很多面试题中肯定也接触过,什么报数删除,什么猴子取桃,这些问题都可以用上面方法解决,好了循环链表演示完毕。