郑重声明:以下代码是为了便于查找而做的笔记,并不完善,仅供参考。请知晓!
#include "stdafx.h"
extern "C"
{
#include "libavcodec/avcodec.h"
#include "libavformat/avformat.h"
#include "libswscale/swscale.h"
#include "libswresample/swresample.h"
#include "SDL2/SDL.h"
};
#pragma comment(lib, "avcodec.lib")
#pragma comment(lib, "avformat.lib")
#pragma comment(lib, "avutil.lib")
#pragma comment(lib, "swscale.lib")
#pragma comment(lib, "swresample.lib")
#pragma comment(lib, "SDL2.lib")
#pragma comment(lib, "SDL2main.lib")
#define MAX_AUDIO_FRAME_SIZE 192000 // 1 second of 48KHZ 32bit audio -> 32bit / 8 * 48000 * 1 = 192000 Byte
int main(int argc, char* argv[])
{
//AVFormatContext* ofmt_ctx_h264 = NULL;
//const char* output_filepath_h264 = NULL;
//AVFormatContext* ofmt_ctx_aac = NULL;
//const char* output_filepath_aac = NULL;
AVStream* ostream_video = NULL;
AVStream* ostream_audio = NULL;
AVCodecContext* codec_ctx_2h264 = NULL;
AVCodec* codec_2h264 = NULL;
AVCodecContext* codec_ctx_2aac = NULL;
AVCodec* codec_2aac = NULL;
uint8_t* video_buffer_in = NULL;
int video_buffer_size_in = -1;
uint8_t* video_buffer_out = NULL;
int video_buffer_size_out = -1;
struct SwsContext* video_convert_ctx = NULL;
uint8_t* audio_buffer_in = NULL;
int audio_buffer_size_in = -1;
uint8_t* audio_buffer_out = NULL;
int audio_buffer_size_out = -1;
struct SwrContext* audio_convert_ctx = NULL;
AVFrame frame_video = { 0 };
AVFrame frame_audio = { 0 };
av_register_all();
avformat_network_init();
//
AVFormatContext* ofmt_ctx = NULL;
const char* output_filepath = NULL;
output_filepath = "output0328.flv";
if (avformat_alloc_output_context2(&ofmt_ctx, NULL, "flv", output_filepath) < 0)
{
return -1;
}
if (avio_open(&ofmt_ctx->pb, output_filepath, AVIO_FLAG_READ_WRITE) < 0)
{